A Game of Thrones: The Card Game – Kings of the Storm
A Game of Thrones: The Card Game – Kings of the Storm Rulebook
Table of Contents
Table of Contents
Plots
Plot cards are listed in card-number order.
The King's Law
Plot · House Neutral
Income 3 · Initiative 9 · Claim 1
At the end of the marshalling phase, discard all cards in Shadows.
Forgotten Plans
Plot · House Neutral
Intrigue Gambit.
Income 3 · Initiative 4 · Claim 1
Treat all plots with a name other than Forgotten Plans as if their text box were blank during every phase except the plot phase.
The Power of Faith
Plot · House Neutral
Income 3 · Initiative 6 · Claim 1
You may have up to 2 copies of The Power of Faith in your plot deck. Holy characters you control gain a military icon and do not kneel to attack.
Assault on King's Landing
Plot · House Neutral
Military Battle.
Income 3 · Initiative 5 · Claim 1
Characters and locations cannot be saved.
Regroup
Plot · House Neutral
Income 2 · Initiative 2 · Claim 2
When revealed, place the top card of your discard pile on top of your deck.
Feast or Famine
Plot · House Neutral
Income 0 · Initiative 5 · Claim 2
When revealed, you may choose to add +6 gold to your income this marshalling phase. If you do, you cannot initiate challenges this round.
Lineage and Legacy
Plot · House Neutral
Power Struggle.
Income 4 · Initiative 4 · Claim 1
A player cannot initiate a military challenge unless he or she has won a power challenge that phase.
Characters
Character cards are listed in card-number order.
Robert Baratheon
Character · House Baratheon · Unique · Cost 5
Strength 3 · Military 1 · Power 1 · Crest: Noble
Lord. King.
Renown.
If Robert Baratheon is the only Baratheon King character in play, he gains: "You may initiate an additional power challenge during the challenge phase."
Renly Baratheon
Character · House Baratheon · Unique · Cost 5
Strength 3 · Military 1 · Power 1 · Crest: Noble
Lord. King.
Renown.
If Renly Baratheon is the only Baratheon King character in play, he gains: "Reduce the cost to play other Baratheon characters by 1."
Stannis Baratheon
Character · House Baratheon · Unique · Cost 4
Strength 3 · Military 1 · Power 1 · Crest: Noble
Lord. King.
Renown.
If Stannis Baratheon is the only Baratheon King character in play, he gains: "Players cannot draw cards through card effects."
Ser Emmon Cuy
Character · House Baratheon · Unique · Cost 2
Strength 2 · Military 1 · Power 1
Knight. Rainbow Guard.
No attachments except Weapon.
Baratheon Lord characters you control get +1 STR.
Ser Guyard Morrigen
Character · House Baratheon · Unique · Cost 3
Strength 3 · Military 1 · Power 1
Knight. Rainbow Guard.
No attachments except Weapon.
Baratheon Lord characters you control gain stealth.
Ser Parmen Crane
Character · House Baratheon · Unique · Cost 3
Strength 3 · Military 1 · Power 1
Knight. Rainbow Guard.
No attachments except Weapon.
Baratheon Lord characters you control gain: "Response: Kneel 1 influence to save this character from being killed."
Salladhor Saan
Character · House Baratheon · Unique · Cost 4
Strength 2 · Military 1 · Intrigue 1
Ally.
Marshalling: Kneel Salladhor Saan to choose and discard 1 location from play.
Ser Cortnay Penrose
Character · House Baratheon · Unique · Cost 3
Strength 3 · Military 1 · Power 1
Lord. Knight.
During power challenges, Ser Cortnay Penrose gets +2 STR and gains vigilant.
Maester Pylos
Character · House Baratheon · Unique · Cost 2
Strength 2 · Intrigue 1
Maester.
Stealth.
Response: After you win an Intrigue challenge in which Maester Pylos attacked alone, discard (at random) 1 card in Shadows controlled by the losing opponent.
Marya Seaworth
Character · House Baratheon · Unique · Cost 2
Strength 1 · Intrigue 1
Lady.
