Elder Sign
Can I choose to fail a roll even when my dice could complete a task, or fail the whole Adventure?
The rulebook's Efficient Adventuring text and the Failing Rolls note allow both.
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- Elder Sign rulebook · Rulebook · Completing Tasks
- Elder Sign rulebook · Rulebook · Failing Rolls
Yes to both. You may decline to complete a task by declaring the roll a failure, which costs one die and lets you reroll the rest, and you may choose to fail the Adventure at any time, taking its penalties.