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Baseball Highlights: 2045 – Big Fly! Expansion thumbnail

Baseball Highlights: 2045 – Big Fly! Expansion

Expansion for Baseball Highlights: 2045Expansion for Baseball Highlights: 2045 – Spring Training

Baseball Highlights: 2045 – Big Fly! Expansion Rulebook

Table of Contents

Table of Contents

  • Hit & Run
  • Pinch Runner
  • Quick Eye: 2 Walks
  • Sinkerball

Hit & Run

Hit & Run: When resolving the Threatened Hits of this card, all of your Base Runners advance one extra base from each Hit on this card, ignoring the normal bonus from Runner speed. For example: When resolving a Single, all Base Runners would advance 2 spaces, irrespective of their speed. This also applies to any new Base Runners created by previous Hits on this card.

Pinch Runner

Pinch Runner: Upgrade all current Base Runners to Fast: Replace all blue and white pawns on your bases with red pawns.

Quick Eye: 2 Walks

Quick Eye: 2 Walks: If your opponent's top card is a Cyborg, you get a Walk followed by another Walk. No effect if your opponent's last card is not a Cyborg.

Sinkerball

Sinkerball: If your opponent has a Base Runner on 2nd and/or 3rd, cancel all of your opponent's Threatened Hits, removing all Batters from their Home Plate.