Attack on Titan: The Last Stand
Attack on Titan: The Last Stand Rulebook
Table of Contents
Table of Contents
Icons
- titan (face icon)
- fight (crossed swords icon)
- tactics (shield icon)
- move (running figure icon)
- cannon icon
- dodge icon
Components
- 1 Titan Standee
- 8 Hero Standees
- 4 Plastic Hero Bases
- 6 Platforms
- 1 Tower
- 1 Titan Health Track
- 1 Titan Health Marker
- 12 Citizen Tokens
- 12 Heart Tokens
- 8 Hero Cards
- 4 Titan Cards
- 28 Action Cards
- 20 Custom Dice
- 7 Tactics Cards
Setup
- Assemble the Tower.
- Place the 6 Cannon pieces on the Tower.
- Assemble the Titan Standee.
- Attach the 6 Platforms to the Titan Standee.
- Place the Titan Health Marker on box "Start" of the Titan Health Track.
- Place the 12 Citizen Tokens at the feet of the Titan.
Titan Player
- Choose 1 of 4 different Titan Cards, each listing the Titan's unique abilities (all Titans use the same standee).
- Take the 7 Action Cards that match the chosen Titan.
Hero Players
- Choose 1 of 8 different Hero Standees and 1 of 4 colored bases.
- Take the Hero Card that matches your chosen Hero and lists the character's unique abilities.
- Place 3 Heart Tokens on your Hero Card.
- Take the 5 dice that match the color of the base on your Hero Standee.
- Place your Hero Standee in one of the following starting positions: at the foot of Titan (Level 0) or on the Tower (Levels 3 or 5).
Tactics Cards are shuffled and placed on the table face up to form a draw pile.
Objective of the Game
The Titan wins after accomplishing at least one of the following:
- Destroys all 6 Cannons
- Eats all 12 Citizen Tokens
- Consumes a Hero (i.e., a Hero loses all of their Heart Tokens)
The Heroes have only one way to win: Kill the Titan!
Playing the Game
A game is played over a series of rounds until the Titan or the Heroes are victorious.
A round consists of 7 Steps:
- Titan player selects Action Cards
- Hero players roll their Hero dice
- Titan player utilizes titan symbols
- Hero players re-roll returned dice
- Resolve Action Cards
- Hero players use remaining dice symbols
- Reset for next round
1. Titan player selects Action Cards
The Titan player selects 2 Action Cards from his or her hand, placing the first one face up on the table and the second one face down.
Note: For ease of reading, the Titan should face the cards in the direction of the Hero players.
Example: Théo is playing the Standard Titan. He has his 7 Action Cards in his hand. On his first turn, he chooses the "Trample" card to put face up and the "Frenzy" card to put face down.
Important: At the end of each round, the Action Cards used in that round must be set aside (face up). Those Action Cards cannot be used during the next round. So, no card can be played in back-to-back rounds. At the end of each round, Action Cards that were set aside in the previous round return to the Titan player's hand.
2. Hero players roll their Hero dice
Simultaneously, all Hero players roll their 5 dice once. Dice that result in titan symbols are handed to the Titan player.
Then, all Heroes are free to re-roll any of their remaining dice as many times as they want. These re-rolls can happen simultaneously or 1 player at a time. In addition, players have the option to roll 1 die at a time. Players may choose to pause after any roll to discuss strategy. There is no limit to the number of times the dice can be re-rolled. However, each die that results in a titan symbol must be given to the Titan player.
When the Heroes are satisfied with their rolls, Step 2 is complete.
Example: Corentin rolls his 5 dice with the following results: dodge, fight, tactics, tactics, and titan. First, he gives the titan die to Théo (the Titan player). Then, after a short discussion with his teammates, he decides to re-roll his tactics and fight dice, resulting in another tactics and a titan. He gives the titan die to Théo and chooses to re-roll the tactics die again. He gets a dodge symbol and decides to stop rolling.
3. Titan player utilizes titan symbols
With the titan symbols gained in Step 2, the Titan player now has the opportunity to activate abilities described on his or her Titan Card.
