Cartographers: Map Pack 4 – Frozen Expanse: Realm of Frost Giants
Cartographers: Map Pack 4 – Frozen Expanse: Realm of Frost Giants Rulebook
Table of Contents
Table of Contents
Components
- 75 Map sheet (double sided)
- 2 Ambush cards
- 1 Hero card
Changes to setup
Players collectively decide which side of the map sheets to use (F1 or F2).
Select two other ambush cards at random and shuffle them together with the two new ambush cards to form the ambush deck.
If playing with Cartographers Heroes, select three other hero cards at random and shuffle them together with the one new hero card to form the hero deck.
Scouted spaces
Scouted spaces have faded marcs that indicate one of the four primary terrain types (forest, village, farm, water). These spaces begin empty and can only be filled with terrain of the indicated type. However hero attack patterns can still be drawn in scouted spaces.
If a player cannot legally draw any of the available shapes due to the additional imitation of the scouted spaces, they must instead draw a 1x1 square and fill it with any terrain type (excluding mountains).
During scoring at the end of the summer and winter seasons, each players earn one reputation star for each scouted space that is filled on their map. Scouted spaces that have been filled but then destroyed do not count.
Frozen lake
When a player surrounds the frozen lake on their map by filling all adjacent space, they immediately gain three coins (F1) or four coins (F2). Lake spaces are considered to be filled spaces, but they have no terrain type.
Destroying spaces
Some spaces on the map sheet might get destroyed by ambushes. When a space is destroyed, draw a large "X" over the space. Destroyed spaces count as filled spaces, but have no terrain type. If a hero space is destroyed, that hero's attack pattern remains active.
Ambush Clarifications
Dire Wolf Prowl
Whoever draws the shape decides which space is destroyed by the effect of the Dire Wolf Prowl. In a multiplayer game, each player resolve this on their opponent's map sheet before passing it back. In a solo game, the player resolves this themselves.
Frost Giant Advance
When a player fills a scouted space with the effect of the Frost Giant Advance, they must fill it with terrain of the indicated type. They only get to choose any terrain type (excluding mountains) when they fill a ruins space with the effect instead.