Architects of the West Kingdom FAQ
410 questions players ask · Updated Nov 10, 2026 · Full rulebook
Components
SetupExpansion
- In variable setup, do you still draft Building Cards before players receive their character's extra Building Card?
- With variable player powers, do players get extra starting Silver based on turn order?
- In variable setup, where does a character's extra starting Building Card come from?
- Who takes the first turn when Arnulf and Fara both have the highest Virtue?
- Can buildings from the expansions be mixed into the base game?
- What do the brown-topped and black-topped scheme cards mean?
- Is page 20 of the rulebook an alternate setup?
- Can two characters share the same player colour?
- Does the Age of Artisans setup rule, a free first Apprentice or choosing an Apprentice before the Building draft, apply to the base game?
- When setting up with both expansions, do you hire two free Apprentices or just one?
Placing Workers
- What do you do when you start your turn with no Workers on your board?
- If you start your turn with no Workers, can you use the Town Centre to capture your own Workers?
- How do you recover Workers when you have no Silver and only one Worker left?
- Are Workers in Prison counted as captured Workers?
- Can you still send Workers to the Guildhall when it is full?
- When you place a Worker, do you activate only that location or every location where you have Workers?
- Can Workers stack on a Black Market space to boost its action?
- Do you take a location's action when you place a Worker there?
Board LocationsExpansion
- How many Guardhouse actions can you take in a turn?
- How do you get back Workers that another player captured and left on their own board?
- Can you send only some captured Workers to Prison at the Guardhouse?
- Can what one Guardhouse action gives affect the next one in the same turn?
- Can one Worker pay off two Debts at the Guardhouse in a single action?
- Is destroying a Debt the same as paying it off?
- Does the Watchman card change the Guardhouse cost?
- Can the Workshop give you more than one action in a turn?
- How many Building Cards does the Workshop draw for each number of Workers?
- When an Apprentice is hired, which way do the remaining Apprentice cards shift to fill the gap?
- Do you pay 4 Silver every time you place a Worker at the Workshop?
- When you skip Apprentice cards by paying extra Silver, do you collect the Silver on them?
- When hiring an Apprentice through the Black Market, do you also pay the Workshop's 4 Silver?
- What are the hand limits for Building Cards and Apprentice cards?
- How many King's Storehouse actions can you take in a turn, and do Apprentices add more?
- Does Abbot's King's Storehouse bonus apply once per visit or once per action taken there?
- At the Mines with several Workers, can you take both gold and clay?
- What is the quick-reference table on the board for?
- Do the bands on the Worker icons mean capture or release?
- On the Guildhall, does every Worker trigger a Black Market Reset, or only the first on each space?
- Can you place a Worker in the Guildhall when you have no Building Card to discard?
- Can the Town Centre capture Workers from the Tax Stand?
- If a Worker sits on the Tax Stand, do you collect Silver and lose 2 Virtue every turn?
- When you capture at the Town Centre, must you take every Worker of the chosen colour?
- Can you capture your own Workers at the Town Centre, including the one you just placed?
- If you capture your own Workers at the Town Centre, do you still get your other captures?
- Can one capture action take Workers from two locations?
- With four or more players, must all Town Centre captures in one turn come from one location?
- How many locations can Town Centre captures use, by player count?
- How many captures can you make at the Town Centre, and what do they cost?
- In Tomesaga's co-op, must the Overlord capture at the Town Centre?
- Can Silver sitting on an Apprentice card be spent to pay for hiring on the same turn?
Constructing Buildings and the Cathedral
- Does a building with several skill icons need an Apprentice for each icon?
- What do the lightning bolt and flag symbols on building cards mean?
- Can you reuse the same Apprentice to build more than one building?
- Can you mix Wood and Stone to pay Cathedral and marble costs?
- Can you decline a building's reward when you construct it?
- Can the Cathedral marker move into a different column?
- Does the six-card hand limit count built buildings, and when do you discard?
- Do you need a Building Card to advance the Cathedral?
- What happens when the Cathedral reward card deck runs out?
- Is placing a Worker mandatory for buildings such as Depot, Jail, Lodge, Mill, Minter or Theatre?
- Can other players still advance on the Cathedral after someone takes the top space?
- Can a Silver discount reduce a Tax cost, or a Tax discount reduce a Silver cost?
