Keep the Heroes Out!
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When several heroes wake in the cells, in what order do they resolve, and can they inspire each other in a loop?
The designer described the order and confirmed there are no loops, and the rulebook's Resolving a Guild Card section gives the player-chosen order.
- brueh · Designer · 2023-06-10
- brueh · Designer · 2023-06-10
- brueh · Designer · 2023-06-10
- Keep the Heroes Out! rulebook · Rulebook · Resolving a Guild Card
All imprisoned heroes flip active, then exhaust one at a time, except those needed to open a treasure. The heroes that move on inspire the heroes in the next room. Resolve one card at a time, in the order the players choose under the room priority. There are no infinite loops.