RulesPal
Chat
Rulebook
Bergnein thumbnail

Bergnein

Bergnein Rulebook

Table of Contents

Table of Contents

  • Objective
  • Setup
  • Play
  • Crews
  • Action Cards
  • Variations
  • Component Layout

Objective

Collect the most points by letting in (collecting) guests with the most cred (points).

Setup

Shuffle the Guest deck and the Action deck separately and deal 5 Action Cards to each player.

Play

Place the Bouncer on the table standing up. Deal the top 8 guests from the Guest deck face up in a line starting from the Bouncer. (Please note that a Guest Card and a guest is not always the same thing; see CREWS.)

The player who looks the most like the first guest in line starts the game. Their turn proceeds as follows:

  • Play one Action Card (optional) Action Cards allow you to move guests forward and backward in line, draw extra cards, add or remove guests from line, get extra points, etc.

  • Collect the first guest in line Guests are worth various points. When you collect a guest place it face up in front of you to make a score pile. Some Guest Cards are marked with a black action symbol to indicate that they have an action on them. Pay extra attention to these when they're at the front of the line, when collecting them, and when counting points.

  • Add a new Guest Card to the end of the line If the added Guest Card joins a crew, don't add another Guest Card.

  • The player to the left takes a turn, and so on.

  • Other players may see how many points you've scored.

  • A new Guest Card is added at the end of each turn unless there's two or less guests in line.

  • Play continues until there are no guests left in line at the start of someone's turn. Players count up their points and any Action Cards that might add to or subtract from the total. Players that have guests of every color receive a +5 p rainbow bonus.

  • Whoever has the most points wins.

(The leaflet prints the last four bullets as a continuation of the Play section, without a separate heading.)

Crews

At any point when guests of the same color are next to each other in line, they form a crew. Crews are groups of friends that want to go to Berghain together. Crews are treated the same way as single guests and take up one place in line. Once a crew has been let in they become individual guests again. When a player collects a crew with actions on several of the Guest Cards, the player chooses the order of the actions.

Action Cards

Players are dealt new Action Cards when so stated on Guest Cards and Action Cards. A player with no Action Cards left, can choose to skip a turn to receive two new Action Cards except when there is a Purple guest at the front of the line.

Variations

There are two play modes:

  • Quick and Dirty, play time 10–20 min: Add one Guest Card at the end of turns (unless there's two or less guests left in line). This is the mode described above.

  • Game Night, play time 40–60 min: At the end of each turn, add guests until there are 8 guests in line (if possible). Play until all guests have been collected.

Component Layout

The leaflet's diagram carries the labels Action deck, Guest deck, The line, Bouncer and Box.