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A Game of Thrones: The Card Game – A Change of Seasons

Expansion for A Game of Thrones: The Card Game

A Game of Thrones: The Card Game – A Change of Seasons Rulebook

Table of Contents

Table of Contents

  • Plots
    • A Time for Ravens
    • Unconventional Warfare
  • Characters
    • Shadow Stalker
    • Wintertime Marauders
    • Theon Greyjoy
    • Maester Aemon
    • Southron Scavengers
    • Walder Frey
  • Locations
    • Den of the Wolf
  • Events
    • Secret Hideout
    • The Lion's Law
    • Vigilant Stag
    • Thuggish Tactics
    • Dragon Attack
    • A Game of Cyvasse
  • Attachments
    • The Long Winter
    • Taxed Dry
    • Burning Sword
    • The Long Summer
    • Demon's Dance

Plots

Plot cards are listed in card-number order.

A Time for Ravens

Plot · Neutral

Gold income 4 · Initiative 2 · Claim 1

When revealed, search your deck for a Raven card, reveal it, and put it into your hand. Then, shuffle your deck.

Unconventional Warfare

Plot · Neutral

Gold income 4 · Initiative 4 · Claim 1

Any Phase: Pay 1 gold to give Unconventional Warfare the Military Battle, Power Struggle or Intrigue Gambit trait until the end of the phase.

Characters

Shadow Stalker

Character · House Baratheon · Cost 4

Strength 3 · Military 1 · Intrigue 1

Ally.

Stealth.

Response: After you win a challenge in which Shadow Stalker attacked alone and it is Winter, choose and kill a character.

Wintertime Marauders

Character · House Greyjoy · Cost 3

Strength 3 · Military 1 · Power 1 · Crest: War

Ironborn. Army.

If it is Summer and you reveal a plot card, kneel Wintertime Marauders. Response: If it is Winter and you win a challenge in which Wintertime Marauders is participating, choose and discard a non-unique card from play.

Theon Greyjoy

Character · House Greyjoy · Unique · Cost 3

Strength 3 · Military 1 · Power 1 · Crest: War

Lord. Ward.

If you are playing a Stark House card, reduce the gold penalty to play Theon Greyjoy by 1. Response: After you win a challenge in which Theon Greyjoy participated, choose a Stark or Greyjoy character. If it is Summer, stand that character. If it is Winter, kill that character.

Maester Aemon

Character · House Targaryen · Unique · Cost 2

Strength 2 · Intrigue 1 · Crest: Learned

Maester. Night's Watch.

No attachments except Boon.

Response: If it is not Winter, kneel Maester Aemon to save a Night's Watch character from being killed.

Errata: The source data carries an errata note that the "Any Phase" ability should read "Response: If it is not...". The text above is already worded that way, so the errata is applied here.

Southron Scavengers

Character · House Martell · Cost 1

Strength 3 · Intrigue 1

Traitor.

House Martell only.

After you play Southron Scavengers from your hand, choose a player with a Martell or Greyjoy House card. Discard a card at random from that player's hand.

Walder Frey

Character · Neutral · Unique · Cost 0

Strength 4

Lord. House Frey.

Deadly.

After at least 1 defender is declared during a challenge, kneel Walder Frey to have him participate on the side that is currently winning the challenge.

Locations

Den of the Wolf

Location · Neutral · Cost 2

The North.

Characters lose all immunities. Any Phase: If it is not the marshalling phase, kneel 3 influence and discard Den of the Wolf from play (cannot be saved) to repeat the current phase at the end of the phase. (Limit once per game.)

Events

Secret Hideout

Event · House Stark

House Stark only.

If it is Winter, Secret Hideout gains Stalwart when you play it from your hand. Any Phase: Until the end of the phase, players draw cards from the bottoms of their decks.

The Lion's Law

Event · House Lannister

House Lannister only.

Any Phase: If there is at least 1 Military Battle plot card revealed, pay 1 gold or kneel a War character to choose and kneel a character or location. Then, discard 1 power from the target.

Vigilant Stag

Event · Neutral

Challenges: Kneel 2 influence to choose a unique Baratheon character. Until the end of the phase, that character gains vigilant.

Thuggish Tactics

Event · Neutral

Challenges: Choose a participating Ironborn character. Until the end of the challenge, that character gains intimidate.

Dragon Attack

Event · Neutral

Any Phase: Kneel a Dragon character to choose a character. Until the end of the phase, that character gets -2 STR and is killed if its STR is 0.

A Game of Cyvasse

Event · House Martell

House Martell only.

Restricted: Joust.

Challenges: Each player must choose and kneel a character with an intrigue icon he or she controls, if able. Then, the player who knelt the character with the highest STR may choose and return a character to its owner's hand.

Attachments

The Long Winter

Attachment · House Stark · Cost 2

Condition.

Attach to a player's House card. (Limit 1 per House card.) If it is Winter, all characters with attached card's House affiliation get -1 STR. If it is Summer, return The Long Winter to its owner's hand.

Taxed Dry

Attachment · House Lannister · Cost 1

Condition.

Attach to an opponent's income providing card. If it is Winter, attached card does not provide an income bonus. If it is Summer, when you count income you may also count the income bonus on the attached card.

Burning Sword

Attachment · House Baratheon · Cost 2

Item. Weapon.

Unique character only.

If it is Winter, Burning Sword gains: "Any Phase: Kneel Burning Sword to give attached character +2 STR and "immune to card effects" until the end of the phase."

The Long Summer

Attachment · House Targaryen · Cost 2

Condition.

Attach to a player's House card (Limit 1 per House card.) If it is Summer, all characters with attached card's House affiliation get +1 STR. If it is Winter, return The Long Summer to its owner's hand.

Demon's Dance

Attachment · Neutral · Cost 1

Condition.

Response: After the season changes to Winter or to Summer, kill attached character (cannot be saved).