Commands & Colors: Ancients
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Can Double Time let medium or heavy infantry move two hexes and still battle?
A designer post and the card text in the rulebook agree.
- richard borg · Designer · 2010-03-05
- Commands & Colors: Ancients rulebook · Rulebook · Tactic Cards (17 cards)
- De Bawa · Community · 2025-02-14
- Sphere · Community · 2010-03-06
Yes — Double Time overrides the normal limit that makes those units choose between a two-hex move and battling, so up to four linked foot units may move two hexes and close combat. It does not override terrain: a unit that enters terrain that forbids battling or ends movement is still bound by it. Ordered units may not use ranged combat.