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A Game of Thrones: The Card Game – Dreadfort Betrayal thumbnail

A Game of Thrones: The Card Game – Dreadfort Betrayal

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – Dreadfort Betrayal Rulebook

Table of Contents

Table of Contents

  • Plots
    • Relentless Persecution
  • Characters
    • Roose Bolton
    • The Flayed Men
    • Bolton Loyalist
    • Shagga Son of Dolf
    • Knight of Summerhall
    • Euron's Enforcers
    • Dothraki Handmaiden
    • Black Hatchling
    • Obella Sand
    • Anguy the Archer
  • Locations
    • The Dreadfort
    • Mountain Camp
    • Stoney Sept
  • Events
    • Terror in the Dungeons
    • We Take Westeros!
    • No Use For Grief
  • Attachments
    • Bloody Scourge
    • Bound by the Light
    • Flaming Sword

Plots

Relentless Persecution

Plot · House Neutral

When revealed, kneel all non-unique characters in play.

Characters

Roose Bolton

Character · House Stark · Unique · Cost 4

Strength 3 · Military 1 · Intrigue 1 · Crest: War

Lord. House Bolton.

Roose Bolton does not kneel to attack during intrigue challenges.

Response: After you win a challenge in which Roose Bolton participated, all players take control of each character they own currently in play.

The Flayed Men

Character · House Stark · Cost 2

Strength 5 · Military 1 · Power 1 · Crest: War

Army. House Bolton.

No attachments except Weapon.

After a player wins a power challenge against you, that player gains control of The Flayed Men.

Bolton Loyalist

Character · House Stark · Cost 2

Strength 3 · Military 1 · Intrigue 1

House Bolton.

After a player wins an intrigue challenge against you, that player takes control of Bolton Loyalist.

Shagga Son of Dolf

Character · House Lannister · Unique · Cost 3

Strength 3 · Military 1 · Power 1

Clansman.

Deadly.

Knelt Clansman characters you control can be declared as defenders during military challenges.

Knight of Summerhall

Character · House Baratheon · Cost 3

Strength 3 · Military 1 · Power 1

Brotherhood. Knight.

No attachments except Weapon.

Any Phase: Kneel a Holy character to put Knight of Summerhall into play from your dead pile.

Euron's Enforcers

Character · House Greyjoy · Cost 5

Strength 3 · Military 1 · Power 1 · Crest: War

Raider. Army.

Intimidate. No attachments.

Euron's Enforcers get +1 STR for each Raider character you control.

Dothraki Handmaiden

Character · House Targaryen · Cost 1

Strength 1 · Intrigue 1

Dothraki. Ally.

Challenges: Kneel Dothraki Handmaiden to choose an attacking Dothraki character. Until the end of the challenge, that character gets +2 STR.

Black Hatchling

Character · House Targaryen · Unique · Cost 1

Strength 2 · Military 1 · Intrigue 1 · Power 1

Creature. Dragon.

No attachments.

Discard Black Hatchling from play any time you control Drogon. Black Hatchling cannot defend.

Obella Sand

Character · House Martell · Unique · Cost 1

Strength 1 · Power 1

Bastard. Sand Snake.

Sand Snake characters you control gain a power icon and vengeful.

Anguy the Archer

Character · Neutral · Unique · Cost 3

Strength 3 · Military 1

Brotherhood.

Deadly.

If you have no power on your House card, Anguy the Archer gains: "Response: After an opponent's character is killed, Anguy the Archer claims 1 power (limit 3 per phase)."

Locations

The Dreadfort

Location · House Stark · Unique · Cost 2

House Bolton.

Response: After you play or take control of a House Bolton character with STR 3 or higher, draw 1 card.

Mountain Camp

Location · House Lannister · Cost 0

Westeros.

Marshalling: Kneel Mountain Camp to reduce the cost of the next Clansman character you play this phase by 2. That character comes into play knelt.

Stoney Sept

Location · Neutral · Unique · Cost 1

Westeros.

Any Phase: Kneel Stoney Sept to choose and return 1 Brotherhood character you control to its owner's hand.

Events

Terror in the Dungeons

Event · Neutral

House Bolton.

Response: After a player takes control of a House Bolton character, kneel 1 influence to kill that character and another character of equal or lower printed cost controlled by the same player.

We Take Westeros!

Event · House Greyjoy

House Greyjoy only.

Limited Response: After you win a power challenge in which at least 1 Raider character participated, discard the top X cards of the losing opponent's deck. X is the amount by which you won the challenge. (Limit 1 limited response per round.)

No Use For Grief

Event · House Martell

House Martell only.

Response: After a Sand Snake character is killed, kneel 1 influence to search your deck for 1 Sand Snake character, reveal it, and add it to your hand. (Kneel 3 influence to search for any number of Sand Snake characters and put them into play instead if The Red Viper was just killed.) Then shuffle your deck.

Attachments

Bloody Scourge

Attachment · House Stark · Cost 2

Item. Weapon. House Bolton.

House Bolton character only. Setup.

Response: After you win a challenge in which attached character participated, kneel Bloody Scourge to choose and discard 1 kneeling character from play.

Bound by the Light

Attachment · House Baratheon · Cost 1

Condition.

Asshai character only.

Response: After attached character is killed, search your deck for another Asshai character of equal or lower printed cost and put it into play. Then, shuffle your deck.

Flaming Sword

Attachment · Neutral · Cost 1

Item. Weapon.

Limit 1 per character. Attached character gets +1 STR and cannot have its STR lowered by card effects. If attached character is Beric Dondarrion, he gains: "After Beric Dondarrion claims power for renown, he claims 1 additional power."