Virtue TrackExpansion
- What happens to Virtue gained above 14 on the Virtue Track?
- Do the top and bottom of the Virtue track give extra end-game points?
- Can Virtue go above 14 or below 0 on the Virtue Track?
- When an Apprentice's Virtue or Influence gain goes beyond the track maximum, does the Apprentice still trigger?
- Does Clotilde gain clay when she must lose Virtue but has none?
- At the bottom of the Virtue track, can you still skimp on two taxes?
- If low Virtue waives your tax, is your first capture free?
Black Market Reset
- Does the Squire get its reward if your own Worker was in the Black Market when it resets?
- In what order do the steps of a Black Market Reset happen?
- In what order do apprentice and player abilities resolve during a Black Market Reset?
- Can a Gatekeeper or other release ability free Workers that a reset just sent to Prison?
- How many prisoners does the Gatekeeper release during a Black Market Reset?
- If players are tied for the most Workers in Prison at a Black Market Reset, do they all take a Debt?
- If nobody has Workers in Prison at a Black Market Reset, does anyone take a Debt?
- How is the large Black Market set up?
- What does the promo card that lets you pay a coin for Virtue do at a Black Market Reset?
- Does the Black Market Reset happen before or after the action that triggered it?
- Does the three-or-more-prisoners Virtue penalty apply to Workers already in Prison?
- Can a Black Market Reset happen during the final turn?
- If a Guildhall placement triggers a card effect and a Black Market Reset, which resolves first?
End of the Game
- Can you still build or advance the Cathedral on the final turn after the Guildhall fills?
- If two players both want the last Cathedral level on the final turn, who gets it?
- Do all players get the same number of turns when the game ends?
- In what order are end-game effects resolved: building effects, Virtue track, Cathedral or debts first?
- What do the symbols on the bottom of a player board mean for end-game scoring?
- Do Cathedral advances count toward the constructions that end the game?
- What number is used for the Virtue track final score when playing solo?
- If two players finish level at game end, is it a shared victory?
- At game end, do Workers held by other players or captured onto player boards count toward the Prison penalty?
Appendix — Apprentice Abilities
- In what order do apprentice abilities resolve during a Black Market Reset?
- Can a King's Storehouse apprentice action be used once per Worker there, including several times with the same apprentice?
- Does the Labourer count as all three skill types at once, or as a single wild apprentice?
- What does the Trickster save at the Black Market?
- Does the Conspirator skip a tax coin, or the next non-tax coin?
- How many captures does a Conspirator make free?
- If you own the Illusionist and the Swindler, how much Virtue do you lose using the Black Market?
- Can an Artisan or two influence trigger the Swindler without losing Virtue?
- Do apprentices whose ability is printed on a location, such as the Swindler on the Black Market, need an extra Worker to use it?
- If you take the Swindler from the Black Market, does his ability fire straight away?
- Are the three Abbots with different immediate effects an error?
- Does the Abbot give a Building card every time you visit the King's Storehouse, or does it replace an action?
- Does the Acolyte's reward come on top of the normal reward when you advance the Cathedral at the Guildhall?
- Can an Acolyte's bonus be used to discount the Cathedral cost that triggers it?
- Is a Debt Collector's reward paid once per Guardhouse visit or once for each debt paid?
- If you hire a Debt Collector after paying debts, does it pay out for those earlier debts?
- Do two Stonecutters each add an extra Stone on every Quarry visit?
- What does the Gatekeeper apprentice do?
- If you have two apprentices with Tax Stand abilities, do both trigger?
- Can an apprentice's passive ability trigger more than once in a turn?
- Can an Enforcer's attached capture tool trigger when the Enforcer's Worker is placed on the Guardhouse?
Appendix — Building EffectsExpansion
- Does the Carpenter's Hut score points for buildings with carpentry icons, or only for apprentices?
- Do the immediate actions of an Armoury, Barracks, Fortress or Hideout cost anything?
- On a building or reward card with a slash between two resources, such as the Treasury, do you get both or choose one?
- Does the Crane's extra build skip costs or requirements, or does the second building still cost full price?
- Does the Crane still give its benefit if you cannot afford either build, or have no building card to play or discard?
- On the Reservoir card, what does '1 Virtue per' refer to?