Any Phase: Kneel Marya Seaworth to choose and stand 1 character.
Veteran Knight
Character · House Baratheon · Cost 2
Strength 2 · Military 1 · Crest: War
Knight.
No attachments except Weapon.
While Veteran Knight is attacking or defending, opponent's participating characters lose all War crests.
Sister of Truth
Character · House Baratheon · Cost s1 [sic]
Strength 2 · Intrigue 1 · Power 1 · Crest: Shadow
Asshai. Ally.
House Baratheon only.
Response: After Sister of Truth comes out of Shadows, choose 1 Shadow card in play. Return that card to Shadows.
Bearer of the Light
Character · House Baratheon · Cost 0
Strength 1
Asshai.
Marshalling: Kneel Bearer of the Light to lower the cost of the next Asshai character you play this phase by 1.
Asshai Initiate
Character · House Baratheon · Cost 2
Strength 2 · Intrigue 1
Asshai.
Any Phase: Discard the top 2 cards of your deck to choose 1 character in any dead pile. Move that character to its owner's discard pile. (Limit once per round.)
Knights of the Storm
Character · House Baratheon · Cost 5
Strength 5 · Military 1 · Power 1 · Crest: War
Knight. Army.
Renown. No attachments.
Response: After you play Knights of the Storm from your hand, you become the first player. (Players who have already marshalled cannot marshall again.)
Stannis's Cavalry
Character · House Baratheon · Cost 4
Strength 4 · Military 1 · Power 1
Army.
Deadly. No attachments.
While there is at least 1 Night's Watch character in play, Stannis's Cavalry gains renown.
Lost Captain
Character · House Baratheon · Cost 3
Strength 3 · Power 1
Ally.
Stealth.
Response: After you win a power challenge by 4 or more total STR, return Lost Captain from your discard pile or dead pile to your hand.
Vanguard Lancer
Character · House Baratheon · Cost 2
Strength 2 · Military 1 · Power 1 · Influence 1 · Initiative 1
Knight. House Florent.
Bastard in Hiding
Character · House Baratheon · Cost 1
Strength 1 · Power 1 · Crest: Noble
Ally. Bastard.
Herald of Storm's End
Character · House Baratheon · Cost 0
Strength 1 · Power 1
Ally.
House Baratheon only.
Hedge Knight
Character · Neutral · Cost 1
Strength 1 · Military 1 · Power 1
Knight. Ally.
Ser Preston Greenfield
Character · Neutral · Unique · Cost 3
Strength 3 · Military 1 · Power 1
Knight. Kingsguard.
No attachments.
Response: After you win dominance, each player must choose and discard all but 4 cards in his or her hand.
Fanatical Follower
Character · Neutral · Cost 1
Strength 1 · Military 1
Brotherhood.
Fanatical Follower gets +1 STR for each Roseroad and each Searoad in play.
Locations
Location cards are listed in card-number order.
The Stormlands
Location · House Baratheon · Unique · Cost 2
Kingdom.
Your revealed plot card gains the Power Struggle trait. If it has the printed Power Struggle trait, raise your claim value by 1 during power challenges.
Salla's Escort Ship
Location · House Baratheon · Cost 2
Warship.
Challenges: Kneel Salla's Escort Ship to choose 2 characters. Until the end of the phase, one of those characters gets -1 STR, and the other gets +1 STR.
King Robert's Chambers
Location · House Baratheon · Unique · Cost 1
Gold income 1 · Influence 1
King's Landing.
You may choose to play King Robert's Chambers as an attachment to your House card.
Great Hall
Location · House Baratheon · Cost 2
Dragonstone.
Limited.
Marshalling: Kneel Great Hall to lower the cost of the next Baratheon character you play this phase by 2.
Stormlands Fiefdoms
Location · House Baratheon · Cost 1
Influence 1
Westeros.
Limited.
Marshalling: Kneel Stormlands Fiefdoms to lower the cost of the next Baratheon card you play this phase by 1.
Narrow Sea
Location · Houses Stark and Baratheon · Cost 0
Influence 1
Westeros.
