A Game of Thrones: The Card Game – The Banners Gather
A Game of Thrones: The Card Game – The Banners Gather Rulebook
Table of Contents
Table of Contents
Plots
Rally Cry
Plot · House Neutral
When revealed, choose and discard 1 character or location with cost X or lower controlled by the player with the most cards at his or her command. X is the combined number of plots in all players' used piles.
Characters
Alester Florent
Character · House Baratheon · Cost 3
Strength 3 · Icons: Military, Power
Bannerman. Lord.
Unique.
Any Phase: Discard a card from your hand to choose a character. Until the end of the phase, that character gets +3 STR during power challenges for each Bannerman character you control.
Gorold Goodbrother
Character · House Greyjoy · Cost 3
Strength 3 · Icons: Military, Power
Bannerman. Lord.
Unique.
Any Phase: Discard a card from your hand to choose and kneel X locations. X is the number of Bannerman characters you control.
Damon Marbrand
Character · House Lannister · Cost 3
Strength 3 · Icons: Intrigue, Power
Bannerman. Lord.
Unique.
Any Phase: Discard a card from your hand to choose a character. Until the end of the phase, that character gets +3 STR during intrigue challenges for each Bannerman character you control.
Edric Dayne
Character · House Martell · Cost 3
Strength 3 · Icons: Military, Intrigue
Bannerman. House Dayne.
Unique.
Any Phase: Discard a card from your hand to choose X characters. Until the end of the phase, those characters gain, "immune to events." X is the number of bannerman characters you control.
Mors Umber
Character · House Stark · Cost 3
Strength 3 · Icons: Military, Power
Bannerman. House Umber.
Unique.
Any Phase: Discard a card from your hand to choose a character. Until the end of the phase, that character gets +1 STR for each Bannerman character you control.
Ser Raymun Darry
Character · House Targaryen · Cost 3
Strength 3 · Icons: Military, Power
Bannerman. Knight.
Unique.
Any Phase: Discard a card from your hand to put an attachment of cost X or lower into play from your hand. X is the number of Bannerman characters you control.
Locations
Brightwater Keep
Location · House Baratheon · Unique · Cost 1
Stronghold.
No attachments.
Response: After a card is discarded from a player's hand, kneel Brightwater Keep to return that card to its owner's hand.
Hammerhorn
Location · House Greyjoy · Unique · Cost 1
Stronghold.
No attachments.
The player with the most cards at his or her command at the beginning of the draw phase draws 1 less card (to a minimum of 1) when he or she draws for that phase.
Ashemark
Location · House Lannister · Unique · Cost 1
Stronghold.
Any Phase: Discard a card from your hand to add 1 gold token from the treasury to your gold pool. (Limit 3 times per phase.)
Trebuchet
Location · House Lannister · Cost 1
Siege. Weapon.
Any Phase: Discard Trebuchet from play to give each of your participating characters +X STR until the end of the challenge. X is the number of cards in your hand.
Southron Stronghold
Location · House Martell · Unique · Cost 1
Stronghold. House Dayne.
Any Phase: Discard a card from your hand to stand Southron Stronghold.
[+1 Income]
[+1 Influence]
Northland Keep
Location · House Stark · Cost 1
Stronghold.
Any Phase: Kneel Northland Keep to choose a participating character with a higher STR than printed cost. Remove that character from the challenge.
Castle Darry
Location · House Targaryen · Unique · Cost 0
Stronghold.
Immune to plot card effects.
At the end of the standing phase, claim 1 power for your House if you control more attachments than each opponent.
Events
Into the Breach
Event · Neutral
Siege. Tactic.
Any Phase: Put a [Baratheon] character into play from your hand. At the end of the phase, if that character is still in play, discard it.
Breaching the Wall
Event · House Stark
Siege. Tactic.
House Stark only.
Limited Response: After you win a military challenge, choose and kill any number of characters with a higher STR than printed cost that are controlled by the losing opponent. (Limit 1 limited response per round.)
Rain of Fire
Event · Neutral
Play only if you control at least 1 printed Dragon character.
Challenges: Discard all attachment cards from play. Then, discard the top card of your deck for each attachment discarded by this effect.
Storm the Gate
Event · House Baratheon, Greyjoy
Siege. Tactic.
House Baratheon or Greyjoy only.
Dominance: Kneel 3 influence or pay 3 gold to discard all kneeling characters from play.
Attachments
Scaling Ladder
Attachment · House Greyjoy · Cost 1
Siege. Item.
Attach to a location.
While attached location is knelt, its controller cannot declare defenders during military challenges.
Poisoned Well
Attachment · House Martell · Cost 0
Siege.
Attach to a location.
Response: After attached location's effect is triggered, return it to its owner's hand.