HeroQuest
What happens when a hero moves onto a trapped square?
The rulebook says an unsearched trap springs automatically and gives each trap's damage and effect.
- HeroQuest rulebook · Rulebook · Pit Traps
- QorDaq · Community · 2022-08-26
- DoomTurtle · Community · 2022-08-26
- CavemanLogic · Community · 2024-03-04
The trap always springs, whether or not the hero has movement left. A pit ends the turn after 1 Body Point of damage. A falling-block trap rolls 3 combat dice, one Body Point per skull, and the hero then moves on or back. A spear trap rolls one combat die: a skull costs 1 Body Point and ends the turn, while a shield lets the hero dodge and keep moving.