Betty Botter Bought Some Butter
Betty Botter Bought Some Butter Rulebook
Table of Contents
Table of Contents
Components
88 word cards, 2 blank cards, 8 special cards
Game Setup
- Shuffle all the word and special cards thoroughly, then form a stack with the white arrows on the backs facing upwards. Make sure the arrow directions on the card backs are varied – left, right, etc.
- Draw one card from the stack and place it face-up to the right side of the stack. If a special card is drawn, keep drawing until a word card is revealed. All drawn special cards are shuffled back into the stack.
- The person with the best voice becomes the starting player.
Players take turns in a clockwise direction. The player to the right of the current player serves as the judge for that turn.
Play!
On their turn, the player must read all revealed words aloud without making any mistakes. If there is more than one word card, the player should read the words in the direction indicated by the arrows on the stack. The judge determines whether the player read correctly. If the player mispronounces even one word, stutters, or hesitates for more than a second, they fail.
Success: If the player reads all revealed word cards correctly, they must perform one of the following actions:
- Draw a new card from the stack and place it face-up at the far right end of the current reveal.
- Draw a new card from the stack and place it face-up over one of the currently revealed cards.
Failure: If the judge deems the player failed, the player must take the incorrect word card and place it face-down in front of them. If the incorrect card covered another card, they must also take the covered cards. Each card taken is worth 1 penalty point.
Note: When a failure happens, no new cards are drawn. However, if there are no revealed cards, draw a new one.
Example: Revealed cards: "Three Free Throws", "She Sells Seashells.", "Green Greek Grapes" (covering "Willie's Really Weary."). Jiyeon reads: "Three Free Throws! She Sells sSeashells. Green Grrc@#$%^" — if Jiyeon fails on the third card "Green Greek Grapes" while reading in order, she must take the "Green Greek Grapes" card along with any covered cards as penalties.
After the current player's turn, the next player's turn proceeds in a clockwise direction.
Special Cards
If a special card is revealed from the stack, apply its effect immediately and then discard it. Keep drawing until a word card is revealed.
- Reverse Direction: After the current turn ends, reverse the direction of play. Clockwise becomes counterclockwise, and vice versa.
- Speak Twice: Place this card under the most recently revealed word card. From now on, this word must be read twice. If the word card is removed due to a special card or failure, the "Say Twice" card is also removed. If a card covers this word, the "Say Twice" card remains in effect. If no card is revealed when this card comes into play, place it under the next revealed card. If two "Say Twice" cards end up under the same word card, the word must be read three times.
- Return a Penalty Card: Choose 1 penalty card from your collection and place it on any word card or at the far right end. If you have no penalty cards, this special card is discarded.
- Skip: The player who revealed this card skips their next turn.
End of the Game
The game ends immediately when a player has 6 or more cards in front of them. Each card counts as 1 penalty point. The player with the fewest points wins. In case of a tie, the tied players have a final showdown as described below.
Final Showdown
All the cards in front of the player with the most penalty points are lined up. The tied players take turns reading these words, and the player who makes the fewest mistakes wins. The player with the most penalty points becomes the judge for this showdown. If there is still a tie, all tied players are declared winners.