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Coup FAQ

67 questions players ask · Updated Nov 12, 2026 · Full rulebook

Set-UpInfluenceGame PlayActionsChallengesCoup: Reformation

Set-Up

  • How many of each character are used with 7, 8, 9 or 10 players?
  • How do you set up a two-player game of Coup?
  • How many character cards are used in a normal game?
  • Is the coin supply limited, and what happens when the bank runs out?

Influence

  • Do lost influence cards stay face up, or go back into the Court deck?
  • What happens to your cards when you are eliminated?
  • Who chooses which influence card is lost to an assassination, a Coup or a lost challenge?
  • Can the Court deck run out of cards?
  • Can you claim a character when a face-up copy of it is in front of you?
  • If I have a face-up card, can I still use the Ambassador exchange?

Game Play

  • When does an eliminated player's remaining coins go back to the Treasury?
  • Can you tell other players what cards you hold, truthfully or not, without showing them?

Actions

  • Can a player who is not the target block an action aimed at someone else?
  • Who can block Foreign Aid, and can you block your own?
  • Do you have to name the role when you block?
  • Do you get the 3 coins back when your Assassin claim is challenged?
  • Does an Assassin still cost 3 coins if the target blocks with a Contessa?
  • If you prove your Assassin when challenged, do you still pay the 3 coins when the target has no influence left?
  • How many coins does a Captain steal take, and can you steal from yourself?
  • Can you steal from a player who has no coins?
  • How many cards does an Ambassador draw and keep?
  • Does the Ambassador still draw and return two cards when you have only one influence left?
  • Where do the two cards returned after an Ambassador exchange go?
  • Do other players see which cards you kept after an Ambassador exchange?
  • Can a Coup be blocked, for example by the Contessa?
  • Does reaching 10 coins trigger a Coup right away?
  • If your action is challenged or blocked, can you take a different action that turn?
  • Can the Duke's Tax action be blocked?
  • Can you claim a character you do not hold, and must you reveal it if nobody challenges?
  • Do you name the target when you declare an assassination or steal, before others can challenge?
  • If the target of your action is eliminated during the challenges, does the action still resolve?
  • If your Captain steal is challenged and your Captain claim was a bluff, do you keep the coins?

Challenges

  • Can any player challenge a character claim, not only the targeted player?
  • Can you challenge a claim after the next player's turn has started?
  • What is the order of challenges and counteractions after an action is declared?
  • If you are challenged and reveal the correct character, does your action still happen, and what happens to the card?
  • If you lose a challenge and are then assassinated, do you lose both influences?
  • Can a player who falsely claims an Assassin lose two influence?
  • If you challenge an Assassin and lose, can you still block with a Contessa?
  • If a Contessa block is challenged, what happens when the blocker's claim is true or false?
  • Against an Assassin, can you challenge first and then claim Contessa if the challenge fails?
  • If several players want to challenge the same claim, who gets to challenge?
  • If two players both claim Duke to block the same Foreign Aid, how are the blocks challenged?
  • If you claim Contessa to block an assassination but reveal a different card when challenged, does the assassination still succeed?
  • If your action's claim is challenged and you prove it, can the target still block?
  • Can you challenge a player on how many coins they have?
  • When challenged, must you reveal the claimed character, or can you lose an influence instead?
  • Can you back down from a claimed character once someone challenges it?
  • Do you have to show your face-down cards after winning a challenge or a bluff?
  • If a blocker's claim is challenged and the blocker cannot prove the role, does the original action still happen?
  • If your Ambassador is challenged and you prove it, when do you draw the replacement and do the exchange?

Coup: ReformationExpansion

  • Are Allegiance cards kept face up in Coup: Reformation?
  • In Coup: Reformation, can you target, steal from or block a player with the same allegiance?
  • In Coup: Reformation, can an Inquisitor examine a player with the same allegiance?
  • In Coup: Reformation, can players keep changing allegiance after everyone shares one?
  • When your Embezzle is challenged, who loses an influence depending on whether you hold the Duke?
  • In Coup: Reformation, when challenged while taking Treasury Reserve money, must you reveal both cards?
  • In Coup: Reformation, where does Embezzlement take its coins from, and can a player with the Duke use it?
  • How does the Inquisitor's Examine work, and is the returned card shown to the other players?
  • Can the Inquisitor swap cards with another player to break a stalemate?
  • What does the Inquisitor replace, and how does its exchange differ from the Ambassador's?
  • Can the Inquisitor be blocked, and can it block a steal?
  • Can the Inquisitor tell the other players what they saw, even falsely?
  • Does the Coup: Reformation expansion include the Inquisitor role?
  • How are players assigned allegiances at setup in Coup: Reformation?
  • In Coup: Reformation, does money spent on an assassination go into the Treasury Reserve?
  • In Coup: Reformation, what does it cost to change allegiance, and does it use your turn?