A Game of Thrones: The Card Game – A Hidden Agenda
A Game of Thrones: The Card Game – A Hidden Agenda Rulebook
Table of Contents
Table of Contents
Plots
Summoned by the Conclave
Plot · House Neutral
When revealed, each player not running an agenda may search his or her deck for a character card, reveal it, and add it to his or her hand. Shuffle all searched decks.
Characters
Maester Cressen
Character · Unique · House Baratheon · Cost 0
Strength 2 · Intrigue 1 · Power 1
Maester.
House Baratheon only.
Response: After Maester Cressen comes out of shadows or after he is killed, return the topmost card of your discard pile to your hand.
Mace Tyrell
Character · Unique · House Baratheon · Cost 4
Strength 3 · Military 1 · Power 1
House Tyrell. Lord.
Renown.
If it is not Summer, reduce the amount of power required for each player to win the game by 1 for each power on Mace Tyrell.
Gran Goodbrother
Character · Unique · House Greyjoy · Cost 2
Strength 2 · Military 1 · Intrigue 1
Bannerman.
If you control more locations than each opponent, Gran Goodbrother cannot be killed or discarded from play.
Grand Maester Pycelle
Character · Unique · House Lannister · Cost 3
Strength 3 · Intrigue 1 · Power 1
Maester.
Response: After you win a challenge in which Grand Maester Pycelle participated, discard up to 2 cards at random from the losing opponent's hand. Then, that player adds that same number of cards from the top of his deck to his hand.
Southron Heiress
Character · House Martell · Cost 2
Strength 2 · Military 1 · Intrigue 1
Sand Snake. Bastard. Ally.
Southron Heiress gains stealth and deadly when attacking a player who controls more characters than you.
Littlefinger
Character · Unique · House Neutral · Cost 10
Strength 3 · Intrigue 1 · Power 1
Lord. Ally.
Stealth. Immune to opponents' events.
Reduce the cost to bring Littlefinger out of shadows by a single opponent's (your choice) current power total.
Increase the claim value on your revealed plot card by 1 when attacking an opponent with more power than you.
Alleras
Character · Unique · House Neutral · Cost 2
Strength 2 · Intrigue 1 · Power 1
Citadel.
No attachments.
If you are not running an agenda, Alleras gains: "Response: After an opponent running an agenda wins a challenge as the attacker against you, name a challenge type. That player cannot declare attackers or defenders during that challenge type until the end of the phase. (Limit once per phase.)"
Sansa Stark
Character · Unique · House Stark · Cost 2
Strength 2 · Intrigue 1 · Power 1
Lady.
Response: After you play Sansa Stark from your hand, search your deck for a card. If you have the fewest cards at your command, add it to your hand. Otherwise, discard it. Shuffle your deck.
Viserion
Character · Unique · House Targaryen · Cost 3
Strength 3 · Military 1 · Intrigue 1
Creature. Dragon.
Stealth.
No attachments.
Rhaegal cannot be killed.
Drogon
Character · Unique · House Targaryen · Cost 3
Strength 4 · Military 1
Creature. Dragon.
Renown.
No attachments.
Viserion cannot be killed.
Rhaegal
Character · Unique · House Targaryen · Cost 3
Strength 3 · Military 1 · Power 1
Creature. Dragon.
Deadly.
No attachments.
Drogon cannot be killed.
Locations
Longship Maiden's Bane
Location · Unique · House Greyjoy · Cost 2
Warship.
Challenges: During a challenge, kneel Longship Maiden's Bane to have it participate in the current challenge on your side as a character with "cannot be killed" and X STR. X is the number of unique [Greyjoy] Warship cards you control.
Source note: the community database marks the words "unique [Greyjoy]" in this text as an errata span, and gives no replacement wording. The text is transcribed as stored; check it against the printed card.
Events
Riches of the Reach
Event · House Baratheon
House Baratheon only.
Any Phase: Draw 4 cards, ignoring the draw cap. You cannot draw cards for the rest of the game.
Lashing Out
Event · House Neutral
Challenges: During an [Intrigue] challenge, kneel 2 of your [Lannister] characters to kill all attacking characters.
Limit 1 per challenge.
Secret Schemes
Event · House Martell
House Martell only.
Challenges: Kneel X influence to reveal X cards from the top of your deck and add them to your hand, if able. Then, shuffle X cards from your hand into your deck.
Attachments
Euron's Favor
Attachment · House Greyjoy · Cost 0
Favor.
Setup.
Attach to a character you control.
Any Phase: Discard a Warship location from play or from your hand to give attached character +4 STR and deadly until the end of the phase.
Tywin's Favor
Attachment · House Lannister · Cost 0
Favor.
Setup. Attach to a character you control.
Any Phase: Discard attached character from play to add 4 gold tokens to your gold pool from the treasury.
Robb's Favor
Attachment · House Stark · Cost 1
Favor.
Attach to a [Stark] character you control. Limit 1 per character.
While attached character is attacking alone, increase the claim value on your revealed plot card by 2. If you win that challenge, discard attached character from play (cannot be saved).
Agendas
Bloodthirst
Agenda · House Martell
House Martell only.
At the end of the challenge phase, the player who controls the fewest characters draws 2 cards.