- What does the split yellow VP symbol with a red X on the Fountain mean?
- Does the Vineyard give 3 VP per adornment on built Wonders?
- When building the Fortress, can its two captures come from any locations, and do they cost Silver or Tax?
- What does the Graveyard building's effect remove?
- Do end-game building points count other players' buildings?
- How much Virtue does the Trading Post score for stone, wood and clay at game end?
- What does the Monument do when it is built?
- How does the Lighthouse score at the end of the game?
- Are building and apprentice card effects optional or mandatory?
- Which skills count for the Storehouse building's Virtue scoring?
- What do the star symbols in the upper right of promo buildings like the Crane, Museum and Cemetery mean?
- What does the Academy's '1 VP per tool' count?
- Do ties count for buildings and bonuses that reward having the most of something?
Solo Play
- How many captures does the solo bot's Town Centre card make?
- When the bot's Town Centre card names several locations, which one does it capture at?
- How does the solo bot's Town Centre capture pick its targets with two or three human players?
- On the solo Town Centre scheme card, does 'your Workers' mean the bot's Workers or yours?
- What does the solo bot do at the Town Centre when it has nothing to capture?
- What does the solo bot do when it has no Workers left to place?
- How does the solo bot's Guardhouse card resolve?
- On the solo Guardhouse card, does the bot pay off a debt and also gain a Virtue?
- Does the solo bot pay Silver at the Guardhouse when it has no debt?
- Does the solo bot pay taxes or collect Silver, and where does its Tax Stand Silver come from?
- Does the solo bot get the low-Virtue tax discount on its actions?
- Does the solo bot still lose Virtue and gain a Marble when the Tax Stand has no Silver?
- When does the solo bot's Guildhall card take its top action, and what happens at the top of the Virtue track?
- When the solo bot's Guildhall reward cards run out, does it still advance on the Cathedral and gain Virtue?
- What do future scheme cards that show only a Guildhall symbol, or no text, make the bot do?
- Where does the solo AI place its Worker on its last turn if the Guildhall is already full?
- Can the solo bot visit the Black Market or advance the Cathedral when its Virtue is at the top or 10 or more?
- Does the solo bot lose 2 Virtue when it places a Worker on a Black Market slot?
- Do the solo bot's cards that count Workers at a location count only the bot's own Workers, one per Worker?
- What does a small red X on a solo bot card mean, and is a bond card marked with an X flipped for Virtue?
- Can a market action capture Workers from the Guardhouse, or only from the Prison?
- What is the setup for the two-player game against the bot?
- Can the bot be added to a three-player game?
- How does the bot take its turns in the two-player game against the bot?
- In a two-player game against the bot, do you remove the four Resource Market cards from the building deck?
- In solo setup, do you place four Silver in the Tax Stand?
- In solo play, are the four Resource Market building cards removed from the deck?
- If the solo AI's resource-track resource is already contributed, which resource does it contribute?
- Are the solo bot's discards face up, and is a future scheme card placed at the bottom of its draw pile revealed?
- What does the solo setup symbol to discard a face-up apprentice refer to?
- Is Virtue the only tie-breaker when you play against the solo bot?
- Can the variable player powers and boards be used in solo play?
- Does the solo AI use an Artisan worker?
- Where does the solo AI place its Worker when a Black Market card offers several spaces?
- When the bot's card gives its action, does it also take the board space's usual action?
- Does the solo bot ever capture Workers at the Tax Stand?
- On the minor scheme Town Centre cards, does the bot capture from one location or from every location with your Workers?
- Does the solo AI's Focus benefit apply whenever it goes to that location, or only when the scheme card shows Focus?
- How does the AI's Workshop scheme card resolve: discard apprentices, pay tax and gain future scheme cards?
- How do you resolve a solo play card that sends an AI Worker to the King's Storehouse?
- In solo setup, do the building cards you keep from the draw go into your hand or onto your dashboard?
- In solo play, does the AI's Black Market visit count toward the Black Market reset?
- When the solo bot sends Workers from both players to prison in one Guardhouse action, how many marbles does it get?
Variable Setup Characters
- Where does Ada's extra building card come from?
- What do the promo characters' abilities do?
- Does the Graveyard's symbol mean discard a hired apprentice, or remove one from the pool?
