Text: +2 Coins. You may return this to the supply. If you do, +1 Coin.
Astrologer (v1 face)
Cost: 2
Type: Action
Text: Look at the top 2 cards of your deck. Discard any number of them, then put the rest back on top in any order. +1 Card, +1 Action
Astrologer (later, larger face)
Cost: 2
Type: Action-Attack
Text: +1 Action. Look at the top card of your deck. You may discard it. If you don't, each other player reveals their hand. +1 Card
Accessory
Cost: 3
Type: Action
Text: +1 Card. +1 Action. If this is the first time you played an action this turn, +1 Card.
Shaman
Cost: 3
Type: Action
Text: +2 Cards. You may discard a card. If you do, +1 Card.
Clay Figure
Cost: 3
Type: Action-Attack
Text: +2 Coins. Each other player with at least 5 cards in hand discards a card. If it is not an Action or a Treasure, they put it onto their deck.
Repair
Cost: 4
Type: Action
Text: Trash a card from your hand. If it is a Copper or a Curse, trash another card from your hand. Otherwise, gain a card costing up to 4.
Sky Village
Cost: 4
Type: Action
Text: +1 Card. +2 Actions. When you gain this, you may trash a card from your hand.
Pyramid
Cost: 5
Type: Action
Text: +1 Action. +1 Buy. While this is in play, whenever you play an Action card, draw a card.
Archaeologist
Cost: 5
Type: Action
Text: +1 Action. Choose one: choose your Action card in play and return it to your hand; or look through your discard pile and put a card from it into your hand; or +2 Cards and discard a card.
Grave Thief
Cost: 5
Type: Action-Attack
Text: Gain a Silver to your hand. Each other player gains a Curse.
Ancient Document
Cost: 5
Type: Action
Text: +1 Buy. Choose one: take 2 coin tokens; or coin tokens produce an extra 1 Coin this turn.
Ancient Remains
Cost: 4
Type: Action-Victory
Text: Trash a card from your hand. 4 VP. Worth -1 VP for each Copper and each Estate you have. (This can't go below 0 VP.)