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Age of Towers: The Undead

Expansion for Age of Towers

Age of Towers: The Undead Rulebook

Table of Contents

Table of Contents

  • Setup
  • Creature Powers
  • Boss

Setup

The setup is similar to the base game setup with the following exceptions:

  • Place the zombie and cursed tokens within reach of all players.
  • Replace the base game's creature tokens and boss board with the creatures and boss board of this expansion.

Creature Powers

Zombie: When a creature with the Zombie power is wounded, place 1 zombie token on its space. The token counts as a monster. When it is dealt 1 or more damage, it is immediately captured, and you receive 1 crystal.

Cursed: When a monster with the Cursed power leaves the mine, place 1 Cursed token on that monster. The token is not a creature.

For each damage dealt to this monster, remove 1 Cursed token from it and place it on the boss board. If the monster has no Cursed tokens, it takes damage according to the normal rules of the base game.

Boss

Reminder: During the dawn phase, players activate their towers and deal damage in turn order. The first player activates their towers and deals damage to their own creatures before the next player in turn order activates their own towers, and so on.

For each damage dealt to the boss, remove 1 Cursed token from the boss board and return it to the supply. If the boss board has no Cursed tokens, the boss takes damage according to the normal rules of the base game.

Clarification: Each player has their own creatures. However, the Cursed tokens placed on the boss board are used for all players' Bosses.

The boss has no wounded side, so it cannot be flipped.