A Game of Thrones: The Card Game – The Winds of Winter
A Game of Thrones: The Card Game – The Winds of Winter Rulebook
Table of Contents
Table of Contents
Plots
The Winds of Winter
Plot · Neutral
Income 3 · Initiative 2 · Claim 2
While it is Winter, opponent's characters get -1 STR.
Agendas
Kings of Winter
Agenda · Neutral · Cost 0
If it is Winter, any opponent with as many cards in hand as you, or more, must randomly discard a card from his or her hand at the end of the draw phase. If it is Summer, any opponent with fewer cards in hand than you draws a card at the end of the draw phase, if able.
Characters
Characters are listed in card-number order.
Ranger of Winter
Character · House Stark · Cost 3
Strength 3 · Military 1 · Power 1
Ally.
If it is Winter, Ranger of Winter gains stealth, an intrigue icon, and does not kneel to defend.
Maester Vyman
Character · House Stark · Unique · Cost 2
Strength 2 · Intrigue 1
House Tully. Maester.
Response: If it is not Summer, kneel Maester Vyman to cancel a triggered effect that chooses a Stark character as the only target.
Scavengers of King's Landing
Character · House Lannister · Cost 2
Strength 3 · Military 1 · Intrigue 1
Traitor.
House Lannister only.
After you play Scavengers of King's Landing from your hand, choose a player with a lannister or a Stark House card. Discard a card at random from that player's hand.
Janos Slynt
Character · House Lannister · Unique · Cost 3
Strength 3 · Military 1 · Intrigue 1
Ally. Night's Watch.
No attachments.
If it is Winter, players must pay 1 gold to the treasury before triggering any effect with an influence cost.
Ice Fisherman
Character · House Greyjoy · Cost 1
Strength 1
Conscriptor.
If it is Winter, Ice Fisherman gains a power icon and: "Marshalling: Kneel Ice Fisherman to take 1 gold token from any opponent's gold pool, and add it to your gold pool."
Valyrian Spirit
Character · House Targaryen · Cost 3
Strength 3 · Intrigue 1 · Power 1
Ally.
House Targaryen only.
If it is Winter and Valyrian Spirit is killed, shuffle any player's dead and discard piles back into his or her deck.
Obara Sand
Character · House Martell · Unique · Cost 3
Strength 3 · Military 1 · Intrigue 1
Bastard. Sand Snake.
Stealth.
If Obara Sand is in your hand after your first mulligan, before you place any setup cards you may remove her from the game and take an additional mulligan.
Underhanded Assassin
Character · House Martell · Cost 3
Strength 2 · Military 1 · Intrigue 1
Ally.
While Underhanded Assassin is attacking, participating characters with a higher STR do not count their STR.
Mance Rayder
Character · Neutral · Unique · Cost 3
Strength 3 · Military 1 · Intrigue 1 · Power 1
Wildling. King.
Power on Kingdom locations counts towards their controller's victory total. If it is Winter, Mance Rayder gains: "Response: After you win a challenge in which Mance Rayder participated, take control of a Kingdom location controlled by the losing opponent. Then, that location claims 1 power."
Ser Arthur Dayne
Character · Neutral · Unique · Cost 4
Strength 5 · Military 1 · Power 1
Knight. Kingsguard. House Dayne.
No attachments except Weapon.
If you control fewer characters than the player who is attacking you, Ser Arthur Dayne cannot be bypassed by stealth and does not kneel to defend.
Carrion Bird
Character · Neutral · Cost 1
Strength 1 · Military 1
Raven. Creature.
Stealth.
Response: After you win a challenge in which Carrion Bird participated, shuffle any number of Raven cards from your discard pile, or one card with the printed Raven trait from play, back into their owner's decks. (Cannot be canceled.)
Locations
Northern Cave
Location · House Stark · Cost 2
The North.
Challenges: If it is Winter, kneel Northern Cave to choose any number of participating characters you control, and remove those characters from the current challenge. Then, stand those characters.
The Wall
Location · House Baratheon · Unique · Cost 4
The North.
No attachments.
If it is Winter, your Baratheon characters gain the Night's Watch trait and do not kneel to defend.
Frozen Sea
Location · House Greyjoy · Cost 1
Westeros.
If it is Summer, discard Frozen Sea from play. If it is Winter, each opponent cannot initiate more than 2 challenges against you each phase.
Winter Armada
Location · House Greyjoy · Cost 2
Warship.
If you reveal a plot card and it is Summer, kneel all Greyjoy Warship locations you control. Any Phase: If it is Winter, kneel Winter Armada to choose an attacking Greyjoy character. Until the end of the phase, that character gets +4 STR and gains renown.
Attachments
Son of a King
Attachment · House Baratheon · Cost 1
Condition.
Attached character gains the Bastard trait and gets +1 STR. All King characters get -1 STR and lose renown.
War Horn
Attachment · Neutral · Cost 2
Item.
After you win a military challenge in which attached character participated and it is Winter, choose and discard a location from play.
White Raven
Attachment · Neutral · Cost 1
Raven. Creature.
Immune to non-Raven cards.
Attach White Raven to your House card and discard all other Raven attachments from play. It is Winter. Each player takes 1 less gold token when he or she counts income.