A Game of Thrones: The Card Game – Trial by Combat
A Game of Thrones: The Card Game – Trial by Combat Rulebook
Table of Contents
Table of Contents
Plots
Plot cards are listed in card-number order.
I Fight to Win
Plot · Neutral
Power Struggle.
If you have more than 1 opponent, after each player has selected a Title, you may select a second Title from the remaining Titles and use both Titles this round.
Characters
Knight of Harrenhal
Character · House Stark · Cost 2
Strength 2 · Military 1 · Power 1
Knight. Ally.
House Stark only.
If a card would be discarded from your hand at random, you may choose the card to be discarded instead.
Queen's Guard
Character · House Lannister · Cost 2
Strength 2 · Military 1 · Intrigue 1
Knight. Ally.
After you trigger an effect that kneels an opponent's character, choose and kneel 1 character controlled by a different opponent.
Davos's Confidant
Character · House Baratheon · Cost 2
Strength 2 · Military 1 · Power 1
Knight. Ally.
If an opponent is running an agenda, Davos's Confidant gains : "Immune to opponent's events." (Source flag: a word is missing between "gains" and the colon in the data. Transcribed as printed.)
Cotter Pyke
Character · House Greyjoy · Unique · Cost 5
Strength 3 · Military 1 · Power 1
Ironborn. Night's Watch.
No attachments. Intimidate. Melee.
If a Black Raven card is not in play, it is Winter.
Errata: His trait should read "Ironborn."
Dragon Knight
Character · House Targaryen · Cost 2
Strength 2 · Military 1
Ally. Knight.
House Targaryen only. Ambush.
Response: After Dragon Knight comes into play, choose 1 character to get -1 STR until the end of the phase ( -2 STR instead if it is Summer).
Exiled Knight
Character · House Targaryen · Cost 2
Strength 2 · Military 1 · Power 1
Mercenary. Knight.
Deadly.
Exiled Knight does not kneel to defend while it has at least 1 attachment.
Dagos Manwoody
Character · House Martell · Unique · Cost 3
Strength 1 · Military 1 · Intrigue 1 · Power 1
Lord. Bannerman.
Vengeful. Melee.
Locations
The Painted Table
Location · House Baratheon · Unique · Cost 2
Dragonstone.
House Baratheon only.
Any Phase: Kneel The Pained Table to cancel the next effect triggered this phase. (Source flag: the card name in the text reads "The Pained Table" in the data. Transcribed as printed.)
Corpse Lake
Location · House Greyjoy · Unique · Cost 1
Iron Islands.
Response: After a triggered effect discards 1 or more character from the top of an opponent's deck, claim 1 power for your House. (Limit 3 times per round.)
Meraxes
Location · House Targaryen · Unique · Cost 2
Warship.
House Targaryen only.
Meraxes counts as 4 STR during the dominance phase. Dominance: Kneel Meraxes to draw 1 card. Then, each opponent who did not attack you this round draws 1 card.
Errata: Should have the text: "House Targaryen only."
The Brimstone
Location · House Martell · Unique · Cost 2
Dorne.
Response: After a card is discarded from an opponent's hand, choose 1 character. Until the end of the phase, that character gains or loses an icon of your choice.
Events
No Quarter
Event · House Stark
House Stark only.
Response: After you win a military challenge in which you control at least 1 participating unique character, choose and kill 1 character controlled by the losing opponent, (Limit 1 per challenge.)
Nighttime Raid
Event · House Greyjoy
House Greyjoy only.
Challenges: Choose an attacking Greyjoy character you control. Until the end of the phase, that character gains stealth. If you win the challenge, choose and discard 1 attachment from play.
A United Cause
Event · House Stark and House Baratheon
House Stark or House Baratheon only.
Play only if you have more than 1 opponent. Dominance: Discard 1 power from your House card to (choose one): return a character with printed cost 3 or less from your dead pile to your hand, or search the top 4 cards of your deck for a card, put it into your hand and then shuffle the rest back into your deck. (Limit 1 per phase)
Enemy of My Enemy
Event · House Lannister and House Greyjoy
House Lannister or House Greyjoy only.
Play only if you have more than 1 opponent. Draw: Discard 1 power from your House card to (choose one): draw 2 cards, or each opponent chooses and discards a location he or she controls with printed cost 1 or less from play (Limit 1 per phase)
Secret Alliance
Event · House Martell and House Targaryen
House Martell or House Targaryen only.
Play only if you have more than 1 opponent. Challenges: Discard 1 power from your House card to (choose one): choose and remove 1 participating character from a challenge, or choose 1 unique character in your dead pile and put it on the top of your deck (Limit 1 per phase.)
Attachments
Blood Debt
Attachment · House Martell · Cost 1
Condition.
Attach to an opponent's House card. Attached House card gains :"Characters you control gain stealth during intrigue challenges." After the owner of attached House card wins an intrigue challenge, claim 1 power for your House if you have more than 1 opponent. (Source flag: a word is missing between "gains" and the colon in the data. Transcribed as printed.)
First Ranger
Attachment · Neutral · Unique · Cost 1
Title.
Unique character only.
Attached character gains the Night's Watch trait. Response: After you win a challenge in which attached character participated, stand all other Night's Watch characters.
Condemned
Attachment · Neutral · Cost 2
Condition.
Attached character loses all Traits and immunities. If you win dominance, kill attached character.