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A Game of Thrones: The Card Game – Reach of the Kraken thumbnail

A Game of Thrones: The Card Game – Reach of the Kraken

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – Reach of the Kraken Rulebook

Table of Contents

Table of Contents

  • Agenda
    • Black Sails
  • Plots
    • Melisandre's Scheme
    • Naval Reinforcements
    • Crossing the Ruby Ford
  • Characters
    • Little Bird
    • Blackwater Bay Veteran
    • Fleet from The Arbor
    • Apostle of The Drowned God
    • Fleet from Pyke
    • Victarion Greyjoy
    • Lady Olenna's Guard
    • Fleet from Lys
    • Wyman Manderly
    • Fleet from Wolf's Den
    • Areo Hotah
    • Lady Nym's Guard

Agenda

Agenda cards are listed in card-number order.

Black Sails

Agenda · Neutral

When you reveal Black Sails as your agenda, shuffle your deck and cut it into 2 stacks. Then, the opponent to your left chooses one stack to be The Hold, which is out of play. The other stack is your draw deck.

Response: After you win a challenge in which you had at least 1 Naval attacker, choose 1 card from The Hold. At the end of the phase, add it to your hand. (Limit once per phase.)

Plots

Plot cards are listed in card-number order.

Melisandre's Scheme

Plot · House Baratheon

House Baratheon only.

You may play Baratheon characters out of your discard pile during the marshalling phase as if they were in your hand.

Naval Reinforcements

Plot · Neutral

When revealed, if you are running the Black Sails agenda, reveal 1 character from The Hold and add it to your hand.

Crossing the Ruby Ford

Plot · Neutral

River.

When revealed, each opponent must discard 1 power from a card he or she controls, if able. Then, if this your revealed plot card, trigger the "when revealed" effect on the top River plot card in your used pile.

Characters

Character cards are listed in card-number order.

Little Bird

Character · House Lannister · Cost 1

Strength 1 · Intrigue

Ally.

Challenges: Kneel Little Bird to choose a character. Until the end of the phase, that character gains (choose 1): an intrigue icon, stealth, or infamy.

Blackwater Bay Veteran

Character · House Lannister · Cost 2

Strength 2 · Military · Power · Crest: War

House Brax.

Infamy.

While Blackwater Bay Veteran has 1 or more power on it, it gains a Military Naval enhancement.

Fleet from The Arbor

Character · House Lannister · Cost 7

Strength 7 · Intrigue (Naval) · Power · Crest: War

Army. House Redwyne.

No attachments. Deadly.

Lower the cost to play Fleet from The Arbor by 3 if any opponent is running an agenda.

Response: After Fleet from The Arbor is declared as a Naval attacker, choose another attacking character you control. Stand and remove that character from the challenge.

Apostle of The Drowned God

Character · House Greyjoy · Cost 2

Strength 1 · Power (Naval) · Crest: Holy

Ironborn.

Response: After you win a challenge in which Apostle of The Drowned God participated, discard the top card of the losing opponent's deck. If that card is a location, Apostle of The Drowned God claims 1 power.

Fleet from Pyke

Character · House Greyjoy · Cost 7

Strength 7 · Military (Naval) · Power · Crest: War

Army.

No attachments. Deadly.

Lower the cost to play Fleet from Pyke by 3 if any opponent is running an agenda.

Response: After Fleet from Pyke is declared as a Naval attacker, choose another attacking character you control. Stand and remove that character from the challenge.

Victarion Greyjoy

Character · House Greyjoy · Unique · Cost 4

Strength 3 · Military (Naval) · Power · Crest: War

Ironborn. Lord. Captain.

While Victarion Greyjoy is attacking, raise the claim value on your revealed plot card by 1 if you control more participating characters with Naval enhancements than the defending opponent.

Lady Olenna's Guard

Character · House Baratheon · Unique · Cost 4

Strength 3 · Military · Power

House Tyrell.

Melee. Renown.

Fleet from Lys

Character · House Baratheon · Cost 7

Strength 7 · Military · Power (Naval) · Crest: War

Army. Mercenary. Smuggler.

No attachments. Stealth.

Lower the cost to play Fleet from Lys by 3 if any opponent is running an agenda.

Response: After Fleet from Lys is declared as a Naval attacker, choose another attacking character you control. Stand and remove that character from the challenge.

Wyman Manderly

Character · House Stark · Unique · Cost 3

Strength 3 · Intrigue (Naval) · Power · Crest: Noble

Lord. Traitor. House Manderly.

While Wyman Manderly is participating in a challenge, participating characters with STR 2 or lower do not count their STR.

Fleet from Wolf's Den

Character · House Stark · Cost 7

Strength 7 · Military (Naval) · Power · Crest: War

Army. House Manderly.

No attachments. Renown.

Lower the cost to play Fleet from Wolf's Den by 3 if any opponent is running an agenda.

Response: After Fleet from Wolf's Den is declared as a Naval attacker, choose another attacking character you control. Stand and remove that character from the challenge.

Areo Hotah

Character · House Martell · Unique · Cost 3

Strength 3 · Military · Power

Captain. Ally.

Vengeful.

Response: After you lose a challenge in which Areo Hotah participated in as the defender, discard the top 5 cards of your deck to choose and kill a participating character.

Lady Nym's Guard

Character · House Martell · Cost 7

Strength 7 · Military · Power · Crest: War

Army.

No attachments. Stealth.

Lower the cost to play Lady Nym's Guard by 3 if any opponent is running an agenda.

Response: Discard a card from your hand to cancel a card effect just triggered that chooses 1 of your Sand Snake characters as the only target.

Missandei

Character · House Targaryen · Unique · Cost 2

Strength 1 · Power · Crest: Learned

Ally.

While no opponent controls a Queen character, Missandei cannot be discarded from play.

+2 influence.

Captain Groleo

Character · House Targaryen · Unique · Cost 4

Strength 3 · Intrigue · Power (Naval)

Captain.

Response: After you win a challenge in which Captain Groleo participated by 4 or more total STR, search your deck for an attachment and add it to your hand. Then, shuffle your deck.

Fleet from Volantis

Character · House Targaryen · Cost 7

Strength 7 · Intrigue · Power (Naval) · Crest: War

Army. Mercenary.

No attachments. Melee.

Lower the cost to play Fleet from Volantis by 3 if any opponent is running an agenda.

Response: After Fleet from Volantis is declared as a Naval attacker, choose another attacking character you control. Stand and remove that character from the challenge.

Summer Sea Corsair

Character · Neutral · Cost 1

Strength 2 · Military (Naval) · Intrigue · Crest: Shadow

Ally. Smuggler.

Response: After Summer Sea Corsair comes out of Shadows, reveal 1 card from the top of your deck for each Smuggler character you control. Choose 1 revealed card and add it to your hand. Then, shuffle the rest back into your deck.

  • Missandei
  • Captain Groleo
  • Fleet from Volantis
  • Summer Sea Corsair