A Game of Thrones: The Card Game – A Sword in the Darkness
A Game of Thrones: The Card Game – A Sword in the Darkness Rulebook
Table of Contents
Table of Contents
Plots
At the Wall
Plot · Neutral
Income 4 · Initiative 2 · Claim 1
You are considered to be running one additional The North agenda.
Agendas
The Builders
Agenda · Neutral · Unique
The North.
You may run any number of The North agendas that have the words Night's Watch in their text. You need 2 additional power to win the game.
Night's Watch characters you control gain a power icon.
Characters
Jon Snow
Character · House Stark · Unique · Cost 3
Strength 3 · Military 1 · Power 1
Night's Watch. Wildling.
Any Phase: Kneel 1 Night's Watch or 1 Wildling character to choose another Night's Watch or Wildling character. Until the end of the phase, that character gains a War crest.
Greedy Councilor
Character · House Lannister · Cost 3
Strength 3 · Intrigue 1 · Power 1
Ally.
Any Phase: Pay 2 gold to put Greedy Councilor into play from your discard pile.
Salladhor's Crew
Character · House Baratheon · Cost 4
Strength 3 · Military 1 · Intrigue 1
Mercenary.
Response: After you play Salladhor's Crew from your hand, reduce the gold cost of the next Baratheon card you play this phase by 3.
Margaery Tyrell
Character · House Baratheon · Unique · Cost 3
Strength 3 · Intrigue 1 · Power 1 · Crest: Noble
Lady. House Tyrell.
Any Phase: Kneel Margaery Tyrell to choose an opponent. That opponent must choose and reveal a new plot card. (Limit once per round.)
Stalwart Shield
Character · House Targaryen · Unique · Cost 4
Strength 4 · Military 1
Unsullied.
Noble characters you control cannot lose icons, have their STR reduced, or be knelt by card effects.
House Dayne Squire
Character · House Martell · Cost 1
Strength 0 · Military 1
House Dayne. Ally.
Any Phase: Kneel House Dayne Squire to reduce the cost of the next House Dayne character you play this phase by 1.
Builder of the Watch
Character · Neutral · Cost 2
Strength 2 · Power 1
Night's Watch.
No attachments.
Any Phase: Kneel Builder of the Watch to return the top 2 cards of your discard pile to the bottom of your deck. Then, your opponent may shuffle your deck.
Orell the Eagle
Character · Neutral · Unique · Cost 3
Strength 3 · Military 1 · Power 1
Wildling. Skinchanger.
While Orell the Eagle is attacking, opponents must declare at least 2 defenders in order to defend the challenge.
Crow Killers
Character · Neutral · Cost 2
Strength 3 · Military 1
Wildling. Army.
If you win an unopposed challenge in which Crow Killers participated, discard them from play.
Locations
The Iron Throne
Location · House Baratheon · Unique · Cost 3
King's Landing. Westeros.
If you are the only player to control The Iron Throne, you automatically win dominance (cannot be canceled).
Naval Escort
Location · House Greyjoy · Cost 1
Warship.
If you do not control at least 1 Greyjoy character, discard Naval Escort from play.
Any Phase: Kneel Naval Escort and any number of unique Warship locations to choose X characters. Each of those characters gets +X STR until the end of the phase. X is the number of locations just knelt.
Starfall
Location · House Martell · Unique · Cost 2
Dorne.
House Dayne characters get +1 STR for each gold token on them.
Response: After you win a challenge in which a House Dayne character participated, place 1 gold token from the treasury on that character.
Events
Feigned Retreat
Event · House Stark
House Stark only.
Response: If an opponent would win a military challenge against you, kneel 2 influence to cancel the determination of challenge winner. You automatically win the challenge.
Favors from on High
Event · House Lannister
House Lannister only.
Any Phase: Discard X power from your House or from cards you control to take X gold from the treasury and add it to your gold pool.
The Hatchlings' Feast
Event · House Targaryen
House Targaryen only.
Any Phase: Kneel 3 influence to choose 3 characters without any attachments. Until the end of the phase, one of those characters gets -1 STR, the second gets -2 STR, and the third gets -3 STR.
The Sword in the Darkness
Event · Neutral
Response: After you win a military challenge in which at least 1 Night's Watch character participated, draw 2 cards.
Over the Wall
Event · Neutral
Response: After a Wildling character comes into play under your control, choose and take control of 1 opponent's location. At the end of the phase, return that location to its owner's hand if it is still in play.
Attachments
Longclaw
Attachment · Neutral · Unique · Cost 1
Weapon.
Attached character gains renown. If attached character is Jon Snow, he also gets +2 STR.
After attached character leaves play, you may attach Longclaw to a Night's Watch character instead of placing it in your discard pile.