Avignon: Pilgrimage
Avignon: Pilgrimage Rulebook
Table of Contents
Table of Contents
Components
- 12 Character Cards
- 5 Map Cards
- 1 Reference Card
Setup
Set up the Map Cards between the players in this order: Avignon, Nice, Genoa, Florence and Rome.
Shuffle the Character Cards. Draw five cards and place them face up in a row extending outwards from Genoa. Place the remaining cards face-down in a deck, leaving space for a discard pile.
One player will play as Rome and the other as Avignon. The Roman player goes first.
Characters in Avignon belong to one of six factions: Bishop, Cardinal, Inquisitor, Knight, Noble, or Peasant. When a card references any of those names (for a Petition ability or Alternate Win), it is referring to any card in that faction.
Game Terms
The game uses the following key terms:
When an action instructs a player to PUSH a card, that player takes a card and moves it the distance of one Map Card toward his or her opponent.
When an action instructs a player to PULL a card, that player takes one card and moves it the distance of one Map Card toward themselves.
A PATH refers to the straight line that a character moves from player to player.
A LOCATION refers to the line outward from each Map Card.
Icons:
- PUSH
- PULL
- EXCOMMUNICATE
- RIVAL (Opponent)
- WIN
Turn Sequence
On his or her turn, each player takes exactly two of the actions listed below, and the same action may not be taken twice. Play then alternates between the players.
Special: The Selfless Rule The player who has the first turn of the game takes only a single action.
- BESEECH: Pull a character one space.
- CHASTISE: Push a character one space.
- EXCOMMUNICATE: Choose a character and place it in the discard pile. Draw a new character and place it in the exact position the removed card occupied. If the deck is empty, shuffle all discarded cards to form a new deck.
- PETITION: Use the unique PETITION ability of one character in play.
Special: The Samaritan Rule Players may not take actions that, at the end of their turn, have completely reversed the previous player's turn. Partial reversals are allowed.
Scoring
If any action causes a card to move past either the Rome or the Avignon card, it is placed face up in front of the player it was moving towards. This stack of cards is the player's Congregation. That player then draws a new character and places it in the same row as the removed card, equal to Genoa. If the deck is empty, shuffle the discard pile to form a new deck.
Cards in a player's Congregation are considered to be out of play and cannot be affected by actions. Also, these cards may be looked at by either player at any time.
Ending the Game
The game ends when one player has three cards in his or her Congregation. That player wins the game.
Characters may have other conditions under which the game could end.
Example - The Scribe: You (the active player) win at the start of your turn if the Scribe is in Genoa and you have two characters in your Congregation.
If two players would win the game at the same time, the player who took the game's final action wins.
Combining with A Clash of Popes
To combine with the original Avignon game, choose one character from each Faction (base game, Pilgrimage, or bonus cards). Use both copies of the chosen characters to form a 12 card deck.
Notes
During their turn, each player may rotate the cards in play, so that the orientation of the card is facing them. As players get more familiar with the cards, this rotation will no longer be necessary.
Some may want to play with the Character Cards on their side. In that case, the Map Cards can be flipped over to display horizontally facing map cards.
Complete Card Abilities
For clarification on any of the card abilities, visit buttonshygames.com.
Reference Card
Each entry gives the character, its faction, and its printed ability.
- Vicar (Faction: Bishop). PETITION: PUSH Bishop twice, then EXCOMMUNICATE any other character, then PULL the new character.
- Nuncio (Faction: Cardinal). PETITION: PUSH Nuncio, then PULL all characters in the same location as Nuncio.
- Canonist (Faction: Inquisitor). PETITION: Switch the positions of two other characters. PUSH one of them, then PULL the other.
- Courtesan (Faction: Knight). PETITION: PULL a character that is closer to your RIVAL than Courtesan.
- Ascetic (Faction: Peasant). If you end your turn with Ascetic in AVIGNON or ROME, move him one space closer to GENOA. PETITION: RIVAL PUSH any and all characters that share a faction with it.
- Scribe (Faction: Noble). PETITION: PUSH Scribe, then PUSH or PULL any in a path adjacent to Scribe. At the start of your turn, if Scribe is in GENOA and you have two in your Congregation, WIN.