Marshalling: Discard Narrow Sea from play to reduce the cost of the next Stark or Baratheon character you play this phase by 2.
Pyre of the False Gods
Location · House Baratheon · Unique · Cost 2
Dragonstone.
After you play an event card from your hand, put it on the bottom of your deck instead of discarding it. Marshalling: Kneel Pyre of the False Gods and pay 2 gold to return 1 event card from your discard pile to your hand.
Smuggler's Cove
Location · House Baratheon · Cost 1
Westeros.
Challenges: During a power challenge, kneel Smuggler's Cove to choose 1 participating character. Until the end of the phase, that character gets +2 STR and gains stealth.
Storm's End
Location · House Baratheon · Unique · Cost 2
Westeros.
If you win dominance, instead of claiming 1 power for House, you may claim 1 power each for 2 different Baratheon characters.
The Roseroad
Location · Neutral · Cost 0
Gold income 1
Westeros.
Limited.
The Searoad
Location · Neutral · Cost 0
Gold income 1
Westeros.
Limited.
King's Pavillion
Location · Neutral · Cost 2
King's Landing.
Each character gets +3 STR while it is standing.
Spelling as printed in the source data.
Events
Event cards are listed in card-number order.
Obey the King
Event · House Baratheon
House Baratheon only.
Challenges: Choose and stand or kneel 1 character with at least 1 power.
Heart of the Stag
Event · Neutral
Challenges: Choose 1 participating Baratheon character. That character gets +2 STR and gains renown until the end of the challenge.
Bound by Blood
Event · Neutral
Challenges: Return 1 Baratheon character to your hand (cannot be saved) to put another Baratheon character with the same cost (and different title) into play from your hand.
Direct Assault
Event · Houses Stark and Baratheon
House Stark or House Baratheon only.
Challenges: Choose 1 character with a military and a power icon that is attacking alone. For the duration of the challenge, that character gets +2 STR. If you win the challenge, instead of the normal claim effects, choose a non-unique location controlled by the losing opponent. Take control of that location.
Dark Prophecy
Event · House Baratheon
House Baratheon only.
Response: After you win dominance or after you win a power challenge, reveal the top 5 cards of an opponent's deck, discard 1 of the cards, and put the rest on the top of the deck in any order.
See who is Stronger
Event · House Baratheon
House Baratheon only.
Any Phase: Kneel 3 influence to choose 1 Knight or 1 Army character in your discard or dead pile. Put that character into play.
Superior Claim
Event · Neutral
Response: After you win a power challenge by 4 or more total STR, claim 2 power for your House. Limit 1 per challenge.
Narrow Escape
Event · Neutral
Any Phase: Put into play from their owner's dead piles or discard piles all characters that were killed or discarded this phase. Any opponent may discard his or her hand of at least 1 card to cancel this effect.
Errata recorded in the source data (not applied to the text above): "Should read: '... that were killed or discarded from play this phase. (Limit one per phase.)'"
Attachments
Ruby of R'hllor
Attachment · House Baratheon · Unique · Cost 2
Item.
Asshai character only. Vigilant.
Attached character is immune to opponent's events. Response: After a card is discarded from an opponent's hand, kneel Ruby of R'hllor to draw 1 card.
Accepted Destiny
Attachment · House Baratheon · Cost 1
Boon.
Attached character gets +1 STR for each power on your House.
Crown of Azor Ahai
Attachment · House Baratheon · Unique · Cost 1
Item. Crown.
Unique Baratheon character only. Setup.
If Crown of Azor Ahai is standing and White Raven is not in play, it is Summer. If Crown of Azor Ahai is knelt and Black Raven is not in play, it is Winter. Any Phase: Kneel Crown of Azor Ahai.
Knighted
Attachment · Neutral · Cost 0
Title.
Attached character gains the Knight trait, and gets +1 STR.
Agenda
Knights of the Realm
Agenda · Neutral
While you control more Knight characters than each other player, draw 1 additional card in the draw phase. While you control fewer Knight characters than each other player, draw 1 fewer card in the draw phase.