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Arcadia Quest: Guildmaster Kickstarter Heroes

Expansion for Arcadia Quest

Arcadia Quest: Guildmaster Kickstarter Heroes Rulebook

Table of Contents

Table of Contents

  • Hero Abilities
    • Sonja
    • Montoya
    • Koba
    • Hitch
    • Viktor
    • Pluck
    • Morgan
    • Prince Aaron (A)
    • Monkey King
    • Monkey Queen
    • Queen of Beggars
    • King of Thieves
    • Black Newt
    • The Heartless (as Hero)
    • Lydia (as Hero)
    • Chooloo
    • The Nameless (as Hero)
    • Lord Fang (as Hero)
    • Sting (as Hero)
    • Bowie (as Hero)
    • Lilith (as Hero)

Hero Abilities

Sonja

Defence 1, Life 4

Ability: Frenzy

Rolls +1 die per Close Enemy on non-Magic Melee attack rolls.

Montoya

Defence 1, Life 5

Ability: Swordmaster

May exhaust your Hero card to add +2 dice to a Sword attack card.

Koba

Defence 2, Life 4

Ability: Teleport

May exhaust your Hero card to place your figure Close to any Allied Hero.

Hitch

Defence 3, Life 4 (overlay values; the French hero list gives Defence 2, Life 4)

Ability: Brain Drain

While sharing a Space with Hero, may attack with one of that Hero's unexhausted Attack cards (without exhausting it).

Viktor

Defence 3, Life 3

Ability: Hunting

If your attack kills its target, you may activate another attack card this turn.

Pluck

Defence 3, Life 3

Ability: Explosive Shot

If you roll any hits with a non-Magic Ranged attack, you may move any figures in the target's Space up to 2 Spaces (this doesn't trigger Guard Reaction).

Morgan

Defence 1, Life 1

Ability: Mystic Aura

+1 Defence die and +1 Life for each equipped Magic attack card.

Note: the overlay prints the two bonuses as "+ 1" and "+ 1" with no labels, so the Defence die and Life labels are taken from the sourcing notes for this set.

Prince Aaron (A)

Defence 3, Life 3

Ability: Mighty Presence

All Enemies Close to you have -2 Defence against attacks made by you or your Allies.

Note: this entry is the (A) variant. The (B) and (C) Prince Aaron cards are other promo and Back-to-the-Game variants and are not included.

Monkey King

Defence 2, Life 4

Ability: Trickster

Each on your Defence roll scores an additional save. If you roll any, may place your figure in a Close Space.

Note: the overlay prints this ability text as shown above, including "Each on your" in the first sentence.

Monkey Queen

Defence 3, Life 3

Ability: Monkey See Monkey Do

At any point during your activation, you may copy the natural ability of a single Hero in Line of Sight for this turn.

Queen of Beggars

Defence 1, Life 4

Ability: Trick or Treat

If you end your movement Close to an Enemy Hero, they must give you an Exploration token or take 1 Wound (limit 1 Hero per turn).

King of Thieves

Defence 2, Life 4

Ability: Coveting

Rolls +2 attack if your target has any Exploration tokens.

Black Newt

Defence 3, Life 2

Ability: Scent of Blood

Rolls +1 die in attack rolls against a wounded target.

The Heartless (as Hero)

Defence 1, Life 4

Ability: Sheer Heart Attack

When attacking with a Sword attack card, the target does not roll Defence dice.

Lydia (as Hero)

Defence 2, Life 4

Ability: Drainblade

For each Wound you deal with a Sword, Axe or Lance attack, you heal 1 of your Wounds.

Chooloo

Defence 3, Life 3

Ability: Mind Assault

May exhaust your Hero card to Daze one Enemy in Line of Sight.

The Nameless (as Hero)

Defence 0, Life 6

Ability: Mastermind

If your Magic attack rolls any, another Allied Hero may activate and preform their Movement only.

Note: "preform" is printed this way in the overlay.

Lord Fang (as Hero)

Defence 5, Life 2

Ability: Beckoning

May exhaust your Hero card to place a Hero in Line of Sight in a Space Close to you.

Sting (as Hero)

Defence 1, Life 5

Ability: Outcast

Rolls +1 die when attacking Monsters.

Bowie (as Hero)

Defence 4, Life 2

Ability: Hit and Run

Right after attacking with a Bow attack card, you get 2 extra Movement Points to use immediately.

Lilith (as Hero)

Defence 2, Life 4

Ability: Blood Ritual

For each Wound you deal with a Magic attack, you heal 1 of your Wounds.