Earthborne Rangers
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How do injuries work?
The rulebook's Injury entry and the refresh phase describe this.
- Earthborne Rangers rulebook · Rulebook · Additional Concepts
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An injury is a harm token on your role card. When you are injured, discard every card in your fatigue stack. Each Refresh phase you then suffer one separate fatigue per injury. Healing an injury removes one harm token. Your third injury ends the day at the end of the current turn and adds a Lingering Injury card to your deck. Injury tokens do not carry to the next day; the Lingering Injury card does.