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Burgoo

Burgoo Rulebook

Table of Contents

Table of Contents

  • Ingredients
  • Understaffed Kitchen
  • Prep Work
  • Making the Burgoo
  • Add Ingredients
  • Split a Batch
  • Special Case - Capturing
  • Sample the Burgoo
  • End of Game

Ingredients

  • 16 Meat (Red)
  • 16 Celery (Green)
  • 16 Carrot (Orange)
  • 16 Potatoes (Brown)
  • 16 Onions (White)
  • 16 Herbs and Spices (Yellow)

Understaffed Kitchen

When playing with only two players, after a player has made his starting batch, he makes another one in the same manner. Players should now have two batches of twelve ingredients each.

Prep Work

  1. Each chef takes two ingredients of each type from the supply and randomly arranges them into a long column (called a batch) such that one end of the batch is near the center of the table and the other end is near the chef.

Therefore, each batch should be made of exactly twelve ingredients. If necessary, chefs may ensure that the other players' batches are sufficiently randomized.

  1. Each chef takes one ingredient of each type from the supply and keeps it hidden in his hand. Therefore, each player should have exactly six ingredients hidden in his hand.

  2. Place all remaining ingredients in the middle of the table to create the pot.

  3. Randomly determine a starting chef.

Making the Burgoo

Beginning with the starting chef, and going clockwise, each chef will play a turn until the game ends. On his turn, a chef must take one of the following actions:

  • Add Ingredients
  • Split a Batch
  • Sample the Burgoo

Add Ingredients

The active chef takes one ingredient from his hand and adds it to the pot of burgoo. That chef then chooses top or bottom.

If the chef chooses top, then all ingredients matching the discarded ingredient's type on the top (nearest the center of the table) of any chef's batch must be removed and added to the pot of burgoo. Similarly, if the chef chooses bottom, then the same holds true for the bottoms (nearest the edge of the table) of all batches.

Remember, this ability affects the batches of all chefs!

Split a Batch

The active chef takes one ingredient from his hand and adds it to the pot of burgoo. The active chef then chooses one of his batches and divides it into two batches. The division must be above or below a ingredient matching the discarded ingredient's type. The new batches can be of any length, but must retain their order and orientation. The two batches should be placed side by side as two separate batches.

A batch can be split more than once over the course of the game, but only once per turn. A chef may own any number of batches.

Special Case - Capturing

When an ingredient is played that causes other ingredients to be removed, there is the possibility for the active chef to capture those ingredients. The active chef may capture an ingredient if all of the following conditions are met:

  1. The ingredient is being removed from a batch.
  2. The ingredient is the only ingredient in the batch.
  3. The ingredient is from the chef to the direct right or to the direct left of the active chef.

A captured ingredient is placed in the active chef's hand instead of being added to the pot of burgoo. A chef may capture more than one ingredient on his turn if possible.

Sample the Burgoo

The active chef takes one ingredient from the burgoo, announces its type, and places it in his hand. If there are no ingredients in the burgoo, this action cannot be taken.

End of Game

The game ends when one or more chefs have no batches left. The winner is the chef who has no batches left and has the most ingredients in his hand. In case of a tie, the chef who ended the game is the winner. In all other cases, the game is a draw.