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Cry Havoc: New Orders

Expansion for Cry Havoc

Cry Havoc: New Orders Rulebook

Table of Contents

Table of Contents

  • Setup
  • Drawing Objective Cards
  • Final Scoring
  • Objective Cards
    • Water Terrain
    • Mountain Terrain
    • Jungle Terrain
    • Desert Terrain
    • Mixed Terrain

Setup

To use this expansion, take 2 Objective cards for each Terrain type and shuffle them into the appropriate Terrain Tactics deck. These cards become part of each deck.

Drawing Objective Cards

When a player draws an Objective card, he shows it to every player and puts it face up next to the board. Then he draws another card.

Final Scoring

All face-up Objective cards are considered in play.

At the end of the game, during the Final scoring, each of these cards must be resolved and the player who meets the requirement is awarded Victory Points. If two or more players meet the requirement, they all are awarded Victory Points.

Objective Cards

Each card shows a Quest requirement and the Victory Points awarded when it is resolved.

Water Terrain

Oceans Domination Quest: Gain 4 VP if you control 3 or more Water Regions.

Resources Keeper Quest: Player who controls a Region with most Crystals gains 3 VP.

Mountain Terrain

The Largest Area Quest: The player who controls most Regions gains 3 VP.

Mountains Domination Quest: Gain 4 VP if you control 3 or more Mountain Regions.

Jungle Terrain

The Largest Army Quest: The player who has the biggest army in one Region gains 3 VP.

Jungle Domination Quest: Gain 4 VP if you control 3 or more Jungle Regions.

Desert Terrain

Desert Domination Quest: Gain 4 VP if you control 4 or more Desert Regions.

Mixed Terrain

Exploration Leader Quest: Each player who controls a set of Water, Desert, Mountain, and Jungle Regions gains 3 VP.