- What does Hugo's ability do, and can he use it to clear a debt he already has?
- Does Therese count her gold as marble when scoring the Observatory and Castle?
- Are gold and marble end-game points doubled by Therese's building combo?
- Does Rudolf's workshop discount apply when hiring an apprentice from the Black Market centre space?
- In solo play with variable powers, does the character's starting Silver replace the solo setup Silver?
- How are variable-side player boards assigned?
- Can two players choose characters of the same colour on the variable side of the player boards?
- Can Hugo spend Silver from the Tax Stand to avoid the debts from losing Virtue there?
- Does Therese's extra building card come from the top of the deck or from the leftover draft cards?
- Can you use the variable-power side of the characters in solo play?
- Can Fara free a worker from prison on the same Black Market reset that sends workers to prison?
- Can Therese take Marble instead of Gold when a location gives her a resource, such as the Mines?
- With variable setup, is starting Silver still adjusted by seat relative to the starting player?
- How does Lothaire's power reduce building costs?
- How does Bertha's prison power work?
- Can a solo game start with the reverse side of a personage?
- Can two characters with the same colour on their standard side be used together?
Architects of the West Kingdom: Age of ArtisansExpansion
- Does Age of Artisans add a new player colour?
- Can the Age of Artisans apprentice draft be used in the base game?
- With variable setup, who is the starting player when apprentices are drafted before buildings?
- Does drafting an apprentice during setup replace the starting Silver?
- When taken apprentices are replaced in the draft, do the remaining ones slide left?
- In Age of Artisans setup, do you refill the apprentice row after each player's hire?
- Are the Age of Artisans changes, such as the extra opening apprentice draft and periodic apprentice discard, official for the base game?
- Can you use only some Age of Artisans rules with the base game?
- Can Age of Artisans be played with six players without the Works of Wonder module?
- Which expansion adds components for a sixth player?
- Can I play the base game with six players by adding only the sixth-player components?
- Does a tool attached to an apprentice activate when that apprentice's ability does not benefit you that turn?
- Is a tool's extra ability mandatory when its apprentice activates?
- Can a tool under a Merchant or Trader activate at the King's Storehouse, and can the tool be used before the apprentice's ability?
- How does Walaric's starting ability work with tools?
- Can you have more than five Tools when an ability or board allows extra apprentices?
- If you discard an apprentice to hire a new one at the limit, can the discarded apprentice's Tool move to the new apprentice?
- Can you move a Tool from one apprentice to another without discarding?
- Can you activate a tool on the turn you acquire it?
- Can a tool attached to the Labourer ever activate?
- Can you gain a marble from a tool by paying a Virtue when an Artisan is in play?
- Can a Strongman's capture ability be used before, between, or after the two Guardhouse actions from an Artisan?
- Does a Strongman's capture happen after the location's resources are gathered?
- Can a Strongman's capture take another player's Artisan?
- Can a Tool or Strongman capture effect remove a worker from the Black Market?
- Does a Gatekeeper with a tool that releases one prisoner free three workers in total at each Black Market reset?
- Does the Gatekeeper release a captured Artisan during a Black Market reset?
- Can a Squire's attached tool release a prisoner when two workers are in prison?
- When a recalled or rescued Artisan is placed again, does it count as two workers?
- Can an Artisan placed on an empty location let you make two captures or two contributions?
- Can an Artisan prevent one Virtue loss in a turn, whatever it is otherwise being used for?
- Can an Artisan held in prison be released at the Guardhouse, or only at a Black Market Reset?
- Does an Artisan placed on the Quarry give its extra worker's reward on top of a Stonecutter tool's bonus?
- Does Gisela's Adornment reward need a building to reactivate when she crafts a Tool?
- Can Gisela's ability reactivate the immediate reward of a building that sits under an apprentice's tool?
- Can Gisela's ability reactivate the immediate bonus of any building she chooses?
- Must Gisela take the immediate Adornment benefit, including a Virtue loss, when she crafts a tool?
- Does an Adornment that reactivates a building's bonus also repeat that building's Virtue gain or loss?
- Do any Adornments give Debt cards?
- When an adornment releases all of your captured workers, does it free them from other players' boards as well as from prison?
- If an Artist receives a tool during the same action, does that tool's adornment bonus apply to that action?
