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Combat Commander: Europe

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What happens in a Time Advance, and in what order?

Rulebook 6.1.2 lists the steps and their order.

  • Combat Commander: Europe rulebook · Rulebook · 6.1 Time Marker
  • Combat Commander: Europe rulebook · Rulebook · 6.2 Sudden Death Marker
  • RPardoe · Community · 2007-10-19
  • DaviddesJ · Community · 2007-10-19
  • Rimush · Community · 2020-03-15
  • huffman123 · Community · 2021-06-17

The marker advances, then the triggering player shuffles his deck and discard pile and makes any Sudden Death roll. If the game goes on, the Defender gains 1 VP, that player removes one smoke marker, units on the new Time space enter as reinforcements, and both players may play Dig In.

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