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Ashes Reborn: The Queen of Lightning

Expansion for Ashes Reborn: Rise of the Phoenixborn

Ashes Reborn: The Queen of Lightning Rulebook

Table of Contents

Table of Contents

  • Playing With This Expansion
  • Phoenixborn
  • Spells
    • Blessing of Lightning
    • Disengage
    • Piercing Light
    • Reinforce
    • Summon Cloudburst Gryphon
  • Alteration Spells
    • Crystal Armor
  • Allies
    • Adept Duelist
    • Crystal Archer
    • Rayward Knight
    • Rayward Recruit
  • Conjurations
    • Cloudburst Gryphon
    • Empyrean Mount

Playing With This Expansion

The Queen of Lightning plays under the rules of Ashes Reborn: Rise of the Phoenixborn. Its rules are not repeated here. The cards below are used with the base rules, and the Phoenixborn card is Dimona Odinstar.

Icons are written in brackets as in the base rulebook: [Magic] is the main action symbol (the database writes it as "main"), [Side] and [Exhaust] are the side and exhaust dice symbols, [Basic] is any basic die, [Divine] is a Divine die, and [Time] is a Time die. "[Divine] class" means a Divine die showing the class symbol, and "[Divine] power" means a Divine die showing the power symbol. The same applies to [Time] class and [Time] power.

Phoenixborn

Dimona Odinstar — Phoenixborn

  • Life: 16
  • Battlefield: 7
  • Spellboard: 3

Promote: [Magic] - [Exhaust] - 2 [Basic]: Remove an exhausted ally you control from play. If you do, place an Empyrean Mount conjuration onto your battlefield and place that ally face down under that unit.

Spells

Blessing of Lightning

Action Spell — Placement: Discard

Dice: Divine

Cost: [Side], 1 [Divine] class

Choose up to 3 divine dice in your exhausted pool and resolve their dice powers without paying their costs.

Disengage

Reaction Spell — Placement: Discard

Dice: Time

Cost: 1 [Time] power

You may play this spell after an opponent declares blockers. Choose an attacking ally you control that is blocked. It is no longer attacking. Place 1 exhaustion token on the target unit that was blocking the chosen ally.

Piercing Light

Ready Spell — Placement: Spellboard

Dice: Divine

Cost: [Magic], 1 [Divine] power

All units you control with a divine die on them have the following ability:

Overkill 1: After this unit destroys a unit an opponent controls by attacking, deal 1 damage to that opponent's target Phoenixborn.

Reinforce

Ready Spell — Placement: Spellboard

Dice: Time

Cost: [Side], 1 [Time] class

[Magic] - [Exhaust]: Look at the top 5 cards of your draw pile. You may reveal an ally or alteration spell and place it into your hand. Shuffle your draw pile. You may immediately play the revealed card, without paying any main or side action costs.

Summon Cloudburst Gryphon

Ready Spell — Placement: Spellboard

Dice: Divine, Time

Cost: [Magic]

[Magic] - [Exhaust] - 1 [Divine] class - 1 [Time] class: Place a Cloudburst Gryphon conjuration onto your battlefield.

Alteration Spells

Crystal Armor

Alteration Spell — Placement: Unit

Dice: Divine

Alternate dice: Divine, Time

Cost: [Side], 1 [Divine] class

Attack +1, Life +1, Recover +1

~ After an opponent declares attackers, you may play this spell from your hand by paying 1 [Time] power instead of its play cost.

Allies

Adept Duelist

Ally — Placement: Battlefield

Dice: Time

Cost: [Side], 1 [Time] class, 1 [Basic]

Attack 2, Life 1, Recover 1

Stalk: This unit cannot be guarded against.

Disarm: When this unit is declared as an attacker, you may discard a target alteration spell attached to a unit an opponent controls.

Crystal Archer

Ally — Placement: Battlefield

Dice: Divine, Time

Cost: [Magic], 1 [Divine] class, 1 [Time] class

Attack 2, Life 2, Recover 1

Preemptive Shot 1: When this unit is declared as an attacker, blocker, or guard, you may deal 1 damage to a target unit an opponent controls.

Rayward Knight

Ally — Placement: Battlefield

Dice: Basic

Cost: [Magic], 3 [Basic]

Attack 3, Life 3, Recover 3

To Arms: When this unit comes into play, you may search your discard pile for an ally and shuffle it into your draw pile.

Charge: [Side]: Take an Attack action, targeting a unit and declaring this unit as the attacker.

Rayward Recruit

Ally — Placement: Battlefield

Dice: Divine

Cost: [Magic], 1 [Divine] class

Attack 0, Life 2, Recover 1

Armed: When this unit comes into play, you may choose a divine die in your exhausted pool and resolve its dice power without paying its cost.

Conjurations

Cloudburst Gryphon

Conjuration — Placement: Battlefield

Attack 3, Life 2, Recover 0

Copies in deck: 2 (as recorded in the database)

Quick Strike: While this unit is attacking, it deals its damage before units in battle with it.

Empyrean Mount

Conjuration — Placement: Battlefield

Attack 3, Life 3, Recover 3

Copies in deck: 3 (as recorded in the database)

Battlemaster: When this unit is declared as an attacker, you may choose a target unit an opponent controls. That unit must block this unit, if able.

Dismount: When this unit is destroyed, place any allies you own underneath this unit into your hand.