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Central Powers, Axis & Allies Variant thumbnail

Central Powers, Axis & Allies Variant

Expansion for Axis & Allies

Central Powers, Axis & Allies Variant Rulebook

Table of Contents

Table of Contents

  • Order of Play
  • New and Old Pieces: How They Are Used
    • Old Pieces
  • New Pieces
    • Machine Gun
    • Artillery
    • Mark II Tank
    • Cruiser
    • Destroyer
    • Half-Track
  • Setup
    • U.S.S.R.
    • United Kingdom
    • United States
    • Germany
    • Japan

Order of Play

THIS VARIATION OF THE AXIS & ALLIES GAME WAS PLAY TESTED USING THE 1986 SECOND EDITION RULES AND THE 1991 RULES CLARIFICATION. WITH THESE CHANGES THE WEAPONS DEVELOPMENT CHART IS CHANGED.

The order of play changes to:

  1. Germany
  2. United Kingdom
  3. Japan
  4. United States
  5. USSR

New and Old Pieces: How They Are Used

Old Pieces

  • Industrial Complexes: Cost and operate under original game rules.
  • Antiaircraft Guns: Cost, move, fight, and operate under original game rules.
  • Battleships: Cost, move, fight, and operate under original game rules.
  • Aircraft Carriers: Cost, move, fight, and operate under original game rules.
  • Transports: Cost, move, fight, and operate under original game rules.
  • Submarines: Cost, move, fight, and operate under original game rules.
  • Infantry: Cost, move, fight, and operate under original game rules.
  • Fighter Planes: Cost 5, move 4, attack at 1, defend at 1, and operate under original Fighter Plane rules.

New Pieces

Machine Gun

Cost 5, move 1, attack at 2, defend at 3, and operate under original Infantry rules.

Artillery

Cost 5, move 1, attack at 1, defend at 4, and operate under original Infantry rules.

Mark II Tank

Cost 8, move 2, attack at 4, defend at 2, and operate under original Armor rules.

Cruiser

Cost 18, move 2, attack at 3, defend at 3, and operate under original Battleship rules.

Destroyer

Cost 8, move 2, attack at 2, defend at 2, and move under original Naval Movement rules.

Half-Track

Cost 5, move 2, attack at 2, defend at 2, and operate under original Armor rules.

When playing the original Axis & Allies game with the New Central Powers pieces added, you will be able to transport 2 Half-Tracks per ship.

Setup

Transcriber's note: the source uses "Original" for the base-game pieces listed under Old Pieces above.

Setup is listed by nation, then by territory, as printed.

U.S.S.R.

Russia

  • 4 Original Infantry
  • 2 Machine Guns
  • 1 Artillery
  • 1 Original Fighter
  • 1 Industrial Complex

Karelia S.S.R.

  • 3 Original Infantry
  • 1 Machine Gun
  • 1 Artillery
  • 1 Original Fighter
  • 1 Transport
  • 1 Destroyer
  • 1 Industrial Complex

Caucasus

  • 5 Original Infantry

Evenki Nat'l Okrug

  • 2 Original Infantry

Yakut S.S.R.

  • 3 Original Infantry

Soviet Far East

  • 2 Original Infantry
  • 1 Machine Gun

United Kingdom

United Kingdom

  • 2 Original Infantry
  • 1 Machine Gun
  • 2 Artillery
  • 1 Mark II Tank
  • 1 Original Fighter
  • 1 Battleship
  • 1 Transport
  • 1 Industrial Complex

Eastern Canada

  • 1 Machine Gun
  • 1 Transport

Western Canada

  • 1 Original Infantry

Australia

  • 2 Original Infantry

India

  • 2 Original Infantry
  • 1 Artillery
  • 1 Transport

Syria-Iraq

  • 1 Original Infantry
  • 1 Destroyer

Gibraltar

  • 1 Battleship

Union Of South Africa

  • 1 Original Infantry

Anglo-Egypt Sudan

  • 1 Original Infantry
  • 1 Machine Gun

United States

Eastern U.S.A.

  • 2 Original Infantry
  • 1 Machine Gun
  • 1 Artillery
  • 1 Mark II Tank
  • 1 Original Fighter
  • 1 Transport
  • 1 Industrial Complex

Western U.S.A.

  • 2 Original Infantry
  • 1 Artillery
  • 1 Original Fighter
  • 1 Battleship
  • 1 Transport
  • 1 Industrial Complex

Alaska

  • 1 Original Infantry

Hawaiian Islands

  • 1 Original Infantry
  • 1 Artillery
  • 1 Cruiser
  • 1 Destroyer

Midway Island

  • 1 Original Infantry

China

  • 2 Original Infantry
  • 1 Artillery

Sinkiang

  • 2 Original Infantry

Germany

Germany

  • 4 Original Infantry
  • 2 Machine Guns
  • 1 Artillery
  • 1 Mark II Tank
  • 1 Original Fighter
  • 1 Transport
  • 1 Submarine
  • 1 Industrial Complex

Eastern Europe

  • 3 Original Infantry
  • 1 Machine Gun
  • 1 Artillery

Ukraine S.S.R.

  • 3 Original Infantry
  • 2 Machine Guns
  • 1 Artillery

Southern Europe

  • 2 Original Infantry
  • 1 Machine Gun
  • 1 Original Fighter
  • 1 Battleship
  • 1 Transport
  • 1 Industrial Complex

Western Europe

  • 2 Original Infantry
  • 2 Machine Guns
  • 1 Artillery
  • 1 Original Fighter
  • 1 Submarine

Finland-Norway

  • 3 Original Infantry
  • 1 Machine Gun
  • 1 Artillery

Algeria

  • 1 Original Infantry

Libya

  • 1 Original Infantry
  • 1 Machine Gun

Japan

Japan

  • 3 Original Infantry
  • 1 Machine Gun
  • 1 Artillery
  • 1 Mark II Tank
  • 1 Original Fighter
  • 1 Battleship
  • 1 Transport
  • 1 Industrial Complex

Manchuria

  • 3 Original Infantry
  • 1 Artillery

French: Indo-China Burma

  • 2 Original Infantry
  • 1 Artillery

Okinawa

  • 1 Original Infantry

Wake Island

  • 1 Original Infantry

Philippine Island

  • 2 Original Infantry
  • 1 Artillery
  • 1 Transport

Caroline Island

  • 1 Original Infantry
  • 1 Artillery
  • 1 Battleship
  • 1 Cruiser

Kwangtung

  • 2 Original Infantry

East Indies

  • 1 Original Infantry

Borneo-Celebes

  • 1 Original Infantry

New Guinea

  • 1 Original Infantry

Solomon Island

  • 1 Original Infantry
  • 1 Submarine