Star Wars: Imperial Assault – Coruscant Back Alleys Skirmish Map
Star Wars: Imperial Assault – Coruscant Back Alleys Skirmish Map Rulebook
Table of Contents
Table of Contents
Skirmish Missions
A: The Triple Cross
Coruscant Back Alleys
Gangsters are neutral figures (Health: 6, Defense: 2 ▼). When a figure defeats a gangster, its player gains 3 VPs.
End of Each Round: The player with initiative rolls 1 blue die. Deploy a gangster to the space that matches the accuracy result. Then, for each gangster, determine the closest non-gangster figures in line of sight. Each of those figures suffers 2 damage. Then, each player moves 1 different gangster up to 3 spaces.
B: Propaganda War
Coruscant Back Alleys
Setup: The player with the red deployment zone claims a Rebel mission token and the other player claims an Imperial mission token.
While adjacent to a propaganda poster his player controls, a figure can spend 2 movement points to flip that propaganda poster.
End of Each Round: Each player gains VPs equal to the number of propaganda posters that match the token in his play area.