Titan Cards list 3 different abilities, each requiring a specific number of titan symbols to be activated. The Titan player freely spends the dice received from the Heroes to activate the chosen ability or abilities. The Titan player may activate the same ability multiple times during a round, if he or she has enough titan symbols to spend on each activation. The Titan player chooses which dice to use and may use dice of different colors to activate an ability.
The Titan player returns the dice used to activate abilities to their owners.
Example: Théo, playing the Standard Titan, was given 2 titan symbols in Step 2. He chooses to spend them to utilize his first ability and eat a poor Citizen. Afterwards, he gives the dice back to their owners.
4. Hero players re-roll returned dice
Once the Titan player is done using any titan symbols, the Heroes have one last chance to re-roll any dice returned to them in Step 3. Dice that were previously kept cannot be re-rolled. Titan symbols rolled at this time are not handed to the Titan player. Instead, they are set aside. Other symbols that are rolled can be used in Steps 5 and 6.
5. Resolve Action Cards
Action Cards have effects described on them that will resolve unless the Heroes can collectively allocate the required dice to the card. The dice needed to negate the effect are shown on the Action Card. The visible Action Card is a known quantity. The hidden Action Card will remain unknown to the Heroes until after the resolution of the visible one. Step 5 unfolds as follows:
A) Resolution of the visible Action Card The Heroes can, if they wish, allocate the dice shown on the visible Action Card to negate the effect. Otherwise, the Titan applies the effect of this Action Card.
B) Resolution of the hidden Action Card The Titan reveals the hidden Action Card. The Heroes can, if they wish, allocate the dice shown on this Action Card to negate the effect. Otherwise, the Titan applies the effect of this card.
Example: Théo first resolves his face-up Action card: "Trample." Each Hero who stands on the ground (Level 0) must spend 2 fight symbols or lose a Heart Token. Then, Théo reveals the face-down Action Card: "Frenzy." The 3 Heroes must gather 3 tactics symbols or the Titan will eat a Citizen, destroy a Cannon, and heal (move the Health Marker back by 2).
See the section "Action Cards" for more details on different kinds of Actions and how to avoid them.
6. Hero players use remaining dice symbols
Heroes are now free to spend their remaining dice to move, cause damage to the Titan, reveal a new Tactics Card, or activate the current Tactics Card. Dice may be spent in any order.
move — Spending a die with the move symbol allows a player to move a Hero Standee up or down 1 Level. The table is Level 0 (the ground). Each of the Titan platforms has a Level number (1, 2, 4, 6, 7, or 8). The first floor of the Tower is Level 3 and the second floor is Level 5.
A Hero can move between the ground (Level 0) and the first floor (Level 3) or between the first and the second floor (Level 5) by spending only 1 move.
Example: Corentin is on the Level 4 platform and has 2 unspent move symbols. If he spends both of these dice, he can rise to the Level 6 platform or move to the Level 2 platform. If he spends just 1 of his dice, he can move to the second floor of the Tower (Level 5) or go down to the first floor of the Tower (Level 3).
Note: Multiple Heroes may occupy the same Level.
fight — The Hero must be on the Titan (Level 1, 2, 4, 6, 7, or 8). Each fight symbol spent causes 1 damage to the Titan (move the Health Marker on the Titan Health Track).
cannon — The Hero must be on the Tower (Level 3 or 5). Each cannon symbol spent causes 2 damage to the Titan (move the marker on the Titan Health Track). The number of Cannons on your Level does not matter.
Note: The sum of the cannon symbols used by all the Heroes during a round cannot exceed the number of Cannons present on the Tower.
tactics — tactics symbols are used to change Tactics Cards and to counter some of the Titan's Actions.
A tactics symbol may be spent to place the top card of the Tactics deck onto the bottom of the deck. This can be done any number of times per round, allowing Heroes to seek out the Tactics Card that will be most useful in the current or following round.
Note: Players cannot change the order of the cards.
