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A Game of Thrones: The Card Game – Secrets and Schemes

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – Secrets and Schemes Rulebook

Table of Contents

Table of Contents

  • Plots
    • Siege Preparations
    • Naming the Heir
  • Characters
    • Knight of Flowers
    • Ser Robar Royce
    • Rainbow Guard Squire
    • The Drumm
    • Chella, Daughter of Cheyk
    • Ser Kevan Lannister
    • Ghost Hill Elite
    • Prince's Attendant
    • Ser Jason Mallister
    • Dosh Khaleen
    • Greenseer's Raven
  • Locations
    • The Sea Tower
    • Raventree Hall
    • Vaes Dothrak
  • Attachments
    • Red Rain
    • Enemy of the Queen
    • Hotah's Axe
  • Agendas
    • Aloof and Apart

Plots

Plot cards are listed in card-number order.

Siege Preparations

Plot · Neutral · Claim 1 · Income 6 · Initiative 0

Military Battle. Intrigue Gambit. Power Struggle.

You cannot initiate more than 1 challenge this round.

Naming the Heir

Plot · Neutral · Claim 1 · Income 2 · Initiative 2

Castle.

After this plot is placed in your used pile, search the top 10 cards of your deck for a non-Army character with printed cost 4 or higher, and put it into play. Then, shuffle your deck.

Characters

Knight of Flowers

Character · House Baratheon · Unique

Strength 3 · Military · Power · Crest: Shadow

Kingsguard. Rainbow Guard. Knight.

House Baratheon only. Renown.

Response: Discard a card at random from your hand and bring Knight of Flowers out of Shadows to save a unique character from being killed or discarded from play.

Ser Robar Royce

Character · House Baratheon · Unique · Cost 3

Strength 3 · Military · Power · Crest: Noble

House Arryn. Rainbow Guard. Knight.

While Ser Robar Royce is participating in a challenge, each Rainbow Guard character you control gains deadly.

Rainbow Guard Squire

Character · House Baratheon · Cost 1

Strength 2 · Power

Squire.

Challenges: If you control 1 or more Rainbow Guard characters, kneel all copies of Rainbow Guard Squire you control to draw 1 card.

The Drumm

Character · House Greyjoy · Unique · Cost 4

Strength 3 · Military · Power · Crest: War

Captain. Raider.

Deadly.

Limited Response: After you declare The Drumm as an attacker, choose a location controlled by the defending player. If you win the challenge by 4 or more total STR, discard that location. (Limit 1 limited response per round.)

Chella, Daughter of Cheyk

Character · House Lannister · Unique · Cost 4

Strength 4 · Military · Power · Crest: War

Clansman.

Stealth. Deadly.

Immune to opponent's location effects.

Ser Kevan Lannister

Character · House Lannister · Unique · Cost 3

Strength 2 · Intrigue · Power (Naval) · Crest: Noble

Lord. Knight.

Limited Response: After Ser Kevan Lannister enters or leaves play, choose a [Lannister] or neutral location in your discard pile and put it into play. (Limit 1 limited response per round.)

Ghost Hill Elite

Character · House Martell · Unique · Cost 3

Strength 3 · Military · Intrigue · Crest: War

Army. Knight.

House Martell only.

Response: After you reveal a plot card, each opponent must choose and discard 1 card from his or her hand, if able. Then, Ghost Hill Elite claims 1 power if any locations or attachments were discarded by this effect. (Limit once per round.)

Prince's Attendant

Character · House Martell · Cost 1

Strength 1 · Intrigue

Ally.

Any Phase: Kill Prince's Attendant (cannot be saved) to reveal the top 2 cards of your deck. Discard 1 and add the other to your hand.

Ser Jason Mallister

Character · House Stark · Unique · Cost 4

Strength 4 · Military · Power · Crest: Noble

House Tully. Knight.

Deadly.

Dominance: Choose and kill a character with printed cost 3 or lower controlled by an opponent who has not declared a [Millitary] challenge against you this round. (Limit once per phase.)

Dosh Khaleen

Character · House Targaryen · Cost 2

Strength 2 · Intrigue · Power

Dothraki.

Limited Response: After an attachment leaves play, stand 1 influence providing card to draw 1 card. (Limit 1 limited response per round.)

Greenseer's Raven

Character · Neutral · Cost 1

Strength 1 · Power

Raven. Creature.

No attachments. Stealth.

Response: Discard Greenseer's Raven from your hand to cancel the 'when revealed' effects of a just revealed plot card with one or more Traits.

Locations

The Sea Tower

Location · House Greyjoy · Cost 0

Iron Islands.

Limited.

Marshalling: Kneel The Sea Tower to reduce the cost of the next [Greyjoy] character you play this phase by 1.

Raventree Hall

Location · House Stark · Unique · Cost 1

Stronghold.

Immune to events.

While a character you control is defending alone, it gets +1 STR and gains renown.

Vaes Dothrak

Location · House Targaryen · Unique · Cost 3

The East.

House Targaryen only. Limited.

During [Intrigue] challenges, the Claim value on your revealed plot card is increased by 1.

Attachments

Red Rain

Attachment · House Greyjoy · Unique · Cost 1

Weapon. Item.

Unique [Greyjoy] character only.

Limited Response: After attached character is declared as an attacker, choose a character controlled by the defending player. If you win the challenge by 4 or more total STR, discard that character from play. (Limit 1 limited response per round.)

Enemy of the Queen

Attachment · House Lannister · Cost 0

Title.

Attached character does not stand during the standing phase.

Discard Enemy of the Queen if attached character's controller wins an [Intrigue] challenge against you by 4 or more total STR.

Hotah's Axe

Attachment · House Martell · Unique · Cost 1

Weapon. Item.

Setup.

Limited Response: After you win a challenge in which attached character participated, choose a character. That character loses a challenge icon of your choice until the end of the phase. Then, if that character has no challenge icons, kill it. (Limit 1 limited response per round.)

Agendas

Aloof and Apart

Agenda · Neutral

Reduce the cost of the first character with printed cost 4 or higher you play each round by 2.

Characters you control with printed cost 4 or higher gain prized 1 while leaving play, and cannot be returned to your hand by your card effects or to pay costs.