Cloaked Cats
Cloaked Cats Rulebook
Table of Contents
Table of Contents
Game Materials
- 4 invitations
- 1 starting player card
- 4 fans, each consisting of 2 parts
- 16 masks in each of the colors yellow, red, green, and purple
- 19 feature cards
- 40 cat cards
- 4 info cards
The assembled fans fit in the box. You do not need to take them apart once they're assembled to put them back in the box.
The Cat Cards
You might want to look at some of the cat cards together before your first game. Each cat card shows a cat with 3 to 4 features. The invitation shows all the features a cat might have.
- Pose: Leaping daredevil, Strutting beauty, Seated boss, Lazy layabout, Playful Kitty
- Coat Color: White, Brown, Blue, Black, Green, Yellow, Purple, Red
- Coat Pattern: Striped, Spotted (there are also cats without any coat pattern)
- Accessories: Ball of yarn, Fish cocktail, Top hat, Toy mouse (there are also cats without any accessory)
The little red seal indicates how many cat cards there are with each of the features.
Game Setup
a. While setting up the game, make sure that you leave enough space in the center of the table. This is because more and more cats will enter the dance floor as the game progresses.
b. Shuffle as many invitations as there are players. Make sure that the invitation with the starting player seal is included.
c. Deal each player a random invitation card. The player who has the starting player seal receives the starting player card and places it face-up in front of them.
d. Each player selects a fan and places it in front of them. You'll use it as a card holder for your feature cards.
e. Each player receives the 16 mask tiles that match the color of their fan.
f. Shuffle the feature cards and deal 3 face-down to each player. These are the 3 features of your cat. Carefully stick these cards in your fan so they face you. Make sure no other player can see your feature cards.
When the feature cards are dealt out at the start of the game, you may receive multiple features from the same category. Have you never seen a two-colored cat? Of course you have! Your cat is striped and spotted? Crazy, but not impossible!
g. Shuffle the cat cards and deal 3 face-down to each player. Each player takes these into their hand without letting the other players see them.
h. Place the rest of the cat cards as a face-down deck on the table so that everyone can reach them.
i. Each player receives an info card. This shows a short overview of the different phases of one turn.
j. Place any remaining game materials in the box (unused fans, masks, etc).
How to Play
Play moves in a clockwise direction. The starting player begins. Once all players have had one turn, a new round begins.
One turn consists of 4 phases:
- Play a Cat Card
- Reveal Masks
- (Optional) Guess a Feature
- Refill Your Hand
1. Play a Cat Card
Play one of the three cat cards in your hand by placing it face-up in the center of the table.
2. Reveal Masks
All players (including the player who played the card) check if at least one of the features on the cat card played matches one of their feature cards. If this is the case, they place one of their masks from their stockpile onto the cat card.
Important:
- Even if multiple features on the cat card match your features, you only place one mask onto the cat card.
- Make sure masks are placed on the top section of the card so that the cat is still visible.
3. (Optional) Guess a Feature (1x)
You can decide to skip this phase on your turn. If you want, you may try to guess one feature card of one other player. Choose one other player and guess one feature you think they have in their fan. The questioned player must answer truthfully.
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If you guess correctly, the feature is considered revealed. The questioned player must remove the revealed feature card from their fan and place it face-up in front of them so that everyone can see it. You, as the correct guesser, receive one mask from the questioned player's stockpile as reward.
Important: During the Reveal Masks of a turn, players must continue to place mask tiles onto cat cards for any of their revealed features.
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If you guess incorrectly, you must give the questioned player one of your masks from your stockpile.
All masks that you receive from other players are kept visible but separate from your own stockpile.
4. Refill Your Hand
Draw a new cat card from the deck and add it to your hand. Now your turn is over and it's the next player's turn.
Important: All played cat cards and placed mask tiles remain clearly visible in the center of the table for the entire game.
End of the Game
The end of the game is triggered once all 3 features of a player have been revealed.
Play still continues until the current round is finished so everyone gets an equal number of turns. During this final turn, however, the remaining players may only Guess a Feature. No additional Cat Cards are played and no new masks revealed.
In the unlikely case that a player runs out of mask tiles, the game ends immediately and is then scored as normal.
Scoring
Now each player counts their points:
- Each opponent's mask received is worth one point
- Each unrevealed feature is worth one point
Example: Kathrin has a total of 5 points: 4 masks received and 1 unrevealed feature.
The player with the most points wins! In the event of a tie, the player with the most unrevealed feature cards wins. If there is still a tie, these players share the victory.