Clank! In! Space!: Apocalypse! – Planetary Destruction
Expansion for Clank! In! Space!: A Deck-Building AdventureExpansion for Clank! In! Space!: Apocalypse!
Clank! In! Space!: Apocalypse! – Planetary Destruction Rulebook
Table of Contents
Table of Contents
Scheme Card: Planetary Destruction
This is a Category 3 Scheme for CLANK! IN! SPACE!: APOCALYPSE!. It is played as a Scheme in the same way as the Schemes in the base APOCALYPSE! game. The general Scheme rules (phases, black cubes, thwarting the Scheme, and completing a phase) are those given in the Clank! In! Space!: Apocalypse! rulebook.
Phase 1: Issue Ultimatum
Turn all major secrets on the board face up.
Phase 2: Acquire Target
All players get +3 Clank!
Phase 3: Commence Primary Ignition
All players are knocked out.
Scheme Action: Divert Power
Spend 3 Skill to take a black cube. Then, if you're in the Doomsday Cannon module, gain 1 Credit.
Source note: the Divert Power text is read from the card's printed icons. The Skill icon is shown as a blue diamond with the number 3, and the reward after the module reference is shown as a Credit chip with the number 1.