- Does the Abbot's +1 Virtue at the King's Storehouse apply once per visit or once per worker?
- Do apprentices activate during setup?
- Can you get a tool if you have not built any buildings yet?
- Does the Crane promo card's extra worker let you buy tools or adornments at the Guildhall?
- In a two-player game with Age of Artisans, does the AI get an Artisan worker, and does it gain Adornments?
- When the solo AI gains an Adornment, is any tax added to the Tax Stand?
- Do the AI's Guildhall points count when scoring a solo game with Age of Artisans?
- How many worker groups does the solo automa capture at the Town Centre?
- Does a Gallery card's adornment cost a worker placement in the Guildhall?
- What does the Pillar card give?
- If an apprentice has two skills of the same type, does it count twice for buildings that score per apprentice with that skill?
- How do you play six players in Age of Artisans, and is an extra Guildhall row needed?
- What do the new Age of Artisans apprentices (Antagonist, Overseer, Enforcer) do?
- Can you add Age of Artisans cards to the base game without the tools and adornments?
Architects of the West Kingdom: Crossover Promo PackExpansion
Architects of the West Kingdom: Works of WonderExpansion
- In Works of Wonder solo mode, what does the bot do when it runs out of Workers?
- In Works of Wonder solo mode, what does the bot's Princess location do: its usual action, or a contribution?
- Does the Pickpocket's Tax Stand action release Workers from one opponent's board or from all opponents' boards?
- Can captures at the Profiteer or the Princess change your Virtue more than once per turn?
- When you capture opposing Workers at the Princess, who loses Virtue, and how much?
- How does the Works of Wonder AI pay for a Wonder: Influence or Marble first?
- Can older or base-game player boards be used in Works of Wonder?
- Can the solo player board from the base game or Age of Artisans be used in Works of Wonder solo?
- When does the Strongman who triggers on the Princess space resolve during a Black Market Reset?
- With the Strongman who gains an adornment, can the adornment's capture action take back your own Artisan that triggered the ability?
- Does the Works of Wonder Swindler give gold or marble when you lose an extra Virtue at the Black Market?
- Can Works of Wonder on its own support six players?
- Do you need Age of Artisans to play Works of Wonder?
- Is Works of Wonder compatible with Age of Artisans, including with six players?
- Does Works of Wonder work with the Tomesaga co-op mode?
- Does the Works of Wonder AI perform its Focus every time it moves to a location?
- Does Arnulf get an extra contribution or an extra placement when he places a Worker at the Princess?
- Can you still contribute to a Wonder after it has been built?
- Can you make a Princess contribution in the same turn as a location action, and before the main action?
- Does an Artisan placed at the Profiteer or the Princess double the Influence or contribution?
- Does an Artisan at the Profiteer location gain 1 or 2 Influence in Works of Wonder?
- Does the Profiteer consequence card imprison everyone at the Profiteer's space?
- Can Street Urchin release a Worker that the Profiteer has just sent to prison?
- Can Therese contribute gold to a marble space on the Princess contribution track?
- In Works of Wonder setup, are the Princess and Profiteer locations revealed after the character, apprentice and building draft?
- Can you lose 2 Influence to reduce a 3-Silver cost to 1, or to avoid losing Virtue, and can you do it more than once in a turn?
- Can Louis's ability, paying 2 Silver instead of losing Influence, cover Influence costs such as a Marble or Gold?
- Can Louis use silver taken from the Tax stand to avoid losing Influence in the same action?
- If a Suzerain apprentice's trigger is avoided by losing Influence or discarding a building instead of Virtue, do you still get the Suzerain gold?
- Does a Racketeer still give Influence when you pay coins instead of taking a debt?
- Does a Suzerain effect trigger if an Artisan at the Workshop prevents the Virtue loss?
- In the co-op starting scheme, is there a penalty if a player has less than 2 Influence to lose?
- Does the solo AI ever capture Workers from the Tax Stand?
- Does the solo AI stack a Worker in the Guildhall when it takes an adornment?
- When the solo AI passes an Influence threshold, does it gain a Future Scheme card or a building card?
- When an AI scheme removes or discards apprentices with coins on them, does the AI gain those coins?
- In Works of Wonder solo mode, which scheme cards are used?
- When playing Works of Wonder solo with Age of Artisans, which solo rules apply?
