Cthulhu Wars
Which Actions cost 1 extra Power under Ice Age, and which are free?
The publisher confirmed the published FAQ ruling on Ice Age costs.
- MatthewFolger · Publisher · 2020-02-07
- VaultBoy · Community · 2020-02-07
- ToeSama · Community · 2020-02-07
- Sarcasmorator · Community · 2016-02-08
- HortonHearsAWho · Community · 2018-08-04
- Pauljima · Community · 2018-08-05
An Action that ends in or changes the Ice Age Area costs 1 extra Power. Moving out of the Area is free, moving into it costs 1 extra, and Shub's Avatar swap costs 1 extra because a Unit ends in the Area. Abilities that are not Actions, such as Opener's post-Battle Promote and Sleeper's Death From Below, are free. Moving one or more Units is still one Action, and the Ice Age cost applies to that Action.