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Clockwork Wars: Gulag & Dynamo Bonus Tiles thumbnail

Clockwork Wars: Gulag & Dynamo Bonus Tiles

Expansion for Clockwork Wars

Clockwork Wars: Gulag & Dynamo Bonus Tiles Rulebook

Table of Contents

Table of Contents

  • Gulag
  • Dynamo

Gulag

Front of the Kickstarter Bonus #1 card.

  • At the start of the Attrition stage, if you control a Gulag you may "capture" any 1 enemy Soldier located in a territory adjacent to the Gulag. Remove that Soldier from the game - do not return it to the owner's reserve.
  • If you capture a Soldier, you may gain 1 worker (from your reserve) into your recruitment pool.
  • You may only capture 1 enemy Soldier per turn.

Dynamo

Back of the Kickstarter Bonus #1 card.

  • Dynamo counts as a resource territory but is exempt from the Pollution rule (you do not have to reduce the number of units on the Dynamo to 1 during the Pollution stage).
  • During the Victory Point stage, if you control the Dynamo you gain 1 VP for every other resource territory you control (so, does not include the Dynamo itself).