Aladino y la cueva de las maravillas
Aladino y la cueva de las maravillas Rulebook
Table of Contents
Table of Contents
Components
- 1 x Cave of Wonders Game Board
- 4 x Player Boards
- 1 x Aladdin (cardboard figure on a stand)
- 4 x Player Scoring Markers
- 61 x Treasure and Character Tokens
- 1 x Four-sided die
- 1 x Rulebook
Object of the Game
To be the winner of the game you need to get the most Treasure points on your board at the end of the game. In order to do so, you must explore the Cave of Wonders, moving Aladdin with the help of the four-sided die.
Setup
- Place the game board in the middle of the table.
- Scatter the round tokens over the board, no matter if they are facing up or down (whether or not you can see treasures or characters). Place each token on one of the hexagonal spaces on the board. Therefore, there will be face-down tokens, showing the kind of treasure they hide, and face-up tokens, showing their points and character if they have any.
- The space where the Aladdin token has been placed is the starting point of the game. Replace that token with the Aladdin cardboard figure.
- To help with scoring points, each player takes a Player Scoring Marker and places it on the starting position of the Scoring track on the board.
- Finally, each player takes a Player Board matching their marker. Here, they will place their treasures as they get them.
Now the game is ready and the starting player will be the one who visited a cave or, otherwise, the youngest.
Game Rules
Turn
During their turn, the active player rolls the die and moves Aladdin as many times as the result of the die.
The result of the four-sided die is the number shown on its top corner (in the example, a "2").
The movement must be in a straight line, following the coincident sides of the hexagons, and always through squares with Treasure tokens on them. Empty squares must be passed over without being counted.
As long as it is possible, the movement must be fully completed according to the result, but the movement must stop if a player reaches the wall of the cave.
[Diagram: "Movements for a '3' roll" — the valid destination squares are shown in green.]
After moving, the active player draws the Treasure token of the square they just stopped on and flips it over if it was face down. Then that token must be correctly placed on their Player Board, depending on the kind of treasure it is and the number it has.
[Example: the player has obtained a treasure with a value-3 emerald (green). They must place the token in the square of the emeralds row and the number 3 column.]
More than one token may be stacked in the same square if the player gets treasures of the same kind and the same number.
If the token has a character on it, its ability must be performed (see below).
The Character tokens also have a treasure and a number, so they must be placed following the same rules as the other tokens.
The Genie is the only exception: he can be placed on any square on the Player Board.
If a player's Treasure points increase or decrease when getting a token (see below), they must move their Scoring Marker to the correct position on the Scoring track on the board.
Finally, the active player finishes their turn, and the player to their left is now the active player.
End of the Game
The game ends when one of these three situations takes place:
- A player cannot move along the Treasure tokens following the movement rules.
- A player fills in all the squares on their Player Board.
- A player reaches 50 points on the Scoring track of the game board.
The player who has the most Treasure points wins the game.
How to Get Treasure Points
Players must place the treasures they get on the correct square of their Player Boards. To do so, they need to pay attention to the kind of treasure on each row, as well as the number on each column.
- Each token gives you as many Treasure points as its number shows.
- If a row or a column is completely filled in, you get 5 additional Treasure points.
- It is allowed to stack similar tokens (same treasure and number) on the board. If you get a trio, score 3 additional Treasure points.
- Each Player Board shows its character's favourite treasure (a star in the top right corner). Each time a player gets their favourite Treasure token, they score 1 additional Treasure point plus the points indicated on that token.
[Examples are shown on the page for each of these bullets.]
Abilities of the Characters
Treasure tokens may be only numerical or may have a character on them. The characters are: the Magic Carpet, Titi the monkey, the Genie, the Evil Sorcerer and the Princess.
When a player draws a token with a character, the ability of that character must be performed after the token has been placed on their Player Board and the corresponding points have been scored (if applicable).
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Treasure with Titi the monkey: These Treasure tokens have a treasure with the number 2 as well as Titi the monkey, Aladdin's pet. In addition to placing them on their correct square on the Player Board, these tokens allow the player to roll the die and move Aladdin again to get a second Treasure token.
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Treasure with the Magic Carpet: These Treasure tokens have a treasure with the number 1 as well as Aladdin's Magic Carpet. In addition to placing them on their correct square on the Player Board, these tokens allow the player to move Aladdin to any Treasure token on the board to get a second token, as long as it hasn't a visible character on it.
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Treasure with the Evil Sorcerer: These Treasure tokens have a treasure with the number 5 as well as the Evil Sorcerer, Aladdin's enemy. These tokens must be placed on their correct square on the Player Board, but they don't grant the indicated 5 points. They subtract 3 Treasure points from the player, but they may be useful to score rows or columns, besides getting trios.
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Treasure with the Princess: These Treasure tokens have a treasure with the number 3 as well as Aladdin's beloved Princess. In addition to placing them on their correct square on the Player Board, these tokens grant the player 2 additional Treasure points when they show the favourite treasure of the player, instead of 1 as usual. On the other hand, if there is a Magic Carpet token on the same row as the Princess on the Player Board, the player scores 2 additional points.
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Treasure with the Genie of the lamp: These Treasure tokens are wild treasures, so they can be placed on any square on the Player Board and are considered as any kind of treasure. These tokens do not grant Treasure points. However, they may be useful to get trios and to fill in rows and columns.