The Lord of the Rings: Journeys in Middle-earth
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Does Guard 2 prevent 2 damage and 2 fear, or 2 in total?
The rulebook covers this, and forum replies agree.
- The Lord of the Rings: Journeys in Middle-earth rulebook · Rulebook · Keywords
- hepta2502 · Community · 2019-05-09
- Pacione · Community · 2019-05-09
- RPGeezer · Community · 2019-04-28
Guard X prevents any combination of damage and fear that adds up to X, so Guard 2 stops two harm in total, such as 2 damage, 2 fear or one of each. It is declared before the damage or fear cards are revealed.
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