Bloodborne: The Board Game – Hunter's Dream Extras/Enemies
Bloodborne: The Board Game – Hunter's Dream Extras/Enemies Rulebook
Table of Contents
Table of Contents
Components
- 7 Enemy miniatures
- 7 Enemy cards (listed below)
- 7 Mini-Boss spawn cards (rules in the Hunter's Dream rulebook; see Mini-Bosses)
- 1 Firearm card: Repeating Pistol
- 6 Reward cards: Old Hunter's Bone, Executioner's Gloves, Caryll Rune: Communion, Caryll Rune: Clawmark, Caryll Rune: Oedon Writhe, Tiny Tonitrus
Reading the Enemy Cards
Each Enemy card has an ability printed across the top. Below it are the Enemy's Attacks, one per column. Each Attack shows:
- Speed, as arrows above the Attack's name. Three yellow arrows is a Fast Attack, two brown arrows is a Medium Attack, and one red arrow is a Slow Attack. These are the Speeds and colour-coding defined in the base game's rulebook.
- Name of the Attack.
- Damage, as blood-drop icons under the name. Each drop is 1 Damage.
Along the bottom of the card is a line of printed effect text, followed by one or more combo icon groups. Each group shows the Speed arrows and then the Damage. The sheet does not restate what a combo group means, so the groups are transcribed as printed.
Enemy Cards
Ludwig's Uncanny Holy Blade
Each time you Clear a slot, deal 1 Damage to 1 Enemy in your space.
- Quick Stab: Fast, 1 Damage
- Quick Stab: Fast, 1 Damage
- Heavy Slash: Slow, 3 Damage
Attack effect: After Attacking with Combo Strike: May Transform Weapon for free.
Combo icons: Medium with 2 Damage; Medium with 3 Damage.
Tonitrus
After Transforming: next Attack this round gains +1 Speed and +1 Damage.
- Bludgeon: Medium, 2 Damage
- Bludgeon: Medium, 2 Damage
- Heavy Slam: Slow, 3 Damage
Attack effect: After Transforming: next Attack this round gains +1 Speed and +1 Damage.
Combo icons: Medium with 2 Damage; Medium with 2 Damage; Slow with 3 Damage.
Reiterpallasch
When Dodging at the same Speed as the Enemy Attack, deal 2 Damage to that Enemy.
- Quick Stab: Fast, 1 Damage
- Slash: Medium, 2 Damage
- Deadly Thrust: Slow, 3 Damage
Attack effect: Place 1 card facedown on Quicksilver Shot: Deal 2 Damage to 1 Enemy in your space.
Combo icons: Fast with 1 Damage; Medium with 2 Damage; Slow with 3 Damage.
Burial Blade
Before Attacking, may move any Enemies within 2 spaces into your space.
- Slash: Medium, 2 Damage
- Arcing Cleave: Slow, 3 Damage
- Arcing Cleave: Slow, 3 Damage
Attack effect: At Attack Speed, deal 1 Damage to all other Enemies within 1 space.
Combo icons: Fast with 1 Damage; Medium with 2 Damage; Medium with 2 Damage.
Kirkhammer
Each time you Clear a slot, deal 1 Damage to 1 Enemy in your space.
- Quick Stab: Fast, 1 Damage
- Slash: Medium, 2 Damage
- Slash: Medium, 2 Damage
Attack effect: Attacking with Crushing Slam: Cannot be Staggered, but cannot Dodge.
Combo icons: Slow with 3 Damage; Slow with 4 Damage.
Source note: the Attack effect names "Crushing Slam", and no Attack on this sheet carries that name. The sheet's three Attacks are Quick Stab, Slash and Slash. The name is transcribed as printed. It may refer to a different card face or to an Attack not shown on this sheet, and should be checked against the physical card.
Logarius' Wheel
On Attack: Heal 1.
- Bash: Medium, 2 Damage
- Slam: Slow, 3 Damage
- Slam: Slow, 3 Damage
Attack effect: On Attack: May suffer up to 2 Damage to deal that much additional Damage.
Combo icons: Medium with 2 Damage; Slow with 3 Damage; Slow with 3 Damage.
Blade of Mercy
Stagger can affect Enemy Attacks of the same Speed.
- Slash: Medium, 2 Damage
- Slash: Medium, 2 Damage
- Heavy Slash: Slow, 3 Damage
Attack effect: Combo Finisher deals +1 Damage for each Filled Attack Slot.
Combo icons: Fast with 1 Damage; Fast with 1 Damage; Fast with 1 Damage.
Firearm Card
Repeating Pistol
When an Enemy makes a Basic Attack: Automatically Stagger That Enemy.
Source note: this text is read from the box-contents photo at low resolution. The Repeating Pistol enemy-version card was not read at a resolution that confirms every word, so it should be verified against the physical card. The shared Firearm deck of the base game is a different card set and is not the source for this entry.
Reward Cards
The six Reward cards are listed by name only. Their printed text could not be read in the box-contents photo at its resolution, so it is not transcribed.
- Old Hunter's Bone
- Executioner's Gloves
- Caryll Rune: Communion
- Caryll Rune: Clawmark
- Caryll Rune: Oedon Writhe
- Tiny Tonitrus
Mini-Bosses
The Mini-Boss spawn cards are part of this expansion. Their rules are not restated here. They are covered by the Mini-Boss Rules in the Bloodborne: The Board Game – Hunter's Dream rulebook, which is read with this one.
Gaps
- Enemy card faces vs. box cards. The box-contents photo shows seven Hunter cards with Basic, Special and Ability sections under different names (for example "Basic: Uncanny Slam" on the Ludwig's Uncanny Holy Blade card and "Basic: Parry Strike" on the Blade of Mercy card). Those names do not match the Attacks on the sheet. The sheet appears to show the Attack faces, and the photo the Hunter profile cards, but the mapping between the two is not verified. The sheet's own text is transcribed as printed.
- Repeating Pistol text is from the low-resolution photo only.
- Reward cards text is not legible at the photo's resolution and is not transcribed.
- Combo icon meanings are not printed on the sheet, so the combo groups above are transcribed as printed.
- Speed names are taken from the base game's colour-coding (yellow Fast, brown Medium, red Slow) as shown on the sheet.