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A Game of Thrones: The Card Game – The Isle of Ravens thumbnail

A Game of Thrones: The Card Game – The Isle of Ravens

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – The Isle of Ravens Rulebook

Table of Contents

Table of Contents

  • Plots
    • Outwit
  • Characters
    • Guardian Wolf
    • The Regent's Spy
    • Stormlands Bastard
    • Baelor Blacktyde
    • Linked Advisor
    • Informed Acolyte
    • Oldtown Raven
  • Locations
    • Training Vessel
    • Plaza of Purification
    • Streets of Hellholt
    • The Isle of Ravens
  • Events
    • The Weasel's Way
    • Litany of Light
    • Royal Favor
    • The Prince's Plans
    • Old Intrigues
  • Attachments
    • Spidercraft
    • Steel Link
    • Gold Link

Plots

Outwit

Plot · Neutral

Plot gold: 4 · Plot initiative: 0 · Plot claim: 1

Response: Kneel a Learned character to cancel the "when revealed" effects of a plot card just revealed.

Characters

Guardian Wolf

Character · House Stark · Cost 1 (Shadow)

Strength 2 · Military 1 · Crest: Shadow

Creature. Direwolf.

House Stark only. No attachments. Deadly.

Challenges: Pay the rest of Guardian Wolf's cost to bring it out of Shadows, knelt, as a participant on your side in any challenge in which you control at least 1 participating Lord or Lady character.

The Regent's Spy

Character · House Lannister · Cost 1

Strength 2 · Intrigue 1

Ally.

Response: After you win an intrigue challenge in which The Regent's Spy participated, look at the top card of the losing opponent's deck.

Stormlands Bastard

Character · House Baratheon · Cost 1

Strength 1 · Power 1

Lord. Bastard. Ally.

Challenges: Kneel Stormlands Bastard to choose a unique Baratheon character. Until the end of the challenge, that character gains renown.

Baelor Blacktyde

Character · House Greyjoy · Unique · Cost 3

Strength 3 · Military 1 · Power 1 · Crest: Noble

Ironborn. House Blacktyde.

Stealth.

Opponents cannot play copies of event cards that are in their discard pile.

Linked Advisor

Character · House Targaryen · Cost 3

Strength 3 · Intrigue 1 · Power 1 · Crest: Learned

Maester.

Linked Advisor gets +1 STR for each attachment it has.

Informed Acolyte

Character · House Martell · Cost 3

Strength 3 · Intrigue 1 · Power 1 · Crest: Learned

Maester.

Response: After an opponent draws 1 or more cards outside the draw phase, kneel Informed Acolyte to draw that many cards.

Oldtown Raven

Character · Neutral · Cost 1

Strength 1 · Intrigue 1

Creature. Raven.

No attachments.

Marshalling: Kneel Oldtown Raven to reduce the cost of the next Maester character or Chain attachment you play this phase by 1. Ignore all gold penalties while playing that card.

Locations

Training Vessel

Location · House Greyjoy · Cost 1

Warship.

Challenges: Kneel Training Vessel to choose an attacking Raider character. Until the end of the challenge, that character gets +2 STR. If you win the challenge, discard the top card of the losing opponent's deck.

Plaza of Purification

Location · House Targaryen · Unique · Cost 1

The East.

During the marshalling phase, you may pay any amount of the gold cost of Army characters using influence instead.

Streets of Hellholt

Location · House Martell · Cost 0

Dorne.

Response: After an opponent triggers a cost reducing effect, kneel Streets of Hellholt to reduce the cost of the next Martell card you play this phase by 1.

The Isle of Ravens

Location · Neutral · Unique · Cost 0

Oldtown.

Response: After a Chain attachment leaves play, kneel The Isle of Ravens to return that card to its owner's hand instead.

Events

The Weasel's Way

Event · House Stark

House Stark only.

Response: After a player searches his deck and reveals 1 or more cards, name 1 of those cards. That player must place that card in his discard pile.

Any Phase: Kneel 1 influence to draw 1 card.

Litany of Light

Event · Neutral

Any Phase: Until the end of the phase, each of your Asshai characters gets +1 STR and gains the Learned crest.

Royal Favor

Event · House Targaryen

House Targaryen only.

Challenges: Choose a unique Targaryen character. Until the end of the phase, that character does not kneel to attack or defend during power challenges.

The Prince's Plans

Event · House Martell · Restricted: Joust

House Martell only.

Any Phase: Kneel 4 influence to return the top 4 cards of your discard pile to your hand. After this effect resolves, remove The Prince's Plans from the game.

Source note: the OCTGN record carries an errata note that this card should read "After this effect resolves, remove The Prince's Plans from the game." The sentence is already in the text above as the source gives it, so the wording is kept as printed in the source.

Old Intrigues

Event · Neutral

Citadel.

Any Phase: Kneel a Maester character to return 1 Citadel event card from your discard pile to your hand. (Limit 1 per phase)

Attachments

Spidercraft

Attachment · House Lannister · Cost 2

Skill.

Attach to a character you control with an intrigue and a power icon. When you win a challenge in which attached character attacked alone, instead of the normal claim effects, look at the losing opponent's hand and choose and discard 1 card from that player's hand.

Steel Link

Attachment · Neutral · Cost 1

Item. Chain.

Setup. Maester character only.

Response: After attached character kneels, choose and stand 1 location. (Limit once per phase.)

Gold Link

Attachment · Neutral · Cost 2

Item. Chain.

Setup. Maester character only.

Any Phase: Kneel attached character to take X gold from the treasury and add it to your gold pool. X is the number of Chain attachments on attached character. (Limit once per phase.)