Example: The active Tactics Card is "Rescue." Under it (but unseen by the players) are the "Healing Cover" and "Blinding Shot" Tactics Cards. The Heroes choose to spend 2 tactics dice. They put "Rescue" at the bottom of the deck, and then put "Healing Cover" on the bottom as well. "Blinding Shot" is now the active Tactics Card.
See the section "Tactics Cards" for details on activating Tactics Cards and their role in the game.
7. Reset for next round
At the end of the round, each player recovers their dice from wherever they are. No dice may be saved from round to round.
The Titan player sets aside the Action Cards that were used during the round (face up). They cannot be used during the next round. The Titan player now recovers the Action Cards set aside during the previous round.
Action Cards
Destroying Cannons
Some Action Cards allow the Titan to destroy Cannons. Each time the Titan destroys a Cannon, remove 1 Cannon piece from the Tower and place it into the game box. If all 6 Cannons are destroyed, the Titan wins the game!
Eating Citizens
Some Action Cards allow the Titan to eat Citizens. Each time the Titan eats a Citizen, remove 1 Citizen Token from the table and put it back into the box. If no Citizens remain, the Titan wins the game!
Attacking Heroes
Some Action Cards allow the Titan to attack a Hero. If the attack is not dodged, the Hero must suffer the effects (losing a Heart Token, losing a die, etc.). If a Hero is killed, the Titan wins the game!
Canceling a Titan's Action
Heroes can cancel a Titan's Action by spending the symbols listed on the Action Card.
The dodge symbols are used to avoid some Titan Actions. These symbols are spent collectively, so they work for all the Heroes who are playing.
Note: The number required is determined by the number of Heroes playing the game:
- 2 Heroes: 2 dodge symbols
- 3 Heroes: 3 dodge symbols
- 4 Heroes: 4 dodge symbols
The move symbols are used to avoid some Titan Actions. These symbols are used on an individual basis, so they only work for the Hero who spends them. Only Heroes occupying the affected Levels may spend these symbols to avoid the attack. Heroes not on those Levels cannot spend these symbols to aid another Hero.
Note: Heroes always need 2 move symbols to avoid an attack.
Tactics Cards
For the Heroes, the key to victory is teamwork and the application of rigorous training, simulated in the game by the Tactics Cards. Seven Tactics Cards are available, each with a required configuration, symbol cost, and powerful effect.
Activating a Tactics Card
To activate a Tactics Card, the Heroes must meet the 3 conditions shown on the card in the same round.
Condition 1: A Hero must be in this position and provide the symbol(s) shown. Condition 2: A Hero must be in this position and provide the symbol(s) shown. Condition 3: The symbols shown must be collectively spent by the Heroes.
During a round, if the players spend their dice in the specified way and meet all the conditions, that Tactics Card is activated and the effect is applied.
After a Tactics Card is utilized, remove it from the game (i.e., put it back in the box). The next card on the stack now becomes available for the Heroes.
The Tactics Cards "Neck Slash" and "Eradication" are special because they represent the only ways for the Heroes to win. For these 2 Tactics Cards, the third condition is "KILL ZONE," meaning that the Titan Health Marker must be within the area marked "KILL ZONE."
Victory
Victory for the Titan
- Death of a Hero: If a Hero loses the last of his or her 3 Hearts, group morale collapses and the Titan player wins!
- All Cannons destroyed: If all 6 Cannons are destroyed, the Titan decimates the city and the Titan player wins!
- Casualties: If all Citizen Tokens are gone, all hope is lost and the Titan player wins!
Victory for the Heroes
- If the Heroes manage to activate either the "Neck Slash" or the "Eradication" Tactics Card, they strike down the Titan and win the game!
Playing With 2 Heroes
Games with 2 Heroes are subject to special rules concerning the activation of Tactics Cards. Of the 3 conditions on the Tactics Card, Heroes need only fill 2 of the 3 requirements.
However, in order to activate the Tactics Cards "Neck Slash" or "Eradication," it is still mandatory to have the Titan's health within the "KILL ZONE" and to have a Hero at the Level 8 position on the Titan.
2 Player Variant
Playing with just 2 players is also an option, with 1 player taking on the role of the Titan and the other playing as 2 Heroes of his or her choice.
Hero Abilities
Each Hero has special abilities listed on his or her Hero Card.
Eren
After rolling, Eren can give 1 die to each of his teammates. Retrieve these dice at the end of the round.
Sasha
Sasha can use her move symbols as if they were any symbols.
Erwin
Erwin may use his tactics symbols as fight symbols and vice versa.
Mikasa
Each of Mikasa's rolled fight dice symbols count as 2 fight symbols.
Levi
Levi does not give his titan symbols to the Titan player. However, he cannot re-roll them.
Conny
Each of Conny's rolled move dice symbols count as 2 move symbols.
Armin
With 1 tactics symbol, Armin can seek out the Tactics Card he wants and place it on top of the deck (without changing the order of the other cards).
Hange
Hange's rolled cannon die symbols can be used without Hange being on the Tower.
Titan Abilities
Regeneration X
Move the Health Marker on the Titan Health Track to the left X number of spaces.
Devour X
Move X Citizen Tokens out of play.
Crush X Cannons
The Titan Player chooses and destroys X Cannons.
Hit Hero
The Hero players choose 1 Hero to lose 1 Heart Token.
Crush Heroes
The Titan player chooses a Hero to discard a Heart Token.
Obstruction Of Heroes
The Titan player chooses 1 die belonging to a Hero and the Hero sets it aside for the round.
Sudden Change
The Titan Player can change 1 of his or her 2 Action Cards, replacing it with a new card. If the face-down card is changed, the new card is put face down. If the face-up card is changed, the new card is placed face up. The removed card goes back into the Titan player's hand.
Frenzy
The Titan player selects 1 Action Card from his or her hand to put into play face up, next to his or her 2 regular Action Cards. So, the player will have a total of 3 Action Cards this turn.
Tactics List
Blinding Shot
For the rest of the game, the Titan player will play with both Action Cards face up.
Mutilation
Randomly remove 1 Action Card from the Titan player's hand. Put it back into the box, as it will not be used again this game.
Fall Over
The Titan immediately takes maximum damage. Move the marker to the last box of the Titan Health Track.
Healing Cover
Heroes recover 1 Heart Token apiece (each Hero can have a maximum of 3 Heart Tokens).
Rescue
Return up to 4 Citizen Tokens to play. They rejoin the others at the foot of the Titan.
Neck Slash
Victory for the Heroes.
Eradication
Victory for the Heroes.
Credits
Game Designers: Antoine Bauza & Ludovic Maublanc
Don't Panic Games Producer & Founder: Cédric Littardi Editorial Manager: Sébastien Célerin Graphic Design: Sébastien Lhotel Italian Translation: Fulvio Cattaneo German Translation: David Friemann
Edge Studio Production Coordinator: Curro Marin Localization Manager: Darío Aguilar Layout Team Manager: Jose Luis Herrera Translator: Edge Studio
Special Thanks: All players from La Cafetière
Cryptozoic Entertainment Co-CEO & Founder: John Nee Co-CEO & Founder: John Sepenuk Graphic Design: John Vineyard (Lead), Kelly Chen, Magdalena Nilges, Larry Renac, Erin Roach, David Pursley, and Nancy Valdez VP, Operations: Leisha Cummins VP, New Business and Development: Bill Schanes VP, Creative: Adam Sblendorio
Product Development Manager: Derek Stucker Research and Development: Matt Hyra (Lead) and Mataio Wilson Editing: Shahriar Fouladi Business Coordinator: Rumi Asai
Special Thanks: Carolyn Byrnes, Javier Casillas, Matt Dunn, Randall Ford, Kaitlyn Fox, Matt Hoffman, Cory Jones, Andy Kephart, Erik Larsen, Alex Lim, George Nadeau, Matthias Nagy, Jeff Parker, Colin Robinson, Michael Shaneman, Rachel Valverde, Dekan Wheeler, MaryCarmen Wilber, and Meg Young