Alien Frontiers: Expansion Pack #1
Alien Frontiers: Expansion Pack #1 Rulebook
Table of Contents
Table of Contents
Alien Tech Cards
These four cards are added to the Alien Tech deck of Alien Frontiers. Where a card shows "OR", its two powers are alternatives.
Chrono-Spike
You may re-roll one of your unplaced ships.
OR
Discard after placing all of your ships to re-roll one or two of your ships and re-use them at a different facility.
Bio-Integration Circuit
Discard at the beginning of your turn to reclaim your ship docked at the [Terraforming Station icon] instead of returning it to the stock.
Reclaimed ship goes to [Maintenance Bay icon].
Transcriber note: the two icons on this card are too small on the scan to read as text. The transcriber identified them from the card's wording (the ship that is returned to the stock at the start of the next turn when docked at the Terraforming Station, and the Maintenance Bay icon used elsewhere on the Alien Tech cards). Check against the physical card if in doubt.
Auto Pilot A.I.
Place one ship of your player color here and leave it on this card for the rest of the game. At the start of every turn, take [2 fuel] or [1 ore]. If this card is raided, move the ship to [Maintenance Bay icon].
OR
Discard to move the ship to [Maintenance Bay icon].
Transcriber note: the resource icons are two orange fuel tokens and one gray ore token. The swirl icon is identified by the transcriber as the Maintenance Bay icon. Check against the physical card if in doubt.
Alien Sarcophagus
This card is worth 1VP if you also have the Alien City card or the Alien Monument card.
OR
Discard at the start of your turn to gather the Relic Ship and use it as your own for one turn only.
Factions Agenda Cards
These two cards are Agendas for the Factions variant (Alien Frontiers: Factions, BGG 93193), which is not part of this pack. Each Agenda card has an In-Game Objective and an Endgame Objective, as printed.
Agenda Card 1 (left card of the scan)
In-Game Objective: When you discard the Plasma Cannon to return a ship to the stock, you may reveal this card immediately and score 1VP.
"Who shot first? I did!"
Endgame Objective: If at the game's end you have exactly one colony in the territory with the Repulsor Field, reveal this card and score 1VP.
"Your best procedure will be to turn back at once without landing"
Agenda Card 2 (right card of the scan)
In-Game Objective: If you are the first player to build your sixth ship, you may reveal this card immediately and score 1VP.
"We shall achieve the Largest Army"
Endgame Objective: If at the game's end you have (or tie for) the most colonies in contiguous territories, reveal this card and score 1VP.
"The Longest Road is never a straight path"