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Autobahn: Mini Expansions

Expansion for Autobahn

Autobahn: Mini Expansions Rulebook

Table of Contents

Table of Contents

  • Mini-Expansions
    • Module 1: Wine
    • Module 2: Traffic
    • Module 3: Services

Mini-Expansions

The following mini-expansions were included for the backers of the Autobahn Kickstarter campaign. If you have purchased a retail edition of Autobahn, these expansions will not be included in your game.

The Autobahn Kickstarter pack is available to purchase separately from https://www.alleycatgames.com/

Module 1: Wine

This module introduces wine, a new type of goods, which can be imported into Germany from other countries.

Components: 4 Wine cards, 4 Wine Goods tokens, 4 Wine Delivery tokens.

Setup: Follow these additional steps during setup:

  1. Shuffle the 4 Wine cards and deal one to each player (put any unused cards back in the box). Look at your Wine card but keep it face down in your player area.
  2. Place the 4 Wine Goods tokens in the supply beside the game board.
  3. Take the following Wine Delivery tokens, based on your player count, and place them next to the board (put any unused tokens back in the box):
    • 2 players: 1 single and 1 double promotion tokens.
    • 3 players: 2 single and 1 double promotion tokens.
    • 4 players: 2 single and 2 double promotion tokens.

How to play: Each Wine card specifies a source country (France, Italy, Switzerland or Austria) and one destination city in the former East Germany.

Once per game, on your turn, you can reveal your Wine card and load your Truck with a wine Goods token. To do this, you must take the 'Load Truck' action by playing a card that matches the colour of the road shown on your Wine card.

Place your Truck on the section of road immediately adjacent to the commercial city in the country shown on your card.

You can then move your Truck following all the usual rules. When you reach the road section immediately outside the city specified on your card, you have successfully imported the wine into the former East Germany and must now take the following steps:

  1. If there is a 'double promotion' Wine Delivery token available, take it and immediately perform 2 promotions, otherwise take a 'single promotion' token and immediately perform 1 promotion.
  2. Place the token you claimed beside your delivery board.
  3. Put the wine Goods token beside your Player board, and put your Truck back on your Player board.

End of the game: When scoring the Trade Department, if you have a Wine Goods token beside your Player board because you completed a wine delivery, you can now count Germany as an additional country to which you have made a delivery.

Playing in solo mode: During Setup, you randomly pick one of the wine cards, and place the remaining three next to the solo board. At the start of the third period, reveal the three wine cards.

The first time Autobot attempts to load a truck with a colour card that matches one of those three cards, discard the other two, load the truck next to the matching country, and place the destination token next to the card's destination.

When the truck reaches its destination Autobot will gain a wine delivery token.

Module 2: Traffic

This module introduces traffic around busy cities, which will slow down Trucks and have a negative impact on the status of routes that pass through the city. Upgrading links will remove Traffic tokens and possibly gain you additional promotions.

Components: 12 Traffic tokens.

Setup: Place the 12 Traffic tokens in the supply next to the game board.

How to play: When a city reaches a value of 6 or more due to an upgrade action, add a Traffic token to each completed single-carriageway link directly connected to the city. If a link has 2 road sections, place the Traffic token on the section closest to the city.

Do not add a Traffic token to a section if:

  • The link already has a Traffic token on it because the other city on that link already reached a value of 6. Each link can only have a maximum of one Traffic token.
  • The road section has a Truck on it.
  • The Traffic token supply is empty.

If there are not enough Traffic tokens to place on all links that require one, the current player chooses which links to place tokens on.

Moving Trucks: Trucks can move through a road section with a Traffic token on it, but cannot stop on a section with traffic. If you do not have enough movement to move beyond the Traffic token, you must stop your Truck in the space behind it.

Route cards: When calculating the status of your road connection, each Traffic token on the route increases its status value by 1.

Removing Traffic tokens: If you upgrade a link that has a Traffic token in it, remove the token and keep it next to your Player board. If you collect 3 Traffic tokens, immediately return them to the supply and then promote 1 employee.

Playing in solo mode: When doing an upgrade action, autobot will give priority to a link with a traffic token before looking at the other priorities. Whenever the bot collects three traffic tokens it gains a promotion as usual.

Module 3: Services

This expansion introduces the chance to build improvements to Service Stations on upgraded links.

Components: 8 Service Station improvements, 1 Service Station board.

Setup: Place the Service Station board next to the game board and place one Service Station improvement on each space.

How to play: Whenever you perform a 'Build Service Station' action, you may instead build a Service Station improvement alongside one of your own Service Stations on an upgraded link. The improvement must be placed on an autobahn matching the colour of the card you played, as usual.

  • Take an improvement from the Service Station board, if any remain, and place it beside one of your already-built Service Stations on the autobahn that matches the colour of the card you played.
  • Improvements can only be built alongside Service Stations on upgraded links.

After you build the improvement, gain the bonus shown below the Service Station you chose.

Trucks: If your Truck passes one of your own improved Service Stations, gain two different bonuses (instead of the usual one bonus) from amongst those below the spaces of the Service Stations you have already built. In any turn, all the bonuses you gain for moving your own Trucks past your own Service Stations must still all be different.

If your Truck passes one of your opponent's improved Service Stations, find the most valuable money bonus from amongst those below the spaces of the Service Stations your opponent has already built. Your opponent earns money equal to the higher amount shown as part of this bonus. (For example: if they have built only 1 or 2 Service Stations they earn DM 2, and if they have built 7 or 8 Service Stations they earn DM 8.)

Service Station Board Bonuses:

  • Promote 1 employee.
  • Place an employee in the Construction Office that matches the colour of the autobahn on which the Service Station improvement was built (follow the same rules you would use if you had just built a road section of that autobahn).
  • Flip one of your Action tiles showing 2 cones over so that the side showing 1 cone is face up.
  • Perform the 'Gain funding' action. You cannot gain this bonus if you have already taken the 'Gain funding' action during the current era.
  • Choose 1 of the 5 action cards in the display and add it to your hand.
  • Move your Development token 3 steps forward on the Development track.
  • Pick up all your played cards (you do not earn money for each card picked up).
  • Move one of your Trucks up to 3 spaces along the built road network.

Playing in solo mode: When doing a service station action, Autobot will try to place an upgraded service station if possible (i.e. if there is an upgraded link in the current colour with a bot's service station). In this case it will pick the leftmost service station available from the service station board, but it will always gain a promotion instead of the depicted bonus.