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Ancient Times (fan expansion for Dominion)

Expansion for Dominion

Ancient Times (fan expansion for Dominion) Rulebook

Table of Contents

Table of Contents

  • Cards
    • Ancient Key
    • Astrologer (v1 face)
    • Astrologer (later, larger face)
    • Accessory
    • Shaman
    • Clay Figure
    • Repair
    • Sky Village
    • Pyramid
    • Archaeologist
    • Grave Thief
    • Ancient Document
    • Ancient Remains

Cards

Ancient Key

  • Cost: 2
  • Type: Action
  • Text: +2 Coins. You may return this to the supply. If you do, +1 Coin.

Astrologer (v1 face)

  • Cost: 2
  • Type: Action
  • Text: Look at the top 2 cards of your deck. Discard any number of them, then put the rest back on top in any order. +1 Card, +1 Action

Astrologer (later, larger face)

  • Cost: 2
  • Type: Action-Attack
  • Text: +1 Action. Look at the top card of your deck. You may discard it. If you don't, each other player reveals their hand. +1 Card

Accessory

  • Cost: 3
  • Type: Action
  • Text: +1 Card. +1 Action. If this is the first time you played an action this turn, +1 Card.

Shaman

  • Cost: 3
  • Type: Action
  • Text: +2 Cards. You may discard a card. If you do, +1 Card.

Clay Figure

  • Cost: 3
  • Type: Action-Attack
  • Text: +2 Coins. Each other player with at least 5 cards in hand discards a card. If it is not an Action or a Treasure, they put it onto their deck.

Repair

  • Cost: 4
  • Type: Action
  • Text: Trash a card from your hand. If it is a Copper or a Curse, trash another card from your hand. Otherwise, gain a card costing up to 4.

Sky Village

  • Cost: 4
  • Type: Action
  • Text: +1 Card. +2 Actions. When you gain this, you may trash a card from your hand.

Pyramid

  • Cost: 5
  • Type: Action
  • Text: +1 Action. +1 Buy. While this is in play, whenever you play an Action card, draw a card.

Archaeologist

  • Cost: 5
  • Type: Action
  • Text: +1 Action. Choose one: choose your Action card in play and return it to your hand; or look through your discard pile and put a card from it into your hand; or +2 Cards and discard a card.

Grave Thief

  • Cost: 5
  • Type: Action-Attack
  • Text: Gain a Silver to your hand. Each other player gains a Curse.

Ancient Document

  • Cost: 5
  • Type: Action
  • Text: +1 Buy. Choose one: take 2 coin tokens; or coin tokens produce an extra 1 Coin this turn.

Ancient Remains

  • Cost: 4
  • Type: Action-Victory
  • Text: Trash a card from your hand. 4 VP. Worth -1 VP for each Copper and each Estate you have. (This can't go below 0 VP.)