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Bop It!: Star Wars R2-D2 Edition thumbnail

Bop It!: Star Wars R2-D2 Edition

Bop It!: Star Wars R2-D2 Edition Rulebook

Table of Contents

Table of Contents

  • Equipment
  • Assembly
  • Trouble Shooting
  • Object
  • How It Works
  • The 3 BOP IT Games
  • VOX BOP... With Voice Commands
  • BEAT BOP... With Musical Commands
  • SOLO BOP... With Voice Commands
  • How BOP IT Keeps Score
  • BOP IT Strategies for Play

Equipment

  • BOP IT™ game
  • 3 AA-size batteries required (not included)

Assembly

Insert batteries: Loosen the screw on the battery compartment cover on the handle, and remove the door. Insert 3 AA-size batteries (we recommend alkaline), making sure to align the + and - with the markings in the plastic. Replace the door and tighten the screw.

Diagram labels: "Hold BOP IT here" (handle); "Insert BATTERIES here" (battery compartment).

Trouble Shooting

If BOP IT doesn't "wake up" or game performance changes, try reinserting the batteries. If that doesn't work, remove the old batteries, pull the "Pull It" knob once, then replace all 3 batteries.

CAUTION: To prevent battery leakage: 1. Be sure to insert the batteries correctly and always follow the game and battery manufacturers' instructions. 2. Do not mix old and new batteries; do not mix alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries. 3. Always remove exhausted or dead batteries from the product.

Object

Keep up with BOP IT! BOP IT will command you to do these 3 things... in random order!

  • Bop It!
  • Twist It!
  • Pull It!

Respond as quickly as you can. If you respond correctly, BOP IT will answer with a sound and another command. But if you're not quick enough, or you respond incorrectly—you're out!

Compete to the beat... in three different games: VOX BOP™, BEAT BOP™ and SOLO BOP™.

How It Works

  • To turn unit ON: Pull It! If you leave the unit alone for several minutes without playing, it will "sleep."
  • To choose a game: Pull It! Each game has its own sound. Pull the knob until you hear the sound for the game you want.
  • To begin the game you have selected: Hit the Bop It button.

The 3 BOP IT Games

To choose a game, pull the "Pull It" knob and listen for the game sound:

  • VOX BOP = Cymbal Crash
  • BEAT BOP = Ratchet
  • SOLO BOP = Downward Whistle

VOX BOP... With Voice Commands

Players: For 2 or more players. Face one another or stand in a circle.

Object: To keep up with BOP IT—and be the last player "alive."

Play: Choose a player to go first. Hit the Bop It button to start the game. Respond in time to the voice commands you hear. When you hear "Pass It," hand BOP IT to the player on your left.

If you don't respond in time or you respond incorrectly to the command, BOP IT will "scream"—and stop. YOU'RE OUT of the game! The player to your left continues the game by hitting the Bop It button.

Winning: The last player left is the winner—but you cannot win by default! When your rivals have "bopped" out, you must play—and survive—a final sequence (until you hear "Pass It!") to win.

BEAT BOP... With Musical Commands

Players: For 2 or more players. Face one another or stand in a circle.

Object: To keep up with BOP IT—and be the last player "alive."

Play: Play is the same as VOX BOP—except your commands are musical!

  • A "bass drum" sound means "Bop It."
  • A "low-pitched ratchet" sound means "Twist It."
  • An "upward whistle" sound means "Pull It."

Winning: If you're the last one left, you win—but only if you can survive a final sequence (until you hear, "Pass It!").

SOLO BOP... With Voice Commands

Players: For 1 player, or take turns.

Object: To keep up with BOP IT—and rack up the highest score. Play alone and go for your personal best score, or take turns and see who can score highest.

Play: Hit the Bop It button to start the game. Respond in time to the commands you hear. Every time you respond correctly, you score 1 point, but if you're too slow, or you respond incorrectly, BOP IT will end the game! Wait to hear your score. Next time, try to beat it! (To hear your score again, Twist It.) As soon as you start a new game, your score is erased.

Winning: If you are taking turns and playing SOLO BOP in a group, the winner is the player with the highest score.

How BOP IT Keeps Score

WHISTLE sound = 100 points, RATCHET = 10 points, DRUM = 1 point.

Example: A score of 123 sounds like this: WHISTLE (100) + RATCHET (10) + RATCHET (10) + DRUM (1) + DRUM (1) + DRUM (1) = 123 points.

You can score up to 200 correct responses. At any score from 100 to 199, you'll hear your score, then a victory celebration. At 200, you'll hear just the victory celebration.

BOP IT Strategies for Play

  • Hold BOP IT by the handle. Use your free hand to respond to commands.
  • Hold BOP IT so the speaker holes face UP.
  • Respond to commands as quickly as you can!
  • Bop to the beat as you play!