- Can the new solo AI be used without Works of Wonder?
- When does the Scheme Card draw pile reshuffle in Works of Wonder solo?
- Can the solo AI capture from several locations in one turn?
- Does the solo AI get the 4 Gold end-game reward for most Influence?
- In Works of Wonder solo mode, does the AI score every meeple in City Hall at final scoring?
- Can the solo AI work on the Cathedral despite its Virtue position?
- When the AI's Worker lands on the Princess's space, does it always make a contribution?
- How does the solo AI choose which Wonder to build?
- Can the solo Aristocrat build Wonders?
- What does the Meddler focus 'gain 2 taxes' mean for the AI?
- Does the Enforcer capture normally when it has no captured Workers to send to prison?
- What does the Stocks building do with captured Workers, and does it give silver for each one sent to prison?
- What does the Abbey building's effect icon do?
- Can Influence substitute for gold when paying for a Wonder or taking part in the Cathedral?
- Can Zesiro use the Black Market at 10 or more Virtue, and does he skip the Virtue cost?
- Can you attach bonus cards from an expansion to constructed Wonder cards?
- Can a Wonder or building in Works of Wonder carry an adornment?
- Do you need to spend Influence to build a Wonder, or only meet its requirement?
- Do you still place a Worker on the Guildhall when you build a Wonder?
- Can two Wonder buildings be placed at the same location?
- If a Wonder has all its resources but no player builds it, is it built automatically?
- What does a constructed Wonder do, and does it trigger during a Black Market Reset?
- Can a player draw more than one building card from the Influence track?
- Do you gain Influence for constructing a building or working on the Cathedral?
- Does Clotilde gain 1 Clay per Virtue lost, or 1 Clay per action that loses Virtue?
- What does the Pickpocket apprentice do when hired?
- Does a Princess reward showing a prison icon with 2 Workers release all of your prisoners?
- Does the solo opponent gain the immediate benefit of an adornment it holds?
- Does the Outpost's end-game Virtue scoring count every captured Worker or every three?
- What happens when the Contribution pile runs out during a Black Market Reset?
- Does the Cathedral reward card draw happen when contributing to the Princess?
- Are all Reward cards used in Works of Wonder setup, and does a Princess contribution draw from that supply?
- What does the Baths building's instant reward mean?
- When tied for most Influence at game end, how is the 4 Gold split?
- Can a Guardhouse action at a Black Market reset be resolved before the reset is triggered?
- Does the Vineyard building's end-game bonus score adornments or Wonders?
- What are the two extra spots on the Influence board for?
- When an effect wipes the apprentice display, which apprentices are removed, and can you hire from all ten?
- When tied players take tools as the Princess reward, are the craft cards refilled immediately?
- At the end of a solo game, do the four Market building cards come out, and how do they score against the AI?
The West Kingdom TomesagaExpansion
- If the Overlord runs out of Workers, does it recall them and still place one?
- Where do the Emma, Guntram, Merovech and Judith character cards come from?
- In Tomesaga co-op, which location does the Overlord capture from?
- When the Overlord sends captured Workers to prison from a scheme card, does it send one player's Workers or all of them?
- Can a player who has run out of reserve Workers take Workers from the game board to play in the Castle?
- Does the Architects tome's provision bonus count every worker on the unchosen tavern card, or only white workers?
- When is a Tome gained, and who gets it if a player misses meeting its requirement?
- Should players keep the same seating order between Tomesaga games?
- Why does the Tomesaga use the standard character setup instead of variable player powers?
- What does the Overlord's 4-6 player scheme card do about Virtue, and does it apply at 2 or 3 players?
- What does the bracket icon on the Overlord scheme cards mean?
- How much does the King's Threat card's +2 add to each incomplete King's Order?
- What is a Paladin bonus on a King's Order?
- In Paladins co-op, do you start with a townsfolk above the board, and do you need Influence for it?
- In Paladins co-op, is your choice of Paladins for the round open information?
- Does the Architects and Artisans campaign setup hire two apprentices?
- Are paying off a debt and donating a flipped debt to the Overlord separate actions?
- Is there a solo mode for the Tomesaga or the Paladins co-op?
- Does the Overlord count as a player for the Guildhall, for the game-end trigger and the player-count spots?
- For an Overlord debt demand, do you flip the debt and donate it, or only flip it?
- With the Clergyman, is the Cathedral level checked before or after building?
- Does the Clergyman apprentice give one donation per Cathedral level?
- Does the Clergyman trigger when a Worker goes to the Guildhall to craft Tools or Adornments?
- Does the Viscounts co-op setup use the top or bottom section of the stacked cards?
- How is a Tome objective reached simultaneously by two players resolved?
- Does the Tomesaga campaign work with the Age of Artisans expansion?
- Can the two co-op partners split the rewards of one action in Paladins co-op?
- Does an action gained through Garrisoning or Dismissing count toward removing an Overlord Worker from a threat card in co-op?
- Which player colour do the new Architects hero boards use?
- What is the card with easy, medium and hard Overlord Worker numbers in the Tomesaga box?
- Does a Tomesaga tome bonus carry into the next game when it is earned from a victory?
- Does the Tomesaga Overlord get a final turn after the game-end trigger?
- Can the Tomesaga 2-player campaign game use an AI opponent?
- What counts as a Major Victory in the Tomesaga campaign?
- Can a Worker protected by the Overlord be removed from the board?
- Does Architects co-op work with six players?
- For Viscounts co-op end-game scoring, do you count the flipped debt and deed cards, and any bonus?
- In Viscounts co-op, when do flipped debt and deed cards score their extra points?
- What does the arrow beside the Black Market Overlord card mean, and when does the Virtue loss apply?
- With 5-6 players, does the Black Market apprentice loss take three apprentices from one player or from the group?
- When a card says to lose a building, does it take a built building or an unbuilt one?
- Does Architects co-op with Age of Artisans mean two apprentice drafts during setup?
- Can the variable setup and power player boards be used in Architects co-op?
- In co-op, can one capture action take Overlord Workers from more than one location?
- In what order should the Tomesaga campaign games be played?
- In Paladins co-op Develop, who keeps the bonus Worker and who gives up the green building?
- When an Overlord penalty removes green buildings, which side of the board does it take them from?
- Can Judith discard building cards instead of paying resources?
- In The West Kingdom Tomesaga, where do Honour markers start?
- In Tomesaga Paladins, does gaining a threat-removal action through a bonus count as taking that action?
- In Tomesaga co-op, can Hugo pay 2 coins to avoid a debt that another player donated to him?
- Can Tomesaga victory tome rewards be used when playing against a solo Automa opponent?
- Does the Architects tome reward that lets you pay 2 Silver to avoid a debt also work in Viscounts or Architects?
- In Tomesaga co-op, can the Guardhouse action flip the debts of other players?
- In Tomesaga Paladins, do you place Overlord Workers on the Outsider threat cards?
- In a 2-player Tomesaga game, what does second place get for a minor victory?
- Which game does the Scoundrel apprentice come from?
- In Tomesaga co-op, how much silver can you donate per donation icon?
- Why does one AI scheme card have a different back?
- Is a townsfolk you recruit to hire the same as one you recruit to dismiss in Paladins Tomes?
- What is the benefit of collecting Crests in the Tomesaga campaign?
- Can you add a player to a Tomesaga campaign that is already underway?
- In Paladins co-op, can you use a green card action and then give its benefit to the other player?
- When the Overlord dismisses a townsfolk that earns the Overlord a debt, who gets the debt?
- What do the icons on the Overlord demand cards mean?
- Does the Paladin bonus tome that draws a card on any collision help when the collision is your own?
- Do temporary Paladin attribute boosts count toward a tome's 8-attribute requirement?
- How many event cards go into the Architect co-op setup?
- What does the tax coin symbol on an Overlord card mean in the co-op?
- How is the Architects co-op event card with a single-player icon and 2, 3-4 or 5-6 discard numbers resolved?
- What happens when a card icon makes players lose an apprentice or a green card they do not have?
- When the Swindler's tax coin is taken during an inquisition, does it come from the supply or the refilled treasury?
- Does Guntram get his coin for Virtue gained when he is already at the top of the Virtue track?
- Is an Age of Artisans Overlord scheme card missing from the Architects co-op setup?
- Does the Paladins tome that turns leftover Workers into criminals include Workers gained from passing abilities?
- What does the Overlord demand's green card refer to?