Arkham Horror: The Card Game – Marie Lambeau Promo Cards
Arkham Horror: The Card Game – Marie Lambeau Promo Cards Rulebook
Table of Contents
Table of Contents
Marie Lambeau (Investigator, Alternate Art)
Marie Lambeau – The Entertainer
- Willpower: 4. Intellect: 4. Combat: 1. Agility: 3.
- Health: 6. Sanity: 8.
- Traits: Performer. Sorcerer.
- Printed text is identical to the standard Marie Lambeau investigator (05006).
Performer. Sorcerer.
While you have 1 or more doom among cards you control, you may take an additional action during your turn, which can only be used to play Spell cards or activate Spell abilities.
Effect: +1. You may add 1 doom to or remove 1 doom from a card you control.
Mystifying Song (Event)
Mystifying Song – Spell. Song.
- Cost: 3
- Type: Event.
- Traits: Spell. Song.
- Restriction: Marie Lambeau deck only.
Spell. Song.
Marie Lambeau deck only.
Fast. Play when the agenda would advance by reaching its doom threshold.
Until the end of the phase, the agenda cannot advance by reaching its doom threshold. Remove Mystifying Song from the game.
Baron Samedi (Asset, Weakness)
Baron Samedi – Lord of the Cemetery
- Type: Asset. Weakness.
- Traits: Avatar.
Avatar.
Revelation – Put Baron Samedi into play. He cannot leave play while he has less than 3 doom on him.
Forced – When any amount of damage is placed on an investigator in Baron Samedi's location: Place 1 additional damage on that investigator.
Action – Exhaust Baron Samedi: Place 1 doom on Baron Samedi. If he has 3 or more doom on him, discard him.