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Combat Commander: Europe

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What does crossing a hedge, fence or wall add to movement?

The fence, hedge and wall entries give the +1 directly, and posters agree on the totals.

  • Combat Commander: Europe rulebook · Rulebook · T84. Fence
  • Combat Commander: Europe rulebook · Rulebook · T87. Hedge
  • Combat Commander: Europe rulebook · Rulebook · T97. Wall
  • sinon · Community · 2012-09-17
  • oldschoolmeeple · Community · 2009-01-11
  • Bridger · Community · 2011-06-20

Crossing one of these hexsides adds 1 MP to the cost of entering the hex, and only when the hexside itself is crossed. A fence into open ground costs 2 MP in total, and a fence into a building costs 3 MP.

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