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A Game of Thrones: The Card Game – A Song of Silence

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – A Song of Silence Rulebook

Table of Contents

Table of Contents

  • Plots
    • Retaliation!
  • Characters
    • Steelshanks' Reserves
    • Son of the Mist
    • Stormlands Smuggler
    • Euron Crow's Eye
    • Cragorn
    • Euron's Mongrel
    • Horseback Hunters
    • Silent Assassin
    • The Mad Huntsman
  • Locations
    • Massey's Hook
    • Longship Silence
    • The Womb of the World
    • Hollow Hill
  • Events
    • In Ramsay's Name
    • River Raid
    • Whispers from the Hill
  • Attachments
    • Ill-Begotten Spoils
    • Horn of Dragons
    • Poisoned Knife

Plots

Plot cards are listed in card-number order.

Retaliation!

Plot · Neutral

If you win initiative, you must choose an opponent as the first player.

Characters

Characters are listed in card-number order.

Steelshanks' Reserves

Character · House Stark · Cost 1

Strength 4

Army. House Bolton.

No attachments.

During the challenge phase, the active player gains control of Steelshanks' Reserves.

Son of the Mist

Character · House Lannister · Cost 2

Strength 2

Clansman.

Response: After a player plays the last card from his or her hand, kneel a Clansman character to have Son of the Mist claim 1 power.

Stormlands Smuggler

Character · House Baratheon · Cost 1

Strength 2

Raider.

House Baratheon only. Stealth. Immune to events.

Euron Crow's Eye

Character · House Greyjoy · Cost 5

Strength 4

Lord. Ironborn. Raider.

Renown.

While Euron Crow's Eye is attacking, Raider characters gain stealth and your opponents cannot play events.

Cragorn

Character · House Greyjoy · Cost 2

Strength 1

Raider.

Any Phase: Return Cragorn to your hand to take 1 gold from an opponent's gold pool and add it to your own.

Euron's Mongrel

Character · House Greyjoy · Cost 2

Strength 2

Raider. Ally. Bastard.

Limited Response: After a card is discarded from a player's deck, kneel Euron's Mongrel or kneel a Warship location to choose and discard 1 copy of that card from play. (Limit 1 limited response per round.)

Horseback Hunters

Character · House Targaryen · Cost 2

Strength 3

Dothraki.

House Targaryen only. Ambush.

After you lose a Military challenge, return Horseback Hunters to your hand.

Silent Assassin

Character · House Martell · Cost 3

Strength 1

Ally.

Deadly.

Challenges: Kneel Silent Assassin to stand and remove 1 of your attacking characters from the current challenge. Then, Silent Assassin is considered to be participating in the challenge as an attacker.

The Mad Huntsman

Character · Neutral · Cost 3

Strength 3

Brotherhood.

Stealth.

If you have no power on your House card, The Mad Huntsman does not kneel to attack or defend.

Locations

Locations are listed in card-number order.

Massey's Hook

Location · House Baratheon · Cost 1

Westeros.

Any Phase: Kneel Massey's Hook to choose and stand 1 character with stealth.

Longship Silence

Location · House Greyjoy · Cost 2

Warship.

Challenges: Kneel Longship Silence to choose 1 attacking Raider character. Until the end of the challenge, that character gains stealth. If you win the challenge, draw 1 card.

The Womb of the World

Location · House Targaryen · Cost 2

The East.

Response: After you win dominance, kneel The Womb of the World to return a non-unique Dothraki character from your dead pile to your hand.

Hollow Hill

Location · Neutral · Cost 1

Westeros.

If you have no power on your House card, reduce the gold penalty on all characters you play from your hand by 1.

Response: After you play a character with an affiliation that does not match any other card you control (including your House card), draw 1 card.

Events

Events are listed in card-number order.

In Ramsay's Name

Event · House Stark · Cost 0

House Bolton.

Any Phase: Until the end of the phase, each time a House Bolton character changes control, that character claims 1 power.

River Raid

Event · House Greyjoy · Cost 0

House Greyjoy only.

Response: After a character card is discarded from an opponent's deck, put that card into play under your control. At the end of the phase, return that character to its owner's discard pile.

Whispers from the Hill

Event · Neutral · Cost 0

Response: After a character is killed, move up to 3 power from that character to another character controlled by the same player. Then, draw 1 card.

Attachments

Attachments are listed in card-number order.

Ill-Begotten Spoils

Attachment · House Lannister · Cost 2

Boon.

While attached character is attacking an opponent with more cards in hand than you, raise the Claim value on your revealed plot card by 1.

Horn of Dragons

Attachment · House Greyjoy · Cost 2

Item.

Unique character only.

Attached character gets +4 STR.

Any Phase: Kneel Horn of Dragons to take control of a Dragon character until the end of the phase.

Poisoned Knife

Attachment · House Martell · Cost 2

Weapon.

Attached character gains stealth.

Response: After attached character declares stealth, discard the bypassed character from play unless its controller kneels 1 influence or pays 1 gold to the treasury.