Alien Artifacts: Breakthrough
Alien Artifacts: Breakthrough Rulebook
Table of Contents
Table of Contents
Components
15 Technology cards, 10 Ship cards, 10 Planet cards, 15 Breakthrough Resources cards, 1 rulebook
Set Up Changes
Shuffle the new Ships, Technologies, and Planets into the corresponding decks. Set up the base game as usual with the following changes and additions:
- Shuffle the Breakthrough Resources cards and put them next to the Resource deck face down.
New Type of Cards: Breakthrough Resources Cards
Breakthrough Resources cards come into play only through Inventium Planets (they have a new icon: Breakthrough Resources card).
Breakthrough Resources
- They are considered standard resources, although they don't have a grey icon on the section with the Breakthrough Resources symbol (which means that they don't provide any Victory Point when produced or when drawn to be sold to the Corporation).
- While paying for any action you still have to respect Assembly limit.
- Place spent Breakthrough Resource cards on the discard pile.
- If there are no more cards in the Resource deck, shuffle the discard pile including the Breakthrough Resource cards in this pile. Do not place them apart and do not create another separate deck with Breakthrough Resource cards.
If when discovering a planet you choose to EXPLOIT THE PLANET and you draw a Breakthrough Resource card, you may choose the section with the Breakthrough Resources symbol only if you Produce on Inventium Planet (but remember that you do not gain a Victory Point if you choose that section).
Diagram captions: Production from the Resource deck on the Standard Planet. Production from the Breakthrough Resource deck on the Inventium Planet.
Building Bonus: If possible, Produce 3 Breakthrough Resources on this [planet symbol]. Otherwise Produce 3 Resource cards on this [planet symbol].
Note: the planet symbols in the Building Bonus lines are printed icons that the text layer does not carry; they are shown here as [planet symbol].
New Ships
In the Breakthrough expansion you will find a set of new ships tagged INVENTIUM.
Ship card text (Inventium ship): Ongoing: Instead of Attacking, choose 1 operational [Technology symbol] in your Empire and draw the top [Resource card symbol] of the Resource deck. If either section of the [Resource card symbol] matches the Type of this [symbol], score it.
JOIN THE FLEET: Gain the permanent bonus. From now on, when you SELL TECHNOLOGY TO THE CORPORATION, you may draw 1 additional card from the Resource deck. If either section of the card matches the Type of Technology you just developed, score the card. However, even if both cards match the Type, you score the Technology only once.
GO ON A MISSION: INSTEAD of attacking, the Inventium ship immediately lets you choose one of your operational Technology, draw a Resource card for that Technology and if either section of the card matches the Type of Technology you have chosen, score the card (as if you would Sell it to the Corporation again).
NOTE: However, as a result of sending an Inventium ship on a mission you always only draw 1 resource card, even if you have other logistic Inventium ships in your Empire.
START AN OFFENSIVE: When you START AN OFFENSIVE and have operational Inventium ships, start by resolving all attacks from non-Inventium ships. Then, choose one operational Technology in your Empire and perform the following steps for each of the operational Inventium ships: draw and reveal 1 Resource card from the top of the Resource deck. If one of the sections of the Resource card matches the Type of the chosen Technology, score that Technology, as if it were just developed, then discard the Resource card.
New Planets
In the Breakthrough expansion you will find a set of new planets tagged INVENTIUM.
SETTLE AN INVENTIUM PLANET: Gain the permanent bonus. Additionally, after settling an Inventium planet, draw 3 cards from the Breakthrough Resources deck and place them on the discard pile of the Resource deck. If there are not enough Breakthrough Resources, discard only as much as you can.
EXPLOIT AN INVENTIUM PLANET: It produces 3 Breakthrough Resources (if possible). Tuck them under the Planet with the Breakthrough Resources symbol visible. At any time, you may use the visible sections of these cards as if they were in your hand (the Assembly Limit still applies to using these cards). Each time an Inventium planet produces (using MINE THE PLANETS or any other game effect), it will produce Breakthrough Resources card(s) (if possible instead of Resource card(s)). If the Breakthrough Resources cards deck is empty, simply draw cards from the Resource deck instead.
PRODUCE: When you perform the MINE THE PLANETS action and you have Inventium Planets in your Empire, draw Breakthrough Resources for them (if possible).
If the Breakthrough Resources deck is already empty then draw cards from Resource deck instead. If you drew a Breakthrough card you may choose the section with the Breakthrough Resources symbol but you do not gain any points if you do. If you drew a Resource card with the [Type symbol] Type you may choose this section and gain 1 Victory Point.
Card Clarifications
BREEDING CORE PROTOTYPE: If in your Empire you have a technology with requirement: 4 [Blue Research symbol] of a different Type, an extermination technology and Breeding Core Prototype then you can treat it both as [Type symbol] technology and [Type symbol] technology, to score that technology.
GOEPPERT-MAYER'S XENO AI RECONSTRUCTION: You have to spend credits to buy the second card.
FRACTAL AUTO REBUILDER: For free means that you only have to spend cost of the Action to move the choosen card from your Under Construction area to Empire side.
OPERATIONAL TECHNOLOGIES: When the condition on a card states Exactly and a Type, it means that you must have that many card(s) of the specified Type. Other Types are ignored.
Example: You have 8 [symbol] and 4 [symbol] in your Empire: 2 exploitation and 2 extermination. You want to score Operational Technology with condition: exactly 2 exploitation [symbol], exactly 8 [symbol]. You meet this condition as only the exploitation type counts for this scoring.
Note: the [symbol] glyphs in the Breeding Core Prototype and Operational Technologies examples are printed Type and resource icons that the text layer does not carry; the Type names are as printed where the text gives them.