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Aristeia!: Double Trouble

Expansion for Aristeia!

Aristeia!: Double Trouble Rulebook

Table of Contents

Table of Contents

  • Moonchild
    • Moonchild: Initial Profile, Dogface Form (card 161)
    • Moonchild: Dog-Warrior Form (card 161, reverse)
    • Moonchild Tactics
      • There's No Scape (card 162)
      • Cruelty (card 163)
      • Overwhelming (card 164)
      • Forced Transmutation (card 165)
  • Lei Gong
    • Lei Gong: Initial Profile (card 166)
    • Lei Gong: Reverse (card 166)
    • Lei Gong Tactics
      • Illusion of Stone (card 167)
      • Heaven Wrath (card 168)
      • Faded in Smoke (card 169)
      • I Am Smoke (card 170)

Moonchild

Moonchild: Initial Profile, Dogface Form (card 161)

Attributes: Initiative 4, Speed 4, Energy 5, Hit Points 2. Defense: blue die. Brawn: blue die, black die. Agility: orange die.

Printed box under the Attributes: Nullify a Block from your opponent's Roll if your Target is within Range 1-3.

Actions

  • Teseum Tomahawks. Cost 3. Dice: red die, orange die, yellow die. Range 1-1.
  • Throw Tomahawks. Cost 2. Dice: orange die, blue die. Range 2-3.

Abilities

  • Inner Beast. After the Resolution Step of a Combat Roll involving yourself, you may inflict 1 Damage to yourself.
  • Transmutation. After you receive Damage, but before being sent to the Infirmary, remove all the tokens and markers on this Character card and flip it to Dog-Warrior Form. This Automatic Skill cannot be Silenced.

Moonchild: Dog-Warrior Form (card 161, reverse)

Attributes: Initiative 6, Speed 3, Energy 6, Hit Points 4. Defense: green die, black die, black die. Brawn: green die, blue die. Agility: orange die, Block.

Printed box under the Attributes: Nullify a Block from your opponent's Roll if your Target is within Range 1-2.

Actions

  • Teseum Tomahawks. Cost 2. Dice: red die, orange die, yellow die, and an automatic Special. Range 1-2.
    • Switch (cost: Block): Place yourself Adjacent to the Target.

Abilities

  • Total Immunity. Your opponent cannot active Switches when you are the Target of their Combat Rolls.
    • Printed as "active" on the card; the intended word is probably "activate". Transcribed as printed.
  • Berserk. You are not affected by the Focused State. You cannot gain the benefits of Cover. At the beginning of the Actions Step of your Activation, if there's an Enemy within Range 1-2 you must immediately perform Teseum Tomahawks against them, spending the necessary Action Points.

Moonchild Tactics

There's No Scape (card 162)

During the Actions Step of Moonchild's Activation.

Place yourself Adjacent to an Enemy Target within Range 1-4.

Cruelty (card 163)

During the Declaration Step of your Teseum Tomahawks Attack.

Until the end of the Round, Teseum Tomahawks gains the Switch:

  • Switch (cost: Block): After the Resolution Step of this Attack, perform Teseum Tomahawks against the same Target without spending any Action Points.

Overwhelming (card 164)

During the Actions Step of Moonchild's Activation.

  • Dogface Form: Until the end of the Round, add a yellow die to your Agility and gain 1 Movement Point whenever you successfully Disengage.
  • Dog-Warrior Form: Until the end of the Round, add a yellow die to your Agility and inflict 1 Damage to your Target whenever you successfully Disengage.

Forced Transmutation (card 165)

At the beginning of the Preparation Step of Moonchild's Activation. Only Dogface Form.

Remove all the Damage and State tokens from your Character card.

Flip your Character card.

Impose the -2 Energy State to yourself.

Lei Gong

Lei Gong: Initial Profile (card 166)

Attributes: Initiative 5, Speed 5, Energy 5, Hit Points 4. Defense: blue die, black die. Brawn: yellow die. Agility: yellow die.

Printed box under the Attributes: Switch (cost: Special): Place yourself on a Free Space with Smoke within Range 1-6.

Actions

  • Lightning Bolt. Cost 3. Dice: red die, yellow die. Range 3-6.
  • Mirrors of Lei Gong. Cost 2.
    • You may place a Smoke token within Range 0-3.
    • You may Place yourself on a Free Space with Smoke within Range 1-3.
  • Lord of Thunder. Cost 0. (The cost glyph is small on the scan; read as 0.)
    • Flip this Character card, keeping all the tokens and markers that are on it.

Abilities

  • Spiritual Vision. Ignore the Effects of Smoke.

Lei Gong: Reverse (card 166)

Attributes: Initiative 5, Speed 3, Energy 5, Hit Points 4. Defense: green die. Brawn: blue die. Agility: orange die.

Printed box under the Attributes: Switch (cost: Special): Place yourself on a Free Space with Smoke within Range 1-6.

Actions

  • Closed Barrage. Cost 3. Dice: an automatic Special (the first die-slot icon is a star in a yellow frame, which differs from the plain star used on Teseum Tomahawks; it is read here as a Special, so verify against the card if in doubt), orange die, orange die. Range 2-4.
    • Printed box: Nullify a Block of your Target's Roll.

Abilities

  • God of Lightning. At the beginning of the Preparation Step, flip this Character card keeping all the tokens and markers that are on it.
  • Chi Vision. Ignore the Effects of Smoke. Add an orange die to your Attack Rolls if you are on a Space with Smoke.

Lei Gong Tactics

Illusion of Stone (card 167)

During the Actions Step of Lei Gong's Activation.

Until the end of the Round, all the Free Spaces with a Smoke token on them are considered Blocked Spaces.

(Bixie may Target them to perform Doumu's Gift.)

Heaven Wrath (card 168)

During the Actions Step of Lei Gong's Activation.

Choose an Enemy Target within Range 1-5.

The chosen Target suffers 1 Damage and either the -2 Initiative State or the -2 Speed State.

Faded in Smoke (card 169)

When an Enemy declares an Attack against an Allied Character who is on a Space with Smoke.

Until the end of the Round, while the Target Character is on a space with Smoke, nullify all Damage that they suffer.

If the Target is an Allied Lei Gong, each nullified Damage allows you to place a Smoke token on a space within Range 0-6.

I Am Smoke (card 170)

During the Actions Step of Lei Gong's Activation.

Place yourself on a Free Space with a Smoke token which is not inside a Scoring Zone.

You cannot perform Attacks during this Activation.