Campaign Trail: The Endorser
Campaign Trail: The Endorser Rulebook
Table of Contents
Table of Contents
The Endorser
You make endorsements in local races which drives turnout and fundraising for your party.
You stat with 5 "Endorsement" cards. (Printed as "stat"; read as "start".) Play these at any time (max of 1 per turn) to activate them in the state in which your pawn is located. This does not count as your normal play.
However, your focus on down ballot races sometimes leaves your own campaign lacking.
Your number of voters for a default Campaign action is 5 voters (this may be modified by other effects in the game).
Endorsement Cards
The five Endorsement cards below are the cards the Endorser starts with. Each card is played as described in The Endorser's text above. The cards are unnamed; they are listed in the order shown on the card scan.
Endorsement (1 of 5)
You run a joint campaign event with neighboring candidates.
Place 1 registered voter in the state in which you are located and 1 registered voter in up to 3 adjacent states.
Endorsement (2 of 5)
You endorse the local candidate for governor.
Place 2 undecided voters in the state in which you are located.
Endorsement (3 of 5)
You provide an endorsement for a local mayoral candidate.
Play when in a state with a city ( city icon ). Place 3 registered voters in that state.
Source note: the city icon printed in this card's text is not legible on the scan and is shown here as a placeholder. The printed words are "Play when in a state with a city".
Endorsement (4 of 5)
You canvass with local congressional candidates to register voters.
Gain 1 registered voter for each committed voter of your party in the state in which you are located.
Endorsement (5 of 5)
You run a joint fundraiser with a local senate candidate.
Gain $10M for each committed voter of your party in the state in which you are located.