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Ashes Reborn: The Song of Soaksend

Expansion for Ashes Reborn: Rise of the Phoenixborn

Ashes Reborn: The Song of Soaksend Rulebook

Table of Contents

Table of Contents

  • Playing With This Expansion
  • Phoenixborn
  • Spells
    • Crescendo
    • Encore
    • Guilt Link
    • Magic Syphon
    • Shatter Pulse
    • Summon Salamander Monk
    • Summon Squall Stallion
  • Allies
    • Flute Mage
    • River Skald
    • String Mage
  • Conjurations
    • Salamander Monk
    • Salamander Monk Spirit
    • Squall Stallion

Playing With This Expansion

The Song of Soaksend plays under the rules of Ashes Reborn: Rise of the Phoenixborn. Its rules are not repeated here. The cards below are used with the base rules, and the Phoenixborn card is Namine Hymntide.

Icons are written in brackets as in the base rulebook: [Magic] is the main action symbol (the database writes it as "main"), [Side] and [Exhaust] are the side and exhaust dice symbols, [Basic] is any basic die, [Sympathy] is a Sympathy die, and [Discard] is the cost of discarding a card. "[Sympathy] class" means a Sympathy die showing the class symbol, and "[Sympathy] power" means a Sympathy die showing the power symbol.

Phoenixborn

Namine Hymntide — Phoenixborn

  • Life: 17
  • Battlefield: 6
  • Spellboard: 4

Calming Melody: [Side] [Exhaust] 1 [Sympathy] class: Draw 1 card. You may place 1 exhaustion token on this card and 1 exhaustion token on a target Phoenixborn.

Spells

Crescendo

Reaction Spell — Placement: Discard

Cost: 1 [Sympathy] class; discard 1 card

You may play this spell after you have declared attackers. Deal 1 damage to a target unit you control to deal 3 damage to a target unit.

Encore

Action Spell — Placement: Discard

Cost: [Magic]

Search your discard pile for a card other than Encore and place it on the top or bottom of your draw pile. Draw 1 card.

Guilt Link

Ready Spell — Placement: Spellboard

Cost: [Magic]; 1 [Sympathy] class

After 1 or more wound tokens are placed on your Phoenixborn as a result of a unit's attack, place 1 status token on this spell if it has no status tokens on it.

[Side] [Exhaust]: Remove 1 status token from this spell to destroy a unit you control. If you do, choose a target player to destroy a unit they control.

Magic Syphon

Ready Spell — Placement: Spellboard

Cost: [Magic]; 1 [Sympathy] class

[Side] [Exhaust]: Change 1 die in your active pool to a side of your choice. Change 1 die in a target player's active pool to a side of your choice.

Shatter Pulse

Reaction Spell — Placement: Discard

Cost: 2 [Sympathy] class; 1 [Basic]

You may play this spell after a unit you control is destroyed. Destroy a target unit. You may change 2 dice in a target player's active pool to a side of your choice.

Summon Salamander Monk

Ready Spell — Placement: Spellboard

Cost: [Magic]

[Magic] [Exhaust] 1 [Sympathy] class: Place a Salamander Monk conjuration onto your battlefield.

Summon Squall Stallion

Ready Spell — Placement: Spellboard

Cost: [Magic]; 1 [Sympathy] power

[Magic] [Exhaust] 1 [Sympathy] class 1 [Basic]: Draw 1 card. Place a Squall Stallion conjuration onto your battlefield.

Allies

Flute Mage

Ally — Placement: Battlefield

Cost: [Magic]; 1 [Sympathy] class; 1 [Basic]

Life: 2

Enliven: [Side] [Exhaust]: Remove 1 exhaustion token from a target unit.

River Skald

Ally — Placement: Battlefield

Cost: [Magic]; 2 [Sympathy] class

Life: 2

Harsh Melody: When this unit comes into play, draw 1 card. You may discard 1 card from your hand to deal X damage to a target unit.

X = the magic play cost of the discarded card.

String Mage

Ally — Placement: Battlefield

Cost: [Magic]; 1 [Sympathy] power; 1 [Sympathy] class

Life: 3

Exchange Link 1: [Side]: Move 1 wound or status token from a target unit onto this unit, or move 1 wound or status token from this unit onto a target unit.

Conjurations

Salamander Monk

Conjuration — Placement: Battlefield

Life: 1

Spirit Form: When this unit is destroyed, place a Salamander Monk Spirit conjuration onto your battlefield.

Salamander Monk Spirit

Conjuration — Placement: Battlefield

Life: 1

Fleeting: Discard this card at the end of the round.

Squall Stallion

Conjuration — Placement: Battlefield

Life: 3

Lightning Speed: This unit cannot be targeted by reaction spells an opponent controls.

Torrent 1: [Side]: Place 1 card from your hand on the top or bottom of your draw pile. If you do, place 1 status token on all Squall Stallions you control.

X = the number of status